Questions tagged [auto-rig-pro]

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How to skin a mesh relative to it's animated pose rather than it's rest pose?

So I want to animate a character sleeping while covered with a blanket on top. To achieve this, I want to add a plane with cloth modifier and simulate it naturally rest over the character's body. ...
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28 views

For Auto Rig Pro is it better to have eyelids as separate object or as a mesh with eyeball object?

I'm creating a cartoon style character with oval eyes and lattice. I created two versions for eyelids. One with the eyelid mesh included with the eyeball object, and another with the eyelid meshes ...
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82 views

Pinning feet to walk in auto rig pro Blender 2.8

I am using auto rig pro, it has the best weight paint read for rigging the mesh along with versatility of creating new bones that are converted into deforming rig bones without any bugs, in contrast ...
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1answer
199 views

Weight painting using Auto Rig Pro on Blender 2.8

I need help with painting weights on a rig made with auto rig pro. I cant find the correct vertex groups for the bone I'm painting. There's an arm twist offset and an arm stretch vertex groups to ...
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29 views

Auto-Rig Issues!

Having trouble with an Auto_Rig error message that I can't seem to fix. I'm rather new with this addon so its very possible I'm doing something incredibly stupid. But has anyone seen this error ...
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16 views

Does the function “copy to selected” for value of a custom property to all selected bones no longer work in Blender 2.8?

I've created a custom property on multiple bones of the same rig to drive constraint influences, for example: I have the bone "eye.r" with the custom property "auto eyelid" to control the influence of ...
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23 views

bone's are not selecting

please help me, i can select main bone in object mode and pose mode. i can't select all other bone's . when i creat single bone and extrude after there are same issue, i also select first bone in same ...
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75 views

Renaming/ adjusting a pre-built skeleton to work with Auto rig pro

Can I as of yet take a mixamo skeleton and rename the bones etc so Auto rig pro can take this skeleton and export it to ue4 (using ue4 skeleton) correctly? This would save me massive time as mixamo ...
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237 views

Problem with AutoRig Pro!

,,, Hi there! I get this problem, every time I try to connect my mesh to the autorig Pro. Anyone else met this problem? And Idea on how to fix it?
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401 views

CMU bvh animations and rigging

I am wondering if i could get some tips from the wonderful people of this group. Does anybody have any experience working with CMU Mocap animation? I am currently working with bvh files. I have a rig ...
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2answers
720 views

Body part recognition inside of blender using a neural net

So I'm working on a project that's turning out to be monstrously difficult. I'm trying to automate the rigging process inside of blender using the addon "Auto-rig pro". This addon has a feature called ...
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1answer
535 views

how to transfer rig from one model to another?

I have a rig on a model thats skinned, and I have another model not similar that I wanted to take that rig and transfer from the skinned model and connect it to the unskinned model. As does Script ...
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1k views

How to link a character from a file to another one with auto-rig pro

I'm following the tutorial called battle scene in blender that you can watch here. At some point the creator says : "the skeletons for both characters have to be inside the same armature",so this is ...