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Questions tagged [asset-browser]

"Blender 3.0 includes a new editor: The Asset Browser. It makes working with reusable assets much easier and more visual." Use this tag for questions about the Asset Browser.

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1 vote
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How do I access the list of selected assets from an event in python?

Key thing here is from an event - this answer does a great job at explaining how to get the list from inside the asset browser window, which is not what I am looking to do (unless I'm missing ...
simone's user avatar
  • 765
3 votes
3 answers
2k views

Is there any way to convert an empty with objects parented to it into a collection

I just got a Kitbash 3d asset pack and I want to add it to the blender asset browser but the problem with this is that the asset browser does not support objects parented to empties. is their a way to ...
Sooroojdeen's user avatar
3 votes
2 answers
2k views

Get the source path of the assets in Asset Browser using Python

I am currently trying to make an Asset Library for our team. Since the current Asset Browser does not support Collections, my plan is to create one Blend file which will have all the assets in a ...
Adisage's user avatar
  • 118
1 vote
0 answers
839 views

Blender Asset Browser: Change which side of object is previewed?

I'm really enjoying organizing my Blender assets via the Blender Asset Browser. One unfortunate thing is that when generating previews of objects, the Asset Browser tends to generate previews of the ...
WilburPost's user avatar
  • 1,067
0 votes
1 answer
341 views

Asset Library doesn't work with Source Control

For our video game I figured setting up Asset Libraries would help artists work on connected models concurrently in source control. As a test I have a base enemy model saved as an asset. Then in a ...
WheresRosco's user avatar
0 votes
0 answers
97 views

Export used materials to Excel/csv

Is there a way to export a "picking list" based on a model? For example I create a building, in this model I use saved assets, like bricks, wooden beams,.... Now I want to export this to a ...
Moccault's user avatar
5 votes
1 answer
1k views

Collections as Assets (3.1.1)

In Blender version 3.1.1 I have a collection of parts of an object with a data structure something like this: +-- Dandelion       +-- leaf.01       +-- leaf.02       +-- petals       +-- stem My ...
Mimayuki's user avatar
  • 151
0 votes
1 answer
322 views

Can Catalog definitions be stored inside the blend file?

When creating categories in a blend file's asset library blender creates a .txt file in the home directory where the categories are stored. Is there a way to not use this .txt file but save the ...
Timmethy's user avatar
  • 351
1 vote
0 answers
185 views

How do I batch convert material assets to group node assets?

Since blender 3.1, it is now possible to create group node assets, making it easier to group shaders and reuse them. However, most existing assets (blenderkit, ambientCG, etc.) are materials, not ...
Carboro's user avatar
  • 184
1 vote
1 answer
546 views

What is the best way of adding Kitbash 3d asset packs to the asset browser?

All of the individual assets are parented to an empty. When I mark it as an asset it looks like this: I would like to add all of the emptys as individual entries in the asset browser.
Sooroojdeen's user avatar
1 vote
1 answer
3k views

How can I append Geometry Node objects from the asset browser without spilling submeshes everywhere?

When appending geometry nodes objects into a different file using the Asset Browser, it places the original objects in addition to the geonode object, if the node network point instances another model....
LittleAden's user avatar
4 votes
0 answers
129 views

Detect when an Asset has been applied (dropped in the viewport)

So far this has been the way I check if World asset has been dropped in the viewport: ...
karlisup's user avatar
8 votes
2 answers
3k views

Is there a way to merge multiple blend files?

I have around 100 separate .blend files that have one material each, is there a way to merge the materials from all of these blend files into one? I am trying to do this to add the materials into the ...
Sooroojdeen's user avatar
1 vote
1 answer
543 views

I made a Node group in the Geometry nodes but it does not appear in the templates

I have the file saved in the asset library, but it does not appear whenever I try to add it in other projects
user15303824's user avatar
6 votes
1 answer
873 views

How can I assign a material from the asset browser to a specific material slot?

I assigned several materials from an object to the Asset Browser, then tried to assign them to a new object, in a new file, that contains several material slots. I assumed that if I selected the ...
Thailandian's user avatar
1 vote
1 answer
356 views

Any advice about workflow for very large scenes that use the asset browser?

I have taken on a project that will require a rather large overall scene and I would now like to game out how I will combine everything. Here are my typical steps/workflow: I have built out multiple ...
DocBadwrench's user avatar
7 votes
3 answers
1k views

can't add images as assets in Asset Browser

In Blender 3.0 Alpha I was allowed to add images as assets if i were to right click them in the outliner and they would work just like they do in the file browser but now it won't let me do that ...
Zophiekat's user avatar
  • 769
1 vote
0 answers
166 views

Is it possible to create a custom asset browser menu and a custom inner asset browser window?

I want to create a custom asset browser with additional custom features. How can set custom asset browser menu like (in Data -> File Browser, Asset Browser, Spreadsheet, etc...) and on click that ...
ratansinh's user avatar
3 votes
1 answer
705 views

Instancing the original asset in the scene after modifying it

I have done some assets for my project but i want to modify some assets without destroying the original source, as you can see this is my asset, I left clicked on the viewport to make sure the asset ...
Silver Soul's user avatar
0 votes
0 answers
21 views

Editing one of the objects without affecting the other two when placed in scene using asset browser [duplicate]

I have 3 copies of the same object placed in my scene from the asset browser how can I edit one of the objects without affecting the other two. I tried making it as single user but it says not yet ...
Rick T's user avatar
  • 4,523
3 votes
1 answer
372 views

Asset Browser - Link and Append Object and Snapping behave differently

I'm playing with the asset browser lately and i realized that you cannot snap a Linked file but you can with an Append File. Is this supposed to be liked that or maybe it's a bug and i need to report ...
Zhaie's user avatar
  • 145
2 votes
1 answer
605 views

Asset Browser - Dynamic Refresh from a file to an other?

I'm stating to use Asset browser and discover the potential of this ! This is very cool ! So i'm trying to : 1 - Create a Mark asset from a "Blendfile_A" 2 - Automatically import them into ...
Zhaie's user avatar
  • 145
2 votes
1 answer
209 views

How to insert Asset Browser Object at 3D Cursor?

Really straightforward question: How do I insert an Asset Browser object exactly at my 3D Cursor?
Gunty's user avatar
  • 1,430
2 votes
0 answers
762 views

Create an instance of object from Blender asset browser using scripting

How to create an instance of a particular object from the asset browser library using the python scripting.
Tej's user avatar
  • 21
2 votes
1 answer
125 views

Assets Browser makes my file twice bigger

I'm just testing the new Assets Library feature of Blender 3.0. Just for the question : I had an old file (26Mb) that had 280 low-poly humans in a collection. I marked them all as assets, and cleared ...
gordie's user avatar
  • 2,540
3 votes
1 answer
695 views

How to add/edit tag of an asset from another asset library using python (add-on)?

This link specifies how to add a new tag to an asset present in current file. After adding a new asset library, I want to add a tag to the assets present in that library. This link mentions that it is ...
Karthik Nagaraj's user avatar
1 vote
1 answer
239 views

Does 3.0 have any limits to number of asset libraries?

In Preferences in File Paths there is a list a of folders for the asset libraries. Is there a hard limit on how many folders you can have in it?
MrBill's user avatar
  • 556
2 votes
2 answers
2k views

How do I get the selected Assets in the Asset Browser using the API?

Similar to Python : Get selected objects in outliner How can one access the assets that are currently selected in the asset browser editor using the python API ? I assume it should be available on a ...
Gorgious's user avatar
  • 31.5k
7 votes
3 answers
7k views

How to make an Asset Library for node groups?

I have a bunch of "shading tab" and "Geometry nodes" node groups made to do repetitive jobs like applying random selected materials to a mesh based on the place of some empty ...
BarM's user avatar
  • 81
0 votes
0 answers
391 views

How to make Extended Asset Browser feature turned on by default in 3.0?

Blender's 3.0 release is awesome especially the asset browser. However, I notice that I couldn't mark a Collection as an asset. In previous beta releases you could turn on Extended Asset Browser ...
Legogo1R's user avatar
2 votes
1 answer
3k views

Blender 3.0: Is there a way to quickly create thumbnails for material and object assets?

Is there a way to quickly create simple thumbnail images for objects or materials? I ask because Blender 3.0's asset manager doesn't always reliably create thumbnails for items marked as Assets, and I'...
WilburPost's user avatar
  • 1,067
7 votes
1 answer
2k views

Python - Set Asset Library Tags and Catalogs

Via python, how do I create tags for an asset and then assign it to a catalog? I'm able to mark the asset with this line: ...
mtlevison's user avatar
2 votes
1 answer
321 views

How can I check if an item has already been marked as an asset?

I'm creating a an asset library using the Asset Browser features introduced in version 3.0. How can I know for sure that an asset has already been marked without having to open the library in the ...
Gorgious's user avatar
  • 31.5k
0 votes
0 answers
41 views

How do I add multiple objects as a single asset to the Asset Browser? [duplicate]

I am missing something really stupid here. New blender file. Add a cube. Add a cylinder. Move them and make the cube the parent. I now have a shape that I would like to add to an asset library. ...
Folbo's user avatar
  • 23
0 votes
2 answers
286 views

Add scene to asset browser collection

How do you add an entire scene as an asset in the asset browser? I.e. in my blend file I have Scene 1 and Scene 2, and I'd like to have Scene 2 be an asset available to me in other blend files via the ...
ANimator120's user avatar
2 votes
2 answers
2k views

How can I make an armature and its parts a single asset?

I have a model composed of multiple different objects, which are parented to the bones of a single armature. It works great for my purposes, but I would like to use the new asset browser to import it ...
sdgawegr345234tfqwerfazsdcfafa's user avatar
6 votes
1 answer
2k views

Can you update an asset once you've used it in other files?

So I'm loving the asset browser in 3.0 but I have a question. Say you've created a character, marked it as an asset and saved the Blend file in your designated asset folder. However, after employing ...
Mark Robinson's user avatar
4 votes
2 answers
3k views

How do I save a rigged character as a single asset?

I have a Rigify character, I tried putting the rig and all its objects it in a collection but I can't see an option to add a collection as an asset. Selecting the rig and objects puts all the pieces ...
Eric Huelin's user avatar
  • 2,251
4 votes
1 answer
2k views

Batch Add to Asset Browser

Is there a way to batch add objects/materials to the asset browser? I have a fair number of various assets that I'd love to add to take advantage of the new browser, but they're all individual blend ...
Steven Benjamin's user avatar
5 votes
1 answer
974 views

Batch assign pre existing image files as asset previews

I have a large collection of models that I'd like to batch mark as asset. I use a .bat file to open the .blend and then mark as asset and then save and quit. It works but the issue is the preview. The ...
Kenan Clay's user avatar
1 vote
1 answer
1k views

Blender 3.0 Asset Browser--Catalogs only available for files in current project?

I'm so happy about Blender 3.0's Asset Browser! I'm working on adding and organizing assets and while I think I understand most of it, whenever I try to move assets to a Catalog, I get the message, ...
WilburPost's user avatar
  • 1,067
2 votes
1 answer
1k views

Is the Asset Browser going to support Collections? [closed]

I'm really enjoying Blender's 3.0 release specially the asset browser. However, I notice that I couldn't mark a Collection as an asset unlike the previous beta releases. Then found out Collections ...
KisX's user avatar
  • 31
8 votes
5 answers
7k views

how to mark as one asset an object with separated parts?

Can someone help me please? I want to add one of my model to the blender's new asset browser (blender 3.0.0), but the model is made from multiple parts. For example i have a katana that has a blade ...
Norbi's user avatar
  • 83
7 votes
2 answers
3k views

How do I get all assets in a given UserAssetLibrary with the Python API?

Part of my addon's functionality is to replace local materials with their counterparts in linked libraries / assets. In order to check if a material of the same name as a local material is available ...
enenra's user avatar
  • 71
16 votes
3 answers
24k views

How do I add an asset to the User Library from Current File?

I would like to use the asset library, but everything I add to it is only stored on the current file which is of little use. There's no intuitive way to add assets to the main library and apparently ...
TheJeran's user avatar
  • 2,678
1 vote
1 answer
2k views

Blender 3 Asset Browser slow? Unreliably loads material previews?

I'm using Blender 3.0 for the first time and I'm especially excited by the Asset Browser. I'm currently adding my library of materials, but an issue I'm running into is that getting the Asset Browser ...
WilburPost's user avatar
  • 1,067
1 vote
0 answers
599 views

How do you get Blender to load thumbnails for the asset browser [closed]

I need to see the thumbnails for my materials but they won't load
Hudson Kruse's user avatar
2 votes
1 answer
988 views

Mark Asset option not available [closed]

Edit: In Blender 3.0 Alpha There is no option to mark objects as assets. I'm not sure if the option is moved somewhere else or I missed tracking the alpha releases🤔 releases.
Gokul Kannan's user avatar
3 votes
1 answer
3k views

Asset Browser - How to make a "current file" (append) asset mesh become part of the "custom default" (windows library folder)?

Blender can store assets in a custom folder in your PC using the "Custom / default" path set into File system paths in user Preferences. This library can contain all your assets available ...
Pierre Schiller's user avatar
0 votes
0 answers
787 views

Asset Browser not adding to default location

I am trying to add my character collection to the asset browser. However when I mark the collection as an asset, it shows up in the local file within the asset browser, but not my default folder. ...
Steven DiLeo's user avatar