Questions tagged [artifacts]

questions about strange visual discrepancies in renders

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139 views

Artifacts / Darkening while baking

I created this crate for a game I'm working on, I've been trying to bake my wood pallet texture I have but every time I try to do so my bake comes out having artifacts and the material itself darkens ...
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1answer
345 views

How do I fix this issue with my model's texture

I've recently created a humanoid model to use for animating in the cycles engine, and in the texture view and material view, it looks fine. However in the rendered view, I get strange black spots on ...
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1answer
419 views

What's causing the colorful artifacts?

I've been using Musgrave textures for years, but in 2.79, I am getting some ugly artifacts along the edges of the object. It doesn't happen in the preview render, only in the final render. Is anyone ...
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2answers
106 views

Render Layers causing pixelation

I used this answer (Prevent shadow on object/material A, allow for object/material B) and it helped me a lot. However, this method is causing these jagged black pixels when I am combining them. What ...
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1answer
76 views

Artifacts after render

I have taken over this project. I need to render this with a new UVMap/Shape however Im getting these lines appear. Here is a partial of the UVMap/Shape. I believe the error is coming from location ...
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1answer
461 views

Mesh inside soft body - Mesh Deform not working

I am trying to make a mesh inside a soft body following this post: make soft bodies stay inside another soft body It creates artifacts when it moves, and i dont know what the problem is :
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0answers
58 views

Rectangular Artifacts

I've been playing around with the open-source space game Endless Sky, which uses flat 2D sprites for all its spaceships but the sprites are rendered via Blender. I'm investigating the possibility of ...
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1answer
144 views

how to get rid of these weird artifacts in my fluid sim?

Theyre most prominent in the top left of the image. Ive tried increasing the resolution but that didnt seem to help.
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0answers
44 views

360 renders have artifacts on glossy objects

I have made a scene with an ocean. I used glossy shader as its material. When I render it I found weird artifacts at the bottom of the 360 render. So I made a new blend file to test if the issue is ...
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0answers
45 views

what causes black artifacts on the surface of a model? [duplicate]

So, I'm pretty new at Blender, to say the least. I've followed lots of tutorials and decided I was ready to try modeling something on my own. So far, it's turning out great. I have an issue with some ...
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0answers
170 views

Incorrect display of objects in solid view

My objects located close to each other and when they are displaying partially. They also disappear sometimes then zoom in/zoom out. There are two plains above another plane on the image.
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0answers
124 views

Triangulation artifacts

After triangulation I've got these shading artifacts. how do I get rid of them?
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0answers
780 views

Normal map artifacts in Substance Painter

I am getting artifacts in my normal map when baking high poly to low poly in Substance Painter. I already discovered one thing that can cause these is that the high and low poly objects match too much,...
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1answer
63 views

Model/Mesh Fractures

Im new to blender, and new to the site. Ive researched my questions on the internet, and asked a few people, and they all basically sent me here. So i was hoping that I could get some assistance. So ...
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2answers
567 views

xnormal weird normal map bake, substance and handplane baked flawlessly

can someone possibly explain why this is happening, this was from a model I baked in XNormal, I don't really understand why its having this effect. I tested bakes in Substance and HandPlane; both gave ...
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0answers
257 views

Bevel modifier artifacts when designing house

I'm using the bevel modifier -- in conjunction with the subdivision surfaces modifier -- to make a house, but it's resulting in artifacts; namely, unsightly creases/dents at the edges of walls. I ...
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1answer
319 views

Weird Render transparency artifact

As you can see in the picture below, I have just rendered a frame of an animation and a triangular piece is missing. You can download the .blend and try it for yourself - it happens on some frames(...
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0answers
41 views

Visual artifacts when seeing an object form afar in Edit Mode [duplicate]

I'm trying to model a double sided cabinet using metric units (if thats helpful) and I'm seeing both inside and outside faces without enabling wireframe mode or something like this. Does anyone know ...
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2answers
970 views

Subdivision Surface Artifacts / Topology Issues?

I am trying to create an archway and getting this little artifact with subsurface. I've tried a few things, moving some geometry around but unable to get rid of it. Any insight as to what I need to do ...
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1answer
189 views

Unity. Animation precision is lost for character's blinking [closed]

I am having a little problem with an animation imported to Unity From Blender. Everything looks great, except blinking. I've made 2 spheres with one bone, and with constant interpolation animation I ...
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1answer
170 views

Why a scene render might have many very dark triangle artifacts?

It was imported from obj and the scene has some environment light and a lot of sun light (the only way to make shadows more ...
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1answer
706 views

Pixelated shadow appearing in Cycles when using bump in node editor

I have a fairly simple scene with two cubes and a sphere on a plane. Each of the items has an image texture applied to it and a point lamp provides illumination. The sphere has a slightly more ...
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1answer
80 views

Shape of object changes when camera moves?

So this problem is massively difficult to describe in words, making it very difficult to do any kind of search for; if it's a duplicate, please point me in the right direction. Below is a gif of what'...
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0answers
170 views

How to avoid mesh anomalies after Knife Project

Using Knife Project to have some windows and doors in an aircraft fuselage, however the cut produces these anomalies around the window corners, where the triangulation is, that I cannot find a way to ...
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0answers
234 views

Artefacts showing up in Cycles Render [closed]

Decided to try some digital sculpting tools and learn some UV mapping with some success. However, now my render result shows up some weird artefacts. These things appear in viewport previews as well. ...
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0answers
348 views

Rendering pixel-wise normals as RGB colors - artifacts

I am dealing with the following problem. I have a fixed camera and the mesh representing a surface. I use the cloth simulator and wind source in order to generate various shapes of the mesh. For each ...
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1answer
832 views

Baked normal map looks fine but has strange 'blocky' shapes when applied to the mesh (Overlapping UVs?)

As you can see I have an issue with my normal map! It almost looks as though there are some normals which are facing the wrong way, but they don't correlate to any faces. The blocky patches are dark ...
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0answers
1k views

artifacts in baked normal map(cycles)

trying to bake normal map from high to low poly mesh result have artifacts 1- it not smooth 2- it have some weird colorful areas what I did wrong? need help :(
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1answer
644 views

How to get rid of this artifact when sculpting by using multires

I tried to sculpt this foot with multires, there was no problem until I save the project, then these artifacts appear. I smoothed with smooth brush and they have gone. But when I save or return to ...
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0answers
454 views

Artifacts blender cycles

I did a Tutorial on YouTube. When rendering the animation I got a diagonal line with artifacts. This is a render of 300 samples I am fairly new to blender so thought i was doing something wrong. ...
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2answers
551 views

How to reduce artifacts on curved text/vector [duplicate]

this is a problem I face a lot when working with branding and typography. After importing vectors/typing, extruding and bending (simple deform or curve modifiers) it always come up with those ugly ...
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1answer
54 views

artifacts on all my objects

All my objects in all Layers have these kinds of artifacts, anyone know why that may be?, when i hit "P" to play blender game they dissapear, but its super enoying to work with when you are texturing ...
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0answers
88 views

Garbage pixels along one edge of image in 3D view

My son is working on a project in which he is creating animations using 2D images. We are seeing pixels along the top edge of one of the images in the 3D view and when rendering. There are no pixels ...
2
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1answer
2k views

Yellow artifacts when baking normals

I've been searching and trying a few things for the last couple of hours and I can't figure out why there are yellow spots showing up on the normals when I bake them. Originally the wings had the same ...
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2answers
678 views

Mesh artifacts only on render

I am making my phone in Blender and my mesh has weird artifacts on rounded corners only on render, not in viewport. Removing doubles and flipping normals doesn't help. I thought it's releated to non-...
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1answer
397 views

Weird Artifacts When Rendering

I am working on a 3d model in blender (obviously). I don't know why, but when I hop into rendered mode, the object has weird triangles on the object. I don't know why those are there, but i think it ...
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0answers
236 views

Dark spots and lines showing up on render, GPU vs CPU?

I've been rendering out an animation for the past three days of a punching bag flying through a wall. However, I noticed something kind of annoying. From frame 72 to 73, it seems like the smoke gets ...
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1answer
391 views

Dealing with Artifacts in The Render?

Please help, I am going insane trying to deal with this. I am pretty new to blender but i've just completed building a character. The face is pretty intricate and I had a feeling it was going to be a ...
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2answers
637 views

Blender noise during paint in Texture paint mode

I have weird problem. During paint in texture paint mode after paint the color is not filled but have any "noise". Like on the image:
2
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1answer
736 views

Strange texture paint artifacts

I'm trying to paint on my 3D model. UV's are unwrapped with no stretching. Texture is 1024x1024 with alpha. Brush has alpha check as well (I've fiddled with all the brush settings, couldn't find ...
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1answer
472 views

prevent z-fighting between billboard particles?

In an effect like blossoming flowers and many other particle effects the z order of individual particles doesn't really matter, so can I tell Blender to make them stop z-fighting and causing ...
2
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1answer
403 views

Cycles hard edges in retroreflective material within a face

I have a problem with a retroreflective material in Cycles. When i render my scene it seems that some faces get rendered differently. The scene contains only one lightsource in form of an emitting ...
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1answer
71 views

Waving artifacts on texture/light Cycles

In the image below there is a pattern on the material that was not intended. How do I fix this? I attached image and .blend file. If You need any details, please, ask. I don't know what should I give ...
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0answers
583 views

Horizontal Render Artifacts When Using OpenCl

I've just started rendering with my new AMD GPU and realized that I'm getting some strange horizontal line artifacts. As you can see, in the box on the right, there are strange blue lines, and all ...
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0answers
100 views

Is there a faster way to clean up these tiny artifacts?

So photoscan creates a lot of artifacts and I want to remove em as efficiently as possible. I know that adding a subsurf level kind of does it but I don't want to subsurf a model that's already made ...
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0answers
78 views

Artifact when DOF is applied to layered render

Notice that the background follows around the skin of the body and cuts through the hair, which is on a separate layer from the body
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1answer
582 views

Smoke hi-res fire artifacts in Cycles?

When rendering smoke/fire simulations with cycles I sometimes get some random lines/artifacts on my render. Do you have any idea what might be causing this? There are also some issues with ...
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0answers
66 views

How can I get rid of these artifacts in blender internal? They appear on mesh with subdivision-modifier and lamp with raytraced shadows

When using a lamp with raytraced shadows active, artifacts appear in the shadows on the mesh IF the mesh has a subdivison modifier in the stack. But if I apply the modifier and re-render the ...
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1answer
525 views

Blocky Textures around object, Blender render artifacts, possible causes?

I'm getting weird render artifacts around the edge of a cylinder on the floor, blocky areas that look low-res: (Edit) Image A: Blocky Textures behind the cylinder Rendering from other angles shows ...
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1answer
1k views

What can I do to get rid of ugly triangles

I have a problem with baking textures and ambient occlusion. Weird triangles and artifacts appear at end of process. I have tried (i think) everything on internet like soldify, triangulate faces, ...