Questions tagged [antialiasing]

The technique of minimizing the distortion artifacts when representing a high-resolution image at a lower resolution

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Sequence Editor Aliasing of downscaled clips

I have a transparent image I would like to overlay on another background. When I downscale the image, it looks heavily aliased Ideally, I would like a result more like what you'd expect with ...
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Grease Pencil Line Art Modifier Anti-Aliasing Causing Weird Effects

I am following this tutorial trying to dip my feet into grease pencil, but whenever I apply the Line Art modifier, and the Anti-Aliasing Threshold in the render settings is anything more than 0, I get ...
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Anti-Aliasing in Eevee has no effect (still jagged edges) [duplicate]

I'm wondering why anti-aliasing is not working for me in Eeevee using Blender 3.6.1 (still an issue in Blender 4.0.0). See the minimal reproducible Blender file here. Here are some examples. First, ...
Splines's user avatar
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How to get rid of the jagged lines in Cycles rendering after using Boolean modifier

After using the Boolean modifier to cut two eye holes on the head mesh, and then I realize that in Cycles render, the reflection and shadow are all jagged: By the way, I have tried "Boolean ...
Blender Lake's user avatar
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Aliasing on meshes that overlap grease pencil

(Blender ver 3.5.1) There's a white contrast outline around meshes in front of grease pencil objects. Grease pencil overlaps OKAY with grease pencil, and mesh overlaps OKAY with mesh, but mesh + ...
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How to remove anti aliasing in render

i am rendering out this image and I have anti-aliasing along my edges. My noise threshold and min samples are set to 0, and my pixel filter is set to 1.5 on gaussian. Is there a way to blur these ...
Peter Randall's user avatar
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Drawing non-polyline smoothed lines with `gpu` module

Backstory: Since bgl module will soon to be deprecated and it's doesn't work on Metal already I was trying to move code to gpu ...
FamousSnake's user avatar
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Combined texture bake is Causing bad Aliasing?

I am running into issues when baking a combined map in Cycles. Many lines within the textures not just edges are rendering with jagged edges. I have tried many many settings with no luck in fixing it. ...
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How do you Render With Lots of Noise and With High Quality Anti-Aliasing in Cycles?

If I make Cycles render at a low sample count, then there are not that many anti-aliasing samples. If I make Cycles render at a higher sample count, then there are more anti-aliasing samples and ...
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2 answers
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Anti-aliasing when baking textures?

Is there a way to bake textures with anti-aliasing, or is there another process to do that?
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Where has gone Anti-aliasing in 2.8+?

We used to have the Anti-Aliasing section in the Render settings in the Properties Editor back in 2.7- : I was wondering where it went in ...
mqbaka mqbaka's user avatar
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Is there a way to enhance antialiasing level in VSE?

I place some images into VSE strips, animate it with resizing and rotating curves. When I render my VSE scene into series of png files I see some ugly pixelated bounds of my images. Well. yeah it's ...
JavaRunner's user avatar
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How to remove artifacts caused by sun beams node in compositor?

The artifacts are like those of Aliasing. Original Image: With Sun Beams Node: Using anti-aliasing node does not help. Note that this is a zoomed-in view for better clarity and resolution.
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How would I make all the edges of my UV islands perfectly horizonal or vertical along pixels without doing it one by one? [duplicate]

What I want to accomplish: I want the edges of the UV islands to only be horizontal or vertical to alleviate aliasing present in Substance Painter. The aliasing comes from the fact that the edges of ...
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How to turn on antialiasing in rendering, using the Cycles render engine?

I have an option of anti aliasing for the 3D Viewport, but not for Cycles render output. I want antialiasing in my render too. The rendered image edge is aliased even when i am using high resolution. ...
Kushagra Kumar Singh's user avatar
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viewport render has better anti-aliasing than output render

This screen grab has my viewport render on the left and output on the right. Can anyone help me solve why my lines are so poor on the output image? this is a 3d model with a grease pencil outline and ...
FAILING's user avatar
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How to get anti-aliasing in a render

I'm learning Blender, and I haven't changed any settings from the default. The viewport has perfect anti-aliasing, but the render is jagged. This happens in Eevee and Cycles. The first pic is the ...
Clay Rehling's user avatar
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Problem with textured panel lines and aliasing

I have a problem with aliasing and jagged lines. Using B2.91 on Mac. I've created a mesh of an aircraft wing and I want to use an image texture created on PS to create fine panel lines. My thought ...
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multi layer depth map for edges ambivalent probelm

I want to render a depth map. The issue is in the edges between 2 depths z1 and z2: As discussed in this post: How does anti-aliasing work in cycles? There are 2 options: aliasing and anti-aliasing ...
kalonymus's user avatar
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Rendering a colored plane with NO shading creates weird pixels at borders?

I turn to you with a question about Blender (2.90) rendering behaviour. I am rendering a colored plane only (literally, that's it - no shading, plugging the "...
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Can I enable antialiasing in the solid view during orbit / pan?

I seem to recall a setting that would enable anti-aliasing during viewport transforms in solid mode, but I can't for the life of me remember where this setting is or if it even exists. I think it was ...
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How can I anti aliase the measureit lines for the render result

Ive set up this render template for some profiles and each gets a measureit dimension to render out with the result to save time putting it in afterwards, but I realized it is a bit jagged, how can i ...
Johann Davel De Beer's user avatar
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Q: Grease pencil, how "Anti-aliasing Threshold" works?

With: Eevee, 2.8.6, 2.9.0, macOS 10.15.4, Radeon RX 580. My Temporal Anti-Aliasing is quite bad, it's very anoying. My TAA is good for meshes through to Film>Filter Size parameter. If I put "1&...
loopkin's user avatar
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Jagged Edges and Antialiasing In Viewport With Background Images

I am on the latest LTR build (2.83.1) and have noticed that any geometry that's drawn above a background image doesn't anti-alias properly. See image for example: Does anyone know a fix for this? Is ...
fmotion1's user avatar
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2.83 Grease pencil: No anti-aliasing

All strokes made with Grease Pencil (Blender 2.83) have jagged edges. Both in the view port and in the render (Cycles and Eevee). I've increased smooth, iterations, subdivision steps etc for the ...
Martin's user avatar
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5 votes
1 answer
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Grease Pencil has pixelated strokes. Anti-aliasing issue?

New Blender user. Using for 2D animation. Grease Pencil strokes have pixelated edges both in program and when rendered. Previous searches indicate that anti-aliasing for grease pencil has been ...
Fraz's user avatar
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2 answers
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Anti-aliasing of ID Mask is more coarse than Cryptomatte

The edges of the Cryptomatte are smooth, but the edges of the ID Mask are rough even if the anti-aliasing option is checked. The anti-aliasing option of ID Mask seems to have a very small difference ...
J. SungHoon's user avatar
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Blender 2.81 Grease Pencil - Only some layers antialiased

I'm working with Blender 2.81's Grease Pencil and am finding that only some layers render antialiased. I believe the problem is best illustrated with an example. In Blender's viewport, the drawing ...
TheTrueJard's user avatar
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How to render an animation in EEVEE with Anti Aliasing off?

Yo, I'm somewhat new to blender, but i've been practicing with the EEVEE engine and making low poly models, but I'd like to render model turntables without anti-aliasing if that makes any sense, here'...
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Change Anti-Aliasing Settings in Eevee (Blender 2.8)

I'm not sure how to change the anti-aliasing settings used by Eevee in Blender 2.8. I have a simple scene with two grids slowing moving toward the camera, and the grid lines are flickering (presumably ...
EllipticalInitial's user avatar
3 votes
1 answer
643 views

Turning off anti-aliasing: inconsistency between 'info' window and valid python commands

I want to render an image without anti-aliasing. Using the UI, I select the Workbench engine. Then, under Sampling, I set Render to No Anti-Aliasing. This displays the following commands in the info ...
Daniel Dorda's user avatar
8 votes
3 answers
4k views

Freestyle without anti aliasing for pixel art (2.8)

I've got a simple question that likely has a very complicated answer. Simple enough, I need to know how to make these freestyle lines completely sharp. I'm trying to make pixel art. By default, ...
Humble Hat's user avatar
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264 views

bad anti-aliasing for freestyle

Is there a way to improve anti-aliasing in freestyle? I'm using cycles and 30 samples. It's pretty ugly.
doby's user avatar
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Blender Cycles Jagged Edges On Basic Shapes

I'm fairly new to Blender and just wanted to create my own mockup for my designs but I'm having some trouble with these renders. I tried looking for solutions but a lot of examples seemed to be doing ...
John Grimes's user avatar
4 votes
0 answers
1k views

How to turn on Anti-Aliasing in EEVEE?

It doesn't seem to be working when I click render viewport with EEVEE. It's okay in the viewport but after render it's bad.
user73984's user avatar
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How to remove aliased lines with anti-aliasing?

I rendered my image with Eevee (256 samples, resolution - 1920 x 1080) and this is what I've got: There are ugly, sharp edges on my rendered image (these ones I highlighted). Also, in the upper part,...
user73466's user avatar
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937 views

Why is grease pencil low quality aliased/ have jagged edges in Blender 2.80?

My grease pencil strokes are all jagged/low quality in both the viewport and basic rendering. I tried increasing smoothness on all stroke sliders in the GP Options panel and changing render engines ...
Nick Made's user avatar
18 votes
1 answer
5k views

How does anti-aliasing work in cycles?

As far as I understand, cycles anti-aliasing in cycles (per default), works by sampling around a specific arc/vector determined by the camera position/rotation. This explanation and my experience ...
miceterminator's user avatar
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1 answer
717 views

Rendering Options Missing

In the rendering tab, I am missing numerous options such as anti-aliasing and shading. Is there a toggle in user preferences for expanded rendering options?
Collin Chamberlain's user avatar
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163 views

Vector blur aliasing fix?

I have an animation with some characters moving at a relatively decent speed. I am using the Vector Blur node (and a vector pass, of course) to add motion blur to the renders. I am using an HDRi as a ...
Legoman's user avatar
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0 votes
1 answer
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Blender render black sharp lines with antialias

I made a music visualizer for blender, and added a few things. Inside blender I had this: I than made a render: And if you look close enough you can see that there are some black lines on the edges: I ...
DadiBit's user avatar
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2 votes
1 answer
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Smooth Freestyle Lines [closed]

I'm struggling to get crisp and smooth lines with Freestyle (in Cycles). I can clearly see jagged edges, the sort you'd expect from the lack of antialiasing. Is there a way to apply antialiasing to ...
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1 vote
1 answer
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How to use antialiasing with bgl drawn elements?

When using a draw_handler to draw bgl elements to a screen as with GL_POLYGON or GL_LINE_LOOP, are there any bgl flags which can ...
Sicut Unum's user avatar
1 vote
0 answers
109 views

File Output node not saving anti-aliasing (Blender internal) [closed]

I'm trying to use the Z Combine node in Blender Render (internal) to combine a person and a shirt - node setup depicted below. The problem I'm running into is that the image saved from the File Output ...
dpast's user avatar
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1 vote
1 answer
1k views

Get anti-aliased depth map in cycles render

I know that in Cycles Z pass is not anti-alisased while Mist pass is normalized anti-aliased. I need the real depth of each pixel (like the Z pass) but with anti-aliased. I don't know if getting that ...
AugLe's user avatar
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0 votes
1 answer
1k views

Which cycles rendering pass is antialiased

In all render passes that Blender Cycles support, which one are antialiased and which one is not by default. And, if possible, how can I turn all the anti-aliasing for all of them completely? I got ...
AugLe's user avatar
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1 vote
1 answer
225 views

Mipmaps look terrible in BGE standalone player. Can this be fixed?

*NOTE* All of the pictures, unless explicitly stated otherwise, are with mipmaps enabled. Click to get the full-sized images to better see the problem. *NOTE* It really seems self-explanatory here, ...
JakoNintenCraft's user avatar
3 votes
1 answer
334 views

How to remove aliasing from two images displayed on top of each other in the video sequence editor?

I have two images that are displayed one on top of the other in the video sequence editor: Each image has an accompanying transform to apply scale and rotation: On closer inspection of the rendered ...
Nathan Osman's user avatar
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1 vote
1 answer
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Blender viewport no anti aliasing

I have been trying to get the viewport to look smooth but my PC refuses to apply any anti aliasing. Because of this, I have great difficulty working on my models. Here is what it looks like, Here ...
Osian Sodenkamp's user avatar
1 vote
0 answers
719 views

Antialias and jagged edges on Cycles passes

I want to composite different passes in Photoshop but the GlossDir pass has jagged edges. I tried to boost samples, different experiments, boost resolution (about 6000x4800) but the GlossDir every ...
DonaldDraper's user avatar