Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

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13 views

Blender WeightPaint Mode Colors Bug?

Picture(1) As you can see, I have selected the Subtract tool and there is an area that I want to paint blue. Picture (2) Now I used the Subtract tool to paint the area blue and the yellow becomes ...
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1answer
42 views

How to move an object over a deformed surface and make in follow the surface?

So I modelled this boat and a lake using ocean modifier. As you can see when it moves, it intersects with the water. Sometimes it's under water and sometimes over it. Anyone knows how to make it move ...
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17 views

CPU usage in animation playback

im new to the blender scene. I have a ryzen 7 5800H CPU but am getting 1.4 fps while on animation playback. Blender is also using about 50% of the CPU while in playback. is there any way to improve ...
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2answers
36 views

Having trouble parenting cloth to armature

I am doing the Clinton Jones (Pwnisher) Alternate Realities challenge, which for me, is my first big project. I am trying to perform the function whereby you parent the clothing item you've made for ...
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1answer
16 views

Creating actions based on local location/rotation/scale of an object

This may be a noob question, but I couldn't find the answer around. I am trying to create a set of actions that I would like to apply to different object. The issue I have is that if the action ...
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9 views

animation is skewed and messed up when exported as fbx

Recently, I have been having an issue with exporting from an animated character I have made in blender into an fbx format. I have been spending the last day or so looking through every solution for ...
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2answers
39 views

Gradient colors ramp Shader Node - Vertical and static (animated object)

I am trying to create an animation similar with this image: and this is what I created: using this node: I'd like the colors to remain in same position while the helix spring is rotating. This is ...
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20 views

How would you approach disembodied eyebrows?

I recently started to dig deeper into animation and modeling of Nintendo's characters and I was wondering how they animated the disembodied eyebrows of Toon Link. What would your approach be? Did they ...
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15 views

Gun rig and arm rig animations wont work when exporting to unity

I'm currently developing an FPS in unity 2020. Tried to do my own idle, walk and reload animations. I should also say that I'm pretty new to Blender and unity. But have less experience with Blender At ...
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1answer
46 views

Cannot “Baking the Wiggle” in Blender v2.92.0

When I try to "Bake the Wiggle", it gives me this error I searched for a fix and tried one but it still doesn't work. Changing type of a rig but I don't have any RigType options. Blender : ...
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1answer
23 views

Copy animated viewport color to another object

I have animated (set keyframes) for the viewport color of an object (cube). Now I would like to copy the animation / keyframes of the color channels to another object (cube.001). But I don`t want to ...
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16 views

Export to glb problem. Lost animation

I have this problem, I'm exporting a blender file with animations into glb, and 80% of my animation is lost. Anyone could help? What am I doing wrong? I use default blender presets for glb export.
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19 views

Patricles birth rate/count

Particle emission system has control over total amount of particles to create, but is there any way to control amount of particles to spawn at once? For example having 120 particles over 120 will ...
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1answer
25 views

Bad Quality whilst exporting an animation [closed]

I am dealing with a problem when exporting the animation I've tried to create on my own. I don't think I messed up something during the animation process, so it has to be something with the output ...
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3answers
187 views

Graph in Graph editor too small - Animation tab

I'm currently learning blender with the donut tutorial from blender guru. In Part 4, Level 4, he's switching from the "Layout" tab to the "Animation" tab at 5:27. Here's a link to ...
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22 views

Animating a tape [duplicate]

I am trying to animate a tape to roll on the floor. I figured out how to make the tape cylinder part to rotate around as it goes to the arrowed direction, and now I want the bottom part (taped onto ...
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3answers
958 views

Compressional wave in a cube

I want to see the propagation of a compressional wave in a cube. I meshed a cube along Y and just added wave in this same direction as follows: But only the first and the last Y normal surfaces move ...
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1answer
18 views

Inherit particle animation birth time in particle systems in 2.90-3.0?

Basically, I have shape keys for rain drops, splats etc all done in shader mapping. Whenever I pick these animated objects as particles then animation starts globally meaning that on frame 1 all of ...
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14 views

Blender Low FPS during playback Animation

I have very low Fps (~12) during a playback animation of a single character with ~28k verts. However, on a different blend file I have a character with 40k Verts and I was able to get 40fps. Both are ...
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2answers
28 views

How to have multiple animations in a blender file, with a multiobject mesh without a rig

I have a turret that I have modeled and textured within a blender file. Now this turret is not a single object and is instead multiple objects. Some items are parented to eachother but in general the ...
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15 views

My Rigging animations looks different in FBX import than in .blend

When I'm animating this FPS game I'm making, the original .blend file looks fine and the way it was supposed. Here is a pic: But here is what happens when I import the FBX file into blender: The ...
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30 views

the same Animating my character's leg brings part of the other foot with it

I'm making a rabbit in blender and I parented my front and back foot and when i'm trying to animate, both my front foot and my back foot will move together. I want to separate the foots from moving ...
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46 views

Shadows flickering in Eevee animation

I'm trying to render a 10 second, 30 FPS character turntable in Eevee: The scene has two lights - a spotlight and a sun with disabled shadow casting, at a nearly 90 degree angle from each other. The ...
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17 views

Animate array along path without distortion

I made an animation of spheres along a closed path. The spheres are result of array modifiers and the follow the path via a curve modifier. However, they deform at the corners. (MWE attached) So, my ...
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2answers
31 views

Follow path constraint - object goes back and forth when speeding

I attached a sphere to a circle curve with the follow path constraint, but when i try to speed up and slow down the object with the "Path Animation > Frame" value with keyframes the ...
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23 views

Animation disappears from front view but not the side view

for some reason this animation that I am working on seems to disappear when viewed from the front but not from the side. I’m not sure why. I have provided screen recordings of it from both the side ...
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50 views

How do I smooth or sculpt eye sculpt? (stylized character)

I've been working on my character following this video: (I'm stuck at 16:24) https://www.youtube.com/watch?v=qLWGfbkAb54&t=877s&ab_channel=Dikko When he does it the result is smooth (16:34) ...
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1answer
23 views

Whats the best way to make & animate Crater/s in eevee 9.2

I want to make and animate craters formation. I've tried boolean, which allows me to animate them, but they don't look as good and don't add the collection of dirt that gathers at the top of the ...
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12 views

How to make camera zoom animation based on position

I want to create an animation in blender where the camera zooms in to an object. I've seen this post and what I'd like to do is animate the camera position like user7952 said. But I'm not sure how to ...
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1answer
22 views

I have a Mesh with an Armature. The Mesh has a “Mesh Deform” modifier, which itself has physics. Why does it break when Rendered?

I am probably missing something very obvious---maybe a modifier stack problem, more likely it's a parenting issue, or else I don't understand Mesh Deform well enough. This is a simplified example. ...
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20 views

Simulating a hand based on python conditions

I am trying to showcase a EMG signal simulator on a hand represented by an armature. Trying to simulate a hand prosthetic. I have looked everywhere but couldn't find an answers to my question. Let's ...
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1answer
26 views

My FBX import doesn't have any animation and looks very deformed. Help!

I'm new to blender, and I've been working on this game that has a reload animation for the First Person. When I look at the .blend file, the animation is there and the 3D looks fine. However, when I ...
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23 views

How to run methods without freezing animation?

I'm building a VR app prototype in Blender and using bpy.app.handlers.frame_change_pre for events updates. Some methods take few seconds to calculate. Is it possible to run them in parallel without ...
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14 views

Convert animation frames from JSON file

I have two different JSON files, first is for the Skeleton and the other for the Animation. I wrote a python script which converts the JSON skeleton values to a blender skeleton, and it seems to work ...
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1answer
17 views

when ever i move/pose a bone blender lags/freezes

when ever I move a bone in pose mode my blender freezes/does not respond for 10s and then moves the bone and the mesh
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25 views

Dynamic paint renders only paint (foam) OR only waves (displacement a ball creates)

I am making an ocean and playing around the setting to create a foam and waves that a boat would make. I am learning from youtube and found this https://www.youtube.com/watch?v=smArCTzxGpE. I tried to ...
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1answer
28 views

Mapping a textures z location from [0 to -40] to [0 - 1] for baking baking sound to f-curve

First off, I am not sure if I'm asking the right question. I'm a modeler first and foremost. Its all I know :) I make music visualizations. Normally, to bake a sound to a value, I press "i" ...
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17 views

How to achieve smooth transition from walk cycle animation to standing pose?

I'm working on an animation project and I have a lot of walk shots. I'm using NLA for creating variations for my walk cycle and it works perfectly but I couldn't get a smooth, natural transition from ...
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1answer
21 views

Animations become messed up after rotating whole object. Is there an absolute (non-relative) posing mode or something?

(Beginner) I manually create keyframes with an option to include whole bone system of posed character. I wish to render animations of this character from 8 different angles, so I tried rotating it in ...
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1answer
24 views

Is it possible to animate a single mesh as if it were multiple objects?

I am attempting to animate a single mesh which appears as a group of separate objects. I want to animate three separate boxes which are joined together as a single mesh for ease of use in the dope ...
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18 views

Need help morphing text into new text

I am a beginner with blender and I am trying to self teach with tutorials. I need help with a project I am working on that will have a text phrase that morphs into another text phrase like "hello ...
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1answer
21 views

will stopping an animation render mid-way still save the progress?

I'm trying to render an animation in blender and midway, I want to stop the animation and I'm wondering if it still renders the frames in the mp4 file and saves?
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1answer
115 views

How do I save my rendered animation as a video/gif?

Blender is only giving me the option to save as an image, it took a long time to render, so I hope to god I don't have to do it again, but if I do, so be it. I tried looking it up and found nothing. ...
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1answer
20 views

Fluid simulation only affects certain parts of a mesh?

I'm pretty new to Blender, so forgive me: I'm currently following this tutorial but for a different mesh, not text. https://www.youtube.com/watch?v=jcPV3AkMRLI&t=134s The problem I'm facing is ...
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15 views

Can I use blender keyframe animation in Unity?

So, I am making a model for Unity in Blender. It's something like an electric oven. I want to have certain elements appear and disappear to create this digital screen effect. The only solution I found ...
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1answer
26 views

Is there any other way to make the animation look like on the image below?

I need advice oh how to make connections in my animation - I think it requires rig, or is there any other way to make the animation look like on the image in the comment below. All I have for now is a ...
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29 views

How to add beads to Hair Particles System [duplicate]

I tried to find a tutorial or something on the subject, but I found none. I have a character with a long hair, beard and moustache (Poseidon) and I want to add hair beads to some of his braids, like a ...
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2answers
60 views

How to fill up every part of a geometry with a fluid?

While fiddling around getting the letter F filled up by a fluid for an animation, I don't get the fluid to reach the horizontal parts of the F. So far I´ve tried: Domain resolutions: 32-128 Effector ...
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1answer
30 views

FPS drop when positioning the character

My problem is as follows (is a model ported from SFM to Blender) Animation attempt unsuccessful Solid Mode When I create a frame with the rig or in positioning mode, The FPS ends up dropping to 3 or ...
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19 views

How to make custom easings and interpolations?

So I am editing an animation i am currently making (it's a house design plan, just if that helps describe a bit more about what im going to ask). So i have made the internal walls 'float' in, after a ...