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9 views

How to animate spin axis(direction) of a baseball on the xz plane?

Say a baseball has a spin axis of 230 degrees on the XZ plane what degrees would I need to put in the rotation parameter to account for that? Here is a reference video to better explain spin axis. ...
0 votes
0 answers
27 views

Is it possible to show a double sided reversible skirt through animation?

I have been trying to animate a skirt using Blender. The skirt is worn by a character and is it double sided which means it can be reversed inside out to reveal the other side with a different design. ...
  • 1
0 votes
0 answers
16 views

Increase floating point precision with large scene and parented objects

So I have a pretty large scene with ships flying towards a canyon, the ship has pilots in side but they are jittering around. I know this is a floating point issue but fixing it is proving hard. The ...
1 vote
1 answer
19 views

Transforming an entire animation to match the location of another

I am making an animation of a tennis player, and I am trying to combine 2 animations: an idle state (the player stationary, bobbing up and down) and a hit, blending them together using the NLA. The ...
  • 57
0 votes
0 answers
13 views

Find XYZ locations/rotations (Transform) of bones (Head/Tail) in pose mode during animation

For a uni project I need to know the head/tail transform in global space of each bone in my human armature in each frame during an entire animation (in this case a stepping animation). I can't seem to ...
0 votes
1 answer
12 views

Scale every object on all keyframes at once

I have more around 300 objects in the scene, every object has its animations baked from frame 1 to frame 1000, and I have to scale every object up. Is there any way to do this without having to do it ...
1 vote
2 answers
59 views

Baking armature's animation to mesh as keyframes

I basically have an armature with a simple mesh (it's a human body in this case), and I want the mesh to have animated transform with keyframes (not with shapekeys controlled by keyframes). Is there a ...
0 votes
0 answers
13 views

How to the run cycle animation go in the opposite direction

I've made a fun little walk animation that i'd like to have go backwards as well as forwards while keeping the same speed, keyrames and direction. how can I flip the keyframes I have set up on the ...
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1 vote
1 answer
17 views

How to shift the animation and make it play on a different y-value?

I'm new to Blender, so I'd really appreciate a detailed answer to my question. I downloaded an animation for a moddable game with a low y-value, how can I shift the whole animation (The whole frames) ...
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0 votes
1 answer
19 views

Pelvis Movement

I want this bone to only manipulate the hip, I have checked the weight paint and it is correct. I know it's a beginner's mistake but I would like that when moving the bone the ENTIRE MODEL DOESN'T ...
0 votes
0 answers
20 views

Copy animation data from one rig to another but not the scale

Is it possible to copy keyframes of just position and rotation from one rig to another with identical structure/bone names quickly? My goal is to be able to easily copy and paste poses between ...
  • 1
0 votes
2 answers
99 views

Unable to grab/move keyframes in Grease Pencil Dope Sheet

I'm new to Blender and currently working in the 2D Animation workspace. It's likely that I accidentally hit a hotkey that would restrict me from doing so, but for whatever reason, I am unable to grab ...
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1 vote
0 answers
36 views

Can I model a character in blender, export it to maya, run xgen to create hair, then export it back into blender for animation?

Can I model a character in Blender, export it to Maya, run xgen to create hair, then export it back into Blender for animation? I need an help to understand how can I export xgen hair to Blender and ...
-1 votes
1 answer
136 views

Still need help: How to tweak an action/animation without affecting other actions?

Im new at Blender and trying to fix/tweak some bones without affecting other actions or animations This needs to be fixed, the fingers are twisted because of retargeting fail: But when I do for ...
3 votes
1 answer
116 views

Spinner with precession

Trying to create a spinner with precession. But without physics, just an animation. So, the object is rotating around the Z axis. At the same time, the upper end of the Z axis should draw a circle in ...
  • 53
1 vote
1 answer
75 views

Rigging a double hinge

So, I am trying to make one of those concealed door hinges. I cannot make it work to save my life. I have tried several things but nothing really made it work the way it is supposed to work. The arms ...
  • 13
4 votes
1 answer
363 views

Understanding (euler) rotation in animation with script

I'm trying to write a script that animates a rubik's cube. I want to rotate the left side by 90°, then the front by -90° Step 1. (rotate left side by 90°): Step 2. (rotate front side by -90°): I've ...
0 votes
2 answers
85 views

how to constraint the moving sine wave to the rotating circle? [duplicate]

Can Anybody help to make animation like in the photo
2 votes
1 answer
208 views

How to morph one shape into two separate ones

Is there a way to animate one shape splitting into two separate ones? For example, in the scenario below I have one mesh which is just a cube, and another mesh which is two ellipsoids that are ...
  • 355
1 vote
0 answers
10 views

Merge 2 Blender files with different scales loses animation

I'm trying to merge 2 files, one that I made and another one with an animation. The problem is that they have different object scales so when I resize the objects, the animation doesn't work with the ...
0 votes
0 answers
38 views

How to unwrap/unravel the curved face of a cylinder to become a rectangle [duplicate]

Just to give a bit of background; I generally create 2D animations using Apple Motion on videos, but I'm looking to do a small number of 3D animations. I have no prior experience with 3D animations, ...
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0 votes
1 answer
39 views

How to Bake down all data to a single object

Can anyone please suggest how can I bake all the data into a single camera object? I have exported a camera track from 3dequalizer. When I import it inside blender this is the structure that I get. ...
  • 101
0 votes
0 answers
36 views

How to animate ripples on a sphere using python scripts

I've been trying to use python scripting to make the squares of a UV-sphere ripple, with the plans of linking it to an audio input. So far, I've been using scaling to make the squares go in and out, ...
1 vote
0 answers
16 views

insert a new animation between loop animation

If I animation walk in circles. Can I insert the animation to walk out of the circle to a specific point and then return to walk around the circle at the same point?
1 vote
1 answer
577 views

Why is my hair dynamics going crazy?

Here is my model, with a baked walking animation. As you can see the hair is doing some wild things, is the scale of my model the problem? I am using vertex groups for the hair particle systems, ...
  • 13
0 votes
1 answer
170 views

How to animate hair without major lag? Hair Dynamics 3.0.1

I have a model that I have animated with clothing in a walking simulation. My process was to rig my model using Mixamo, import that model into marvelous designer to animate the clothing, and then ...
  • 13
2 votes
0 answers
66 views

Is there a way to make blender use slerp interpolation when keyframing a rotation using quaternion?

I'm trying to get constant interpolation between keyframes when I rotate a bone or object using quaternion. I already tried linear interpolation mode, however it still does not automatically give ...
0 votes
1 answer
113 views

Any suggestions on what size to make my animation characters? [closed]

What are the best sizes that an animation character's XYZ scale measurements average? I am teaching myself how to use the Blender app. By default, the XYZ scales are 1.000 but I think that's too small ...
1 vote
2 answers
89 views

How do I correctly append object constraints and keyframes?

When I append a landing platform that I animated and added object constraints to (child of) into a new file everything is there from textures, keyframes to object constraints, but when select ...
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2 votes
1 answer
155 views

How to set animation to move an object by a distance and not from one place to another

Is it possible to make blender (on timeline) move an object by X distance instead of making him move it from A to B. This way using it would be more flexible and allow for same movement of objects ...
  • 105
0 votes
0 answers
47 views

Moving an IK bone doesn't affect its location

I set up an IK for a hand and I want to animate that hands' position. However, if I move the bone, its location parameter doesn't change, and when I insert a location keyframe, its always at 0.0, 0.0, ...
0 votes
0 answers
157 views

Blender adds 180 degrees to rotation, messing up my animation

Sometimes when I move an object, Blender decides to add 180 degrees to the rotation, which is very annoying because the animation then does a 360 from the previous keyframe, even though it wasn't ...
2 votes
1 answer
80 views

animated passive rigid body not behaving correctly

Deleting bakes did not help me. Blender file: https://www.mediafire.com/file/y82wqv1mwc963gn/movingrigid.blend/file
2 votes
1 answer
582 views

Set Keyframe interpolation 'CONSTANT' while setting a keyframe in blender python

I want to set keyframe interpolation 'CONSTANT' while setting a keyframe. I have this, https://docs.blender.org/api/current/bpy.types.Keyframe.html but I don't know where should I add the line in the ...
2 votes
1 answer
197 views

Scale keyframes from the first frame using Blender Python

I have got a cube with 3 keyframes on frame 1, 24 and 48. I want to scale the keyframes, but it scales from the center of the selected keyframes that is Frame 24. How can I set the scaling to start ...
0 votes
1 answer
110 views

How to get mixamo character to continue falling down and not hit the ground in blender

I have a scene where I have a mixamo character running then jumping off a building. Instead of the mixamo character jumping and hitting the ground I would like for it to actually continue falling down ...
1 vote
1 answer
41 views

Applying a scaling animation to a large array/group of objects

I am attempting to make an animation where hundreds of similar objects appear on a specified area of the world with a simple scaling animation as shown below: However I only know how to make this ...
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1 vote
1 answer
36 views

Add rotating keyframes using R? Not letting me rotate my character when I use "Transform" on the side bar

So I want my character to spin in place and I tried selecting every individual object/clothes/body part (ctrl+a) basically and using transform but it only rotates one piece of it rather then the ...
  • 211
0 votes
0 answers
55 views

Scaling Skeleton on axis breaks animation

I have a model and animation that I want to flip on the Z axis, it looks just fine before I apply the scale however once the scale is applied it breaks the animation. Before Applying Scale: After ...
0 votes
0 answers
216 views

how to disable bone movement while keeping all transforms

(ignore the crazy proportions in this scene I'm just experimenting) I'm trying to make the hand IK bone (square) stay exactly where it is between frames 705-726. I have a few constraints applied to it ...
  • 527
1 vote
1 answer
82 views

Camera transform not changing under follow path constraint

I'm moving my camera on a Bezier circle drawn around an object. To achieve this, I added an Empty, parented the Empty to the camera, added a Follow Path constraint to the Empty (set the target as my ...
0 votes
1 answer
713 views

Apply All Transforms To An Already-Animated Rig:

Circumstances: Say you want to export your Mesh and Armature to another program like Unreal Engine. The issue is that the Location/Rotation/Scale for your Armature are not applied. You try to export ...
2 votes
1 answer
49 views

How to associate the movement of objects

How to associate the movement of objects ex:a(0,0,0)——A(x,x,0) b(0,0,0)——B(-1/x,-1/x,0)
0 votes
0 answers
38 views

Rigify armature shaking when parented to object

I have a human character mesh with a rigify armature deform that works great. I have the character driving a car for the video but I cannot make the parenting look smooth. The rigged human sits in the ...
1 vote
0 answers
36 views

how to rotate something about a non perpendicular axis?

observe the following airplane model how do I rotate this control surface about where it joins the rest of the model? also since the rotation has to be replicated on the other side is there any way ...
0 votes
0 answers
42 views

Bone has a weird offset even though all its transform values are zeroes

I am trying to parent a weapon bone (Weapon.R) to my hand bone (CC_Base_Hand.R), but I keep getting this weird offset between the 2 (highlighted with an arrow) and I don't know how to clear it. This ...
0 votes
1 answer
193 views

Object transformations not showing on object properties tab

As you can see in the image, the cube is rotating, keyframes with rotation values were set up before, but suddenly the properties tab stopped showing the changes.
  • 11
0 votes
0 answers
68 views

How to make a single rotation edit in a global axis but across the entire animation?

I have a mocap animation which is wrongly placed and rotated; the root bone is located at X= -184 and so on, and is at about 30 degrees in the global Z axis in the starting frame, which is frame #2. I'...
1 vote
1 answer
69 views

How can I make one object affect the z-axis transformation of another object?

(Sorry for the confusing title, I didn't know how to explain this) I have a sphere and a lot of tiles in a scene: I want all the tiles to move up and down when the sphere gets close to them: I tried ...
  • 600
0 votes
2 answers
431 views

How to prevent random movement in-between keyframes

I'm sure this question has been asked before, but I have literally no idea how to describe it (or I'm simply the first to ask; I really don't know). I was trying to animate the "Rain" ...

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