Questions tagged [actions]

An action is a data-block in Blender which stores animation data. This tag should be used when asking about managing or exporting actions, not for general animation questions.

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11
votes
0answers
268 views

Set Active FCurve in Graph Editor through python

I'm trying to set an FCurve in the Graph Editor to "Active" through python. In the API FCurves don't actually have an "Active" property, but manually click-selecting a channel or keyframe on an ...
7
votes
1answer
33k views

How to bake animation in blender 2.8?

I'm only starting on blender with the 2.8 version I want to do several animations by moving the different donuts up and down so I started animating with actions. But I got one action per object and I ...
4
votes
1answer
78 views

Is there a way to play all actions that are part of one armature one after another?

So I have a few actions I made for my FPS hands that I would like to play one after another and render it as a video, but I cant seem to find where or how to do that. Is that even possible?
4
votes
1answer
162 views

Why can't I enable the 'new' button of action?

I want to import the action template of action editor, and use template ID to display it. But the 'new' button is disabled, how could I active it? here is my code currently: ...
3
votes
1answer
114 views

How to discover the users of an action?

This blend file contains a Sphere, a Cube and a Cone. The action CubeAction acts on the cube. In the Action Editor, it can be seen to have 2 users. So it must also act on another object, but which ...
2
votes
1answer
59 views

How to increase the amount of times one can use REDO option?

Can the number of redos be increased? My limit is like 5 and I need at least 100 because I am new to this and mess up ALL THE TIME. I tried ... [EDIT] [PREFERENCES] [INPUT] but can't seem to find how ...
2
votes
2answers
1k views

How to find out if an object has an action with Python?

How can I use Python to find out if all the selected objects have an action and do something then? If one or more of the selected objects don't have an action, I'd like to print an info/error message ...
2
votes
1answer
1k views

Cant select/move multiple keyframes even with B select?

Ok, it is very inconvenient in the dopesheet trying to move multiple keyframes but only able to move 1 - even when a batch has been highlighted orange. Per other answers Ie used the B key to select ...
2
votes
1answer
829 views

FBX Binary Export Action Issue

I have a model with multiple animation 'actions', destined to be used in Unity3D. Most of the actions export from Blender and import into Unity fine. There are three actions, though, do not export ...
2
votes
1answer
2k views

{ANIMATIONS v2.8} ~ FBX exporting only the selected action rather than all of them (for Unity)

MY ISSUE: when I export the mesh complete with its armature, only the currently selected action gets exported along in the FBX file. I've rigged, skinned and animated a character. Each animation is a ...
2
votes
1answer
322 views

How do I download action strips?

I have watched a few YouTube videos on how to create and animate with NLA Editor and Dope Sheet (bake) but my thing ain't working out. I want to get action strips but I cannot find any! I have tried ...
2
votes
0answers
22 views

Actions with multple objects, and general animations

I'm making a long animation, and was annoyed by how messy it got, then I learned about the NLE editor, and actions, which sounded super cool. However, now when I try to split my animations up in ...
2
votes
0answers
31 views

Link Object's property to Actions

Is it possible to enhance the animation(where all animations are instanced as unique Actions from the Nla Editor) by changing the object's property (like material color etc) whenever a particular ...
2
votes
0answers
124 views

Is it possible to get fcurves associated to a bone by script ?

I'm working on a Blender add-on for transfering animation. I'd like to know if there's a way to select the fcurves describing a bone's movement through the bone. What I mean is that the only way to ...
1
vote
2answers
460 views

How can I store an animation action for later use?

In the action editor, I see there's a stash option. Is this the way to store an action for later use in animation? If I reopoen the animation action and then click on stash again, I get an error ...
1
vote
2answers
658 views

How to do “NumPad .” on a mac

I'm trying to focus on a tiny object and the emulator as far I see doesn't do "NumPad ." actions on a Mac. Also the + and - don't zoom me into focusing on the object. I'm either too far away ...
1
vote
2answers
2k views

Is it possible to create an animation in Blender 2.8, using Python, that it's not tied to any object?

I want to create an action (Fcurve) before I have any object to attach it to. I know how to create an Fcurve directly for an object: for example, to keyframe the location of an object ...
1
vote
1answer
615 views

Action Editor keyframes only showing when I have bone selected

In the action editor, my keyframes only show when I have the corresponding bone selected. Before, they were showing regardless if I had the bone selected or not. So how can I switch it back so the ...
1
vote
1answer
47 views

Copying specific frames from one action to another ( python )

I'd like to take specific keyframes from an action ( say 33 to 66 ) and copy them over to another action. I know I can copy the entire action and just delete the peripheral frames, but that can ...
1
vote
1answer
43 views

No suitably rooted paths error when trying to set action on object

I'm trying to place a copy of an action onto another object. My code seems to work, except when I try to set the action on the new object. (I'm copying the animated viewport display rgb values, from ...
1
vote
1answer
48 views

Applied armature doesn't “stick” to mesh while not applied does and I think I need to apply

According to a tutorial that shows how to export my NLA to Unity I need to apply all modifiers first. Though, I noticed that if I apply my armature to the mesh then the mesh stops following the ...
1
vote
1answer
92 views

Making circular actions without inserting keyframes manually?

I want to move my bone in a simple circular motion in the xz-plane in an action. I have tried to insert my keyframes manually to move in a circle, but it is always bumpy and I have a hard time making ...
1
vote
1answer
3k views

How do I delete actions from the Browse Actions list?

I can't seem to be able to delete any animations from my list of actions. How do I delete just the ones I want gone and keep the others?
1
vote
2answers
69 views

How can I edit an action strip while seeing the global NLA animation playing?

I'm playing with the NLA editor so I can use action strips, but I think I don't understand how it works. From what I understand, I can see the NLA (global) animation only if there is no action opened ...
1
vote
2answers
226 views

Does gltf only support the export of one strip per NLA track?

This blend file contains only the default cube. I've create two Actions: MyTrans that implements only a translation & MyRot that implements only a rotation. Each of those Actions, I've 'pushed ...
1
vote
1answer
236 views

Can we create an Action from a Dopesheet animation?

I have animated a number of Shader Node properties and the keyframes show up in the Dopesheet but not in the Actions editor. I have tried copying the keyframes from the Dopesheet but I can't paste ...
1
vote
1answer
508 views

Fixing starting location for NLA

I am very new to learning Blender so please bare with me on this one! I've read similar questions and tried the suggestions without success! I have two actions I want to merge together using the NLA ...
1
vote
1answer
57 views

I want to Integrate Animations with my friend

Me and my friend want to work with the same rig(skeleton), integrating our own animations that were made in the same rig(skeleton) but in different workspaces. For example, my friend will animate the ...
1
vote
1answer
1k views

position and scale of the model randomly changes on different actions/animations

i have downloaded a free zombie model and made some animations/actions for it in action editor like, walk, die, attack and so on. but now, when i select and play different actions, my model's position ...
1
vote
1answer
1k views

How can I instant delete all of the actions ?

I need the clean my blend file from the actions, but if I delete them in the dope sheet it doesn't work.
1
vote
1answer
104 views

Display object only in certain animation

I got two object "Rabbit" and "Knife" with armature. I need to show Knife armature in "Cook" animation only, and hide in other animation. Animation: 1. Cook(knife displayed) Walk(Need to hide knife)...
1
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0answers
31 views

Are there Animation Layers?

That's it. Coming from Maya, I just want to know how people do animation layers in blender. All of the articles that I've seen are either outdated or don't actually have to do with layers and they get ...
1
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0answers
21 views

Trying to make a single “shockwave” ripple through a mesh, triggered multiple times by audio. Seems like I'm missing a simple solution

I'm doing a music video and I'm trying to figure out how to have a shockwave ripple outwards from a certain location on for example a mesh plane, but triggered by audio. Picture a basic wave modifier ...
1
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0answers
8 views

NLA : is it possible to “hold backward” an action strip?

I know about the Hold Forward extrapolation mode of an action strip in the NLA, which allows you to to extend the pose of the action strip. But is there a way to "hold Backward" ? I mean, I ...
1
vote
0answers
12 views

Animation doesn't update when switching action strip in 2.91

I'm not sure if this is a bug in newer blender versions, or some option that needs to be enabled. In the past when I would move up or down in animation layer, the rig/animation would change ...
1
vote
1answer
74 views

How can I make an object use it's animation action at a specific frame in Blender Python script?

I have a python script that runs through Blender and I use it to procedurally animate two figures. I gave the models animation actions which work in Blender, but in the python script how do I tell the ...
1
vote
1answer
71 views

Bake action with euler rotation instead of quaternion

there is a problem that baking actions with Euler rotation creates a flickering rotation in the keyframes. The problem can be solved by choosing quaternion as rotation but I need to export the ...
1
vote
0answers
17 views

combining different actions into one sinlge action

i have two different actions one is "reload" and other one is "m100_reload" as shown in the picture below.Now i want a one complete action like "m100_reload". How i can ...
1
vote
0answers
12 views

Copy the key frames of an Action then append them to the other one by scriptting

I'm trying to make a different actions for the character. Some actions have the same key frames of others, then I have to copy and then paste to the current action, that takes me much of time. So, I ...
1
vote
0answers
36 views

180 degree bone rotation stutter problem - chained Action & Driver rotation

There are a number of posts referencing 180 degree stutter/flipping issues and resolving them by using a driver in-place of a modifier/constraint - which seems to work OK for a 1-to-1 relationship. ...
1
vote
0answers
75 views

Animation automatically created by Rigify in Blender 2.8

After generating a rig with Rigify in Blender 2.83.3 an animation tab is added under the rig. I'm quite new to blender, and I'm asking this question just to have more understanding of what I'm seeing ...
1
vote
0answers
11 views

Is there a Way to Automatically Select Every Bone That Is Part of a Single Action?

After creating multiple actions, each of which contains the channels only of specific bones of a rig, I find that I want a way to instantly select all the related bones of whatever action I'm working ...
1
vote
0answers
21 views

Making a particle smoke simulation into an action

Question. I’m working on rigging an internal combustion engine and need to create a burning gas. I can do it once with a partial simulator and a smoke domain, but only once. In a perfect world I would ...
1
vote
0answers
25 views

Trying to make multiple actions with different durations

So I made two actions on a single armature (to which is attached an object), one for running and one for walking. Now, when I play one and adjust the playback time (timeline, I guess) thingy it plays ...
1
vote
0answers
41 views

Keying relative value when mixing animations with NLA editor like in Maya

I'm working in NLA editor and I have two tracks enabled with additive blending. One track contains an animation with Y location of an object keyed. The Y location fcurve has value of ...
1
vote
1answer
57 views

Is there a way to have my second action animation start at the last location of my first action animation?

I have a scene with a character that will complete multiple action animations. The problem I keep running into is that when the character transitions from action 1(walk) to action 2(looking behind) ...
1
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0answers
36 views

Edit action scale and repeat of linked rig using library override

I linked a character with a walk cycle as action and used library override. How do I repeat that action in NLA as the properties are disabled?
1
vote
0answers
73 views

blender 2.82 can't unfold collection collection collection

os10.13.6 Intel Iris Graphics 6100 1536 MB When I clic on the collection , there is no unfold. And same thing with a new collection, already unfold, it can't be fold… please tell me I'm missing a ...
1
vote
0answers
578 views

How to export a mesh with armature and actions to a fbx

Im having some troubles exporting my character to an fbx. I have a character humanoid and a custom rig for that, that has DEF bones and targets / controllers. I animated all the targets and ...
1
vote
0answers
33 views

Problem with playAction()

hey i want to play more than one action one after one according to user preferred action. I mean, if user wants to play ‘run’ and ‘jump’ actions, then it should play first ‘run’ action then after that ...