Questions tagged [actions]

An action is a data-block in Blender which stores animation data. This tag should be used when asking about managing or exporting actions, not for general animation questions.

Filter by
Sorted by
Tagged with
7
votes
0answers
190 views

Set Active FCurve in Graph Editor through python

I'm trying to set an FCurve in the Graph Editor to "Active" through python. In the API FCurves don't actually have an "Active" property, but manually click-selecting a channel or keyframe on an ...
4
votes
1answer
76 views

Why can't I enable the 'new' button of action?

I want to import the action template of action editor, and use template ID to display it. But the 'new' button is disabled, how could I active it? here is my code currently: ...
3
votes
1answer
86 views

How to discover the users of an action?

This blend file contains a Sphere, a Cube and a Cone. The action CubeAction acts on the cube. In the Action Editor, it can be seen to have 2 users. So it must also act on another object, but which ...
3
votes
1answer
15k views

How to bake animation in blender 2.8?

I'm only starting on blender with the 2.8 version I want to do several animations by moving the different donuts up and down so I started animating with actions. But I got one action per object and I ...
2
votes
1answer
46 views

How to increase the amount of times one can use REDO option?

Can the number of redos be increased? My limit is like 5 and I need at least 100 because I am new to this and mess up ALL THE TIME. I tried ... [EDIT] [PREFERENCES] [INPUT] but can't seem to find how ...
2
votes
1answer
897 views

{ANIMATIONS v2.8} ~ FBX exporting only the selected action rather than all of them (for Unity)

MY ISSUE: when I export the mesh complete with its armature, only the currently selected action gets exported along in the FBX file. I've rigged, skinned and animated a character. Each animation is a ...
2
votes
1answer
241 views

How do I download action strips?

I have watched a few YouTube videos on how to create and animate with NLA Editor and Dope Sheet (bake) but my thing ain't working out. I want to get action strips but I cannot find any! I have tried ...
2
votes
0answers
24 views

Link Object's property to Actions

Is it possible to enhance the animation(where all animations are instanced as unique Actions from the Nla Editor) by changing the object's property (like material color etc) whenever a particular ...
2
votes
0answers
85 views

Is it possible to get fcurves associated to a bone by script ?

I'm working on a Blender add-on for transfering animation. I'd like to know if there's a way to select the fcurves describing a bone's movement through the bone. What I mean is that the only way to ...
1
vote
2answers
764 views

How to find out if an object has an action with Python?

How can I use Python to find out if all the selected objects have an action and do something then? If one or more of the selected objects don't have an action, I'd like to print an info/error message ...
1
vote
1answer
44 views

Applied armature doesn't “stick” to mesh while not applied does and I think I need to apply

According to a tutorial that shows how to export my NLA to Unity I need to apply all modifiers first. Though, I noticed that if I apply my armature to the mesh then the mesh stops following the ...
1
vote
1answer
884 views

Cant select/move multiple keyframes even with B select?

Ok, it is very inconvenient in the dopesheet trying to move multiple keyframes but only able to move 1 - even when a batch has been highlighted orange. Per other answers Ie used the B key to select ...
1
vote
1answer
71 views

Making circular actions without inserting keyframes manually?

I want to move my bone in a simple circular motion in the xz-plane in an action. I have tried to insert my keyframes manually to move in a circle, but it is always bumpy and I have a hard time making ...
1
vote
1answer
2k views

How do I delete actions from the Browse Actions list?

I can't seem to be able to delete any animations from my list of actions. How do I delete just the ones I want gone and keep the others?
1
vote
2answers
50 views

Does gltf only support the export of one strip per NLA track?

This blend file contains only the default cube. I've create two Actions: MyTrans that implements only a translation & MyRot that implements only a rotation. Each of those Actions, I've 'pushed ...
1
vote
1answer
210 views

Fixing starting location for NLA

I am very new to learning Blender so please bare with me on this one! I've read similar questions and tried the suggestions without success! I have two actions I want to merge together using the NLA ...
1
vote
1answer
35 views

I want to Integrate Animations with my friend

Me and my friend want to work with the same rig(skeleton), integrating our own animations that were made in the same rig(skeleton) but in different workspaces. For example, my friend will animate the ...
1
vote
1answer
607 views

position and scale of the model randomly changes on different actions/animations

i have downloaded a free zombie model and made some animations/actions for it in action editor like, walk, die, attack and so on. but now, when i select and play different actions, my model's position ...
1
vote
1answer
718 views

How can I instant delete all of the actions ?

I need the clean my blend file from the actions, but if I delete them in the dope sheet it doesn't work.
1
vote
1answer
82 views

Display object only in certain animation

I got two object "Rabbit" and "Knife" with armature. I need to show Knife armature in "Cook" animation only, and hide in other animation. Animation: 1. Cook(knife displayed) Walk(Need to hide knife)...
1
vote
1answer
586 views

FBX Binary Export Action Issue

I have a model with multiple animation 'actions', destined to be used in Unity3D. Most of the actions export from Blender and import into Unity fine. There are three actions, though, do not export ...
1
vote
0answers
33 views

Animation automatically created by Rigify in Blender 2.8

After generating a rig with Rigify in Blender 2.83.3 an animation tab is added under the rig. I'm quite new to blender, and I'm asking this question just to have more understanding of what I'm seeing ...
1
vote
0answers
11 views

Is there a Way to Automatically Select Every Bone That Is Part of a Single Action?

After creating multiple actions, each of which contains the channels only of specific bones of a rig, I find that I want a way to instantly select all the related bones of whatever action I'm working ...
1
vote
1answer
36 views

Can we create an Action from a Dopesheet animation?

I have animated a number of Shader Node properties and the keyframes show up in the Dopesheet but not in the Actions editor. I have tried copying the keyframes from the Dopesheet but I can't paste ...
1
vote
0answers
11 views

Making a particle smoke simulation into an action

Question. I’m working on rigging an internal combustion engine and need to create a burning gas. I can do it once with a partial simulator and a smoke domain, but only once. In a perfect world I would ...
1
vote
0answers
12 views

Trying to make multiple actions with different durations

So I made two actions on a single armature (to which is attached an object), one for running and one for walking. Now, when I play one and adjust the playback time (timeline, I guess) thingy it plays ...
1
vote
0answers
18 views

Keying relative value when mixing animations with NLA editor like in Maya

I'm working in NLA editor and I have two tracks enabled with additive blending. One track contains an animation with Y location of an object keyed. The Y location fcurve has value of ...
1
vote
1answer
24 views

Is there a way to have my second action animation start at the last location of my first action animation?

I have a scene with a character that will complete multiple action animations. The problem I keep running into is that when the character transitions from action 1(walk) to action 2(looking behind) ...
1
vote
0answers
19 views

Edit action scale and repeat of linked rig using library override

I linked a character with a walk cycle as action and used library override. How do I repeat that action in NLA as the properties are disabled?
1
vote
0answers
42 views

blender 2.82 can't unfold collection collection collection

os10.13.6 Intel Iris Graphics 6100 1536 MB When I clic on the collection , there is no unfold. And same thing with a new collection, already unfold, it can't be fold… please tell me I'm missing a ...
1
vote
0answers
102 views

How to export a mesh with armature and actions to a fbx

Im having some troubles exporting my character to an fbx. I have a character humanoid and a custom rig for that, that has DEF bones and targets / controllers. I animated all the targets and ...
1
vote
0answers
27 views

Problem with playAction()

hey i want to play more than one action one after one according to user preferred action. I mean, if user wants to play ‘run’ and ‘jump’ actions, then it should play first ‘run’ action then after that ...
1
vote
0answers
36 views

Accelerating a looped animation over time

I've got a looping animation set up for a ground plane so it looks like there's motion (kind of like a repeating conveyor belt), but I'd like to make it accelerate linearly over time. Here's a preview ...
1
vote
0answers
100 views

How can I import .fbx animations into Blender?

I was just examining the Unity 3D Game Kit for best practices and was hoping to import the Ellen .fbx model with animations into Blender. While Ellen herself imports fairly well... ...her animations ...
1
vote
0answers
48 views

Automated rendering actions in modal operator is cancelled

I'm trying to render a bunch of actions with a modal operator that is called with a timer. The first action is rendered as expected, and strangely some times the second and third are rendered aswell, ...
1
vote
1answer
220 views

2.8 - Do I still need to mark each animation action for saving?

In Blender 2.8, do I still need to mark each animation action for saving, or will it retain the animation action datablocks when I close Blender down? I'm sorta used to having to doing some extra ...
1
vote
0answers
32 views

Change Animation parent / link?

Is there a way to "re-parent" animation data? FYI, I don't know much about this, so I'm probably using the wrong term. Basically, I unintentionally "parented" (or linked? not exactly sure if that ...
1
vote
0answers
100 views

Animation Nodes - Trigger Armature’s instances action?

I have quite a complicated shot to do: as the camera moves in the scene, hundreds of props are constructing themselves. One same props can be like 50 times in the scene. What I did for now is create ...
1
vote
1answer
38 views

Small moments when I can't seem to do anything [closed]

I am using Blender version 2.79. There are moments when I can't move or do anything. Just small moments when I can't do anything. -The best way I can describe it, is no matter where I click or what ...
1
vote
0answers
83 views

Linking a rig with actions and animating more

So I created a character, rigged it using rigify and created a simple walk action. Next I linked it to my scene blender file and created a proxy to work on it. In the scene, I saw the walk action and ...
1
vote
0answers
72 views

How to render all action in blender [duplicate]

I have 01_a.blend. Inside 01_a.blend, I have 10 action (01_a_001. 01_a_002 ....). I want to render all action by command line. Can anyone help me this problem?
0
votes
2answers
80 views

Action editor doesn't quite work well

I’m trying to make separate animations for my character, which will be used for an experimental game in Unity. I’m having trouble with the action editor, it seems to be not working the way it should. ...
0
votes
1answer
2k views

Want to create multiple actions for my character

this is Alfred and I am currently making actions for my character on Blender. I have already made one action and still want to make more And want to ask how to continue to make other actions for ...
0
votes
1answer
37 views

Rig has disconnected from mesh when editing animated action

I have copied a walk cycle action from one rig to another - from a male to a female. When the timeline is scrubbed the new action works fine. But, when I try to edit the bone's positions at a ...
0
votes
1answer
399 views

How do I use the NLA editor with Linked characters?

Can you use the NLA on linked objects? I have a blend file with a dancing mech. I'm trying to get him to wave during the dance (yes, I'm making a parody of the Band of the Bold video), and it works ...
0
votes
1answer
27 views

How to select/list all users of an Action?

I have a (comparably) complicated, non-humanoid character rig. I am having a lot of trouble exporting this thing to Unity, so I am trying to clean it up without ruining all the animations I made (for ...
0
votes
1answer
89 views

Rename action in blender 2.8

I am trying to rename some actions in my scene, but the only way I have found is to go to the Blender file in the outliner and modify it there. This is ...
0
votes
2answers
81 views

Mixamo missing a parent or master bone

I downloaded an animation from mixamo and made a repeating action of the walk cycle. But I can't find a master bone or parent bone to move the model along a path. It is just walking in place. When I ...
0
votes
1answer
482 views

Weird deformation after exporting Rigify from Blender 2.8 to Unity

Trying to export an animated character from Blender 2.8 to Unity 2019.02! I have a few animation done and almost all of them look exactly as they look in blender, except for the Head bone in the ...
0
votes
1answer
16 views

Change frames in Actions

How do I extend/reduce key frames in the action editor. This is a character I have entered into blender from Mixamo, Sometimes I want to edit the keys for a character, how do I do so here?