Questions tagged [actions]

An action is a data-block in Blender which stores animation data. This tag should be used when asking about managing or exporting actions, not for general animation questions.

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8 views

How to link action constraint to shape keys animation?

I have shape keys animation and i want to control it using action constraint. For example i want to control the deformation of monkey's face (which is done using shape keys) by using the position of a ...
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15 views

What is the best way to animate multiple meshes within “actions editor”?

Working on a project where I am animating a deck of cards where the cards have multiple different actions/animations which can be triggered. I need to set up my file with one group/collection of ...
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Exporting to GLTF Causes Leg to Twist. How can this be prevented? [closed]

Whenever I export to GLTF, the character's right leg twists after the export is complete. This occurs across all actions. I'm using rigify. The leg is twisted in the export as well. What can cause ...
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5 views

Animation MESSED UP When Selecting Other Rig and Insert Keyframe :(

Hi I was working just fine for my two actions Idle and Fire which I used the root bone of the Gun to animate. It all went fine untill I select the Ik for the Arms rig, to which nothing seem out of the ...
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10 views

Why do the bones move when editing an action strip in the NLA editor?

I just need to do a simple thing which is editing an action. I press Tab after selecting the action to enter the edit mode. All of the sudden, the mesh moves before making any edits! Look at the arms....
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12 views

Blender exporting only selected action FBX

I've made my research but nothing seems to work. I tried everything that the post below and many others said. My issue is exactly the same. {ANIMATIONS v2.8} ~ FBX exporting only the selected action ...
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17 views

Missing Actions in Blender 2.9

right now, I have a character rig that has a decent amount of animations attached to it. Everything is fine up to when I export the model. Whenever I open up the new FBX I just created, most of my ...
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24 views

How do I append an action into a new scene?

Would like to move, link, or append an action onto the same character in a new Blender v2.83 scene. My teacher moved a kick action I'd created on the first character but I must've not heard him ...
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19 views

Put Animations from One Rig to Another

How can I get an animation from one rig to work on another? They are different rigs and have different names (although I can edit the animation text file so bones have the same name). The ordering of ...
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1answer
38 views

Copying specific frames from one action to another ( python )

I'd like to take specific keyframes from an action ( say 33 to 66 ) and copy them over to another action. I know I can copy the entire action and just delete the peripheral frames, but that can ...
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37 views

Action in NLA Editor transforms object for no reason

I have two actions, an Idle action and a Crouching action. They have equal size and rotation when I open them individually in the Action Editor, but when I open the Crouching action in the NLA Editor, ...
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18 views

How do I join to actions together (from the dope sheet and action editor) to form one animation?

These videos told me that I need to create actions in the dope editor to make multiple animations on one object. I want two objects' movements to be one animation. I tried animating the second object ...
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1answer
33 views

How to Blend Animations - Always Fails for Me

Extra Information: https://youtu.be/fhvEo-Ct_FU See description for transcript of information. I have a series of idle poses as animation files. Each of these are static, or just arm or head motoin. ...
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1answer
21 views

Is the object that is associated with an action selected?

I have a script that goes through all of the actions in bpy.data.actions. for action in bpy.data.actions: First, is there a way to return the object the action is ...
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1answer
13 views

How to fix animation actions that are separated and duplicated onto every bone in the heirarchy

I have a character with a set of actions on it (Idle, Walk, Run, etc.). It was given to me with permission to use it in a project I am working on. But, rather than the Armature having a single set of ...
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1answer
34 views

Animating separate objects / items independently in the same action

I'm creating a web-based presentation which walks through ± 5 different subjects. Each subject is accompanied by its own infinitely looping 3d animation. When switching between subjects, the ...
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22 views

Animation gets broken into separate action for each bone on FBX import

This is what happened when I imported an FBX with animations from Akeytsu with the "Fully Baked" option: Each animation became an action and all is well! But when I try to import an FBX ...
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7 views

NLA : is it possible to “hold backward” an action strip?

I know about the Hold Forward extrapolation mode of an action strip in the NLA, which allows you to to extend the pose of the action strip. But is there a way to "hold Backward" ? I mean, I ...
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2answers
324 views

How can I store an animation action for later use?

In the action editor, I see there's a stash option. Is this the way to store an action for later use in animation? If I reopoen the animation action and then click on stash again, I get an error ...
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11 views

Animation doesn't update when switching action strip in 2.91

I'm not sure if this is a bug in newer blender versions, or some option that needs to be enabled. In the past when I would move up or down in animation layer, the rig/animation would change ...
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2answers
50 views

How can I edit an action strip while seeing the global NLA animation playing?

I'm playing with the NLA editor so I can use action strips, but I think I don't understand how it works. From what I understand, I can see the NLA (global) animation only if there is no action opened ...
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7 views

Changing actions modifies earlier actions

I'm using blender 2.90.1. I have multiple different actions intended to be put into a game engine. They are animated with a character rigged using rigify. When I switch actions and then go back to the ...
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18 views

How to keyframe a shading property to a specific action

I have a rigged model with different animations (stored as different actions), and the image textures of the eyes that have to change during certain animations. I've added a Mapping node which creates ...
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1answer
64 views

How can I make an object use it's animation action at a specific frame in Blender Python script?

I have a python script that runs through Blender and I use it to procedurally animate two figures. I gave the models animation actions which work in Blender, but in the python script how do I tell the ...
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28 views

Instance action with Animation Nodes

I wish to create randomize action for a walking crowd and even more to learn how to do it with Animation Nodes . I have some issues to clarify but to start with I cannot instance the character ...
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1answer
60 views

Bake action with euler rotation instead of quaternion

there is a problem that baking actions with Euler rotation creates a flickering rotation in the keyframes. The problem can be solved by choosing quaternion as rotation but I need to export the ...
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1answer
40 views

How to keep 2 or more different alternative transform?

I have an object (just static object , no animation) and i want to keep 3 different alternative positions. So later, i can choose which one to use and restore it. How can i do this ?
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1answer
75 views

Is there a way to play all actions that are part of one armature one after another?

So I have a few actions I made for my FPS hands that I would like to play one after another and render it as a video, but I cant seem to find where or how to do that. Is that even possible?
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1answer
36 views

How to create a new action strip

I deleted all animations via the blender file outliner and now I cannot add actions in the action editor as there is no action strip. Trying to add a new action strip in the Nonlinear Animation window ...
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16 views

combining different actions into one sinlge action

i have two different actions one is "reload" and other one is "m100_reload" as shown in the picture below.Now i want a one complete action like "m100_reload". How i can ...
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12 views

Copy the key frames of an Action then append them to the other one by scriptting

I'm trying to make a different actions for the character. Some actions have the same key frames of others, then I have to copy and then paste to the current action, that takes me much of time. So, I ...
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45 views

Action Constraint won't select Action baked from Copy Transform (2.8)

I'm trying to turn a mesh's action into an action that corresponds with a bone in my rig. I duplicated the bone in Edit Mode, separated it into it's own separate armature. We'll call this RefBone. I ...
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9 views

How do I insert all actions into unity?

I have been trying to get all my actions into unity for hours now and I can't get it to work, I have enabled the F thing, and I tried a lot of solutions including ones that I have tried my self, but ...
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1answer
80 views

Populating Fcurves Keyframe_Points

I am currently working on an importer for captured Shape Key motions. To fasten up the process, I am using the method suggested here. It works perfectly and saves up to a few minutes per import. I am ...
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22 views

Actions with multple objects, and general animations

I'm making a long animation, and was annoyed by how messy it got, then I learned about the NLE editor, and actions, which sounded super cool. However, now when I try to split my animations up in ...
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1answer
31 views

animation track with two stripes and second stripe strart where first stripe ends?

How to work with animation and tracks (stripes)? I create Stash and Track in Notlinear Animation. I add two Action Stripes (from created Action Stash) in one Track. How to do the second Stripe starts (...
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33 views

180 degree bone rotation stutter problem - chained Action & Driver rotation

There are a number of posts referencing 180 degree stutter/flipping issues and resolving them by using a driver in-place of a modifier/constraint - which seems to work OK for a 1-to-1 relationship. ...
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16 views

Combine two armatures and keep weight painting?

So I have an animation of a gun firing, and an animation of a flying pear enemy, and I want to combine their two armatures so I can export them together as one action into a game engine. I've tried to ...
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1answer
37 views

No suitably rooted paths error when trying to set action on object

I'm trying to place a copy of an action onto another object. My code seems to work, except when I try to set the action on the new object. (I'm copying the animated viewport display rgb values, from ...
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41 views

Can't create new action or push down current action on armature

I've been animating in blender for a while and had this problem a long time ago. I never found a solution and now it happened again. I was messing with the NLA strips and now I can't push my action ...
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17 views

How would I edit every action and their keyframes using the Python console

so I've been trying to figure out what's wrong with my imported animations (I have 160) and I finally figured out how, but it takes about an hour per animation to fix. The problem was a few parts of ...
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1answer
48 views

Automate save as shapekey for multiple animation actions

I have a model with a armature with several animation actions in it, these actions are facial expressions, and i'm converting each action to a shape key using the "save as shapekey" option ...
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2answers
510 views

How to do “NumPad .” on a mac

I'm trying to focus on a tiny object and the emulator as far I see doesn't do "NumPad ." actions on a Mac. Also the + and - don't zoom me into focusing on the object. I'm either too far away ...
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43 views

blender 2.8 exported animation to unity is all in one animation clip

I created 2 animations as 2 different actions in the dope sheet. When I export them to unity I can still see in unity both, but the walking animation clip contains the idle animation and the walk ...
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1answer
84 views

Inconsitant Animations when uploading to UE4 with the Send to unreal Tool

I'm trying to create an animation using SplineIK's with tracking bones into UE4 using their Send to unreal Tool. within blender everything appears to be correct with the animation, however once ...
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71 views

How can I combine two animations that start at different postions?

Watch the first 20 seconds of this video. Combining Mixamo Animations I am trying to do that exact same thing. The only difference is that I am taking the Mixamo animation, importing it into blender ...
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60 views

Shape key f-curve animation to action

I am trying to make a character talk without having to animate it by hand. I made a shape key and used the "Bake Sound to F-Curves" option to do this. The character talks just as I wanted ...
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17 views

Action Editor bug or am I doing something wrong?

Watch the first 20 seconds of this video. https://www.youtube.com/watch?v=V7FZ_O1IkxE&list=LLkDggPQwOzAPYvEEcePK50A&index=4&t=0s I am trying to do that exact same thing. The only ...
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24 views

Correct z coordinates of a walk cycle

I made a walk cycle. I use it in NLA editor. I noticed that the character is too high (3 inch above the ground ). I tried to correct this using a variety of ways: A) I Went to the graph editor and ...
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1answer
19 views

How to make Actions object specific?

I have gun actions, and each part of the gun, has a specific action. However, when I export it into Unity, each object has every single animation, even if it never used that animation in Blender. What ...