Questions tagged [actions]

An action is a data-block in Blender which stores animation data. This tag should be used when asking about managing or exporting actions, not for general animation questions.

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Copying specific frames from one action to another ( python )

I'd like to take specific keyframes from an action ( say 33 to 66 ) and copy them over to another action. I know I can copy the entire action and just delete the peripheral frames, but that can ...
7
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1answer
42k views

How to bake animation in blender 2.8?

I'm only starting on blender with the 2.8 version I want to do several animations by moving the different donuts up and down so I started animating with actions. But I got one action per object and I ...
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2answers
2k views

Cloth simulation for game engine doesn't get animated despite Shape Keys have been created

I’ve been exploring and fighting this problem for a few weeks with no result and I’m really out of ideas. I have to create a character (to import to Xcode). It is a standing in place ghost with its '...
2
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1answer
3k views

{ANIMATIONS v2.8} ~ FBX exporting only the selected action rather than all of them (for Unity)

MY ISSUE: when I export the mesh complete with its armature, only the currently selected action gets exported along in the FBX file. I've rigged, skinned and animated a character. Each animation is a ...
1
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1answer
51 views

No suitably rooted paths error when trying to set action on object

I'm trying to place a copy of an action onto another object. My code seems to work, except when I try to set the action on the new object. (I'm copying the animated viewport display rgb values, from ...
1
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2answers
1k views

How can I store an animation action for later use?

In the action editor, I see there's a stash option. Is this the way to store an action for later use in animation? If I reopoen the animation action and then click on stash again, I get an error ...
1
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2answers
3k views

Is it possible to create an animation in Blender 2.8, using Python, that it's not tied to any object?

I want to create an action (Fcurve) before I have any object to attach it to. I know how to create an Fcurve directly for an object: for example, to keyframe the location of an object ...
0
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1answer
33 views

Is the object that is associated with an action selected?

I have a script that goes through all of the actions in bpy.data.actions. for action in bpy.data.actions: First, is there a way to return the object the action is ...
0
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0answers
45 views

Re-align imported animation keyframes to blender frames

I've imported a motion capture armature from an fbx file, the problem is whenever I check the action number of keyframes for any fcurve they are much more than I expected from previewing the action ...
0
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0answers
112 views

Assign different animation actions or NLA to different scenes

I have several linked scene copies where I want to animate objects, cameras, and lighting for architectural animations; such as a door-opening during a walk-through, or sunlight and other lighting ...