Questions tagged [3d-view]

The viewport (also known as the 3D view) is where the user interacts with most 3D elements of the scene. Use this tag for questions related to the viewport.

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When I choose the shading mode, the under working view of the selection was hidden [duplicate]

I don't know what I did with the mouse, the under working view was hidden all of the selection, and I can't find it. How can I open the view of the under working view?
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Blender UI very slow in Layout, solid mode, but normal speed in wireframe mode; 2.93.6; appears to be 'shadow' shading issue

Blender Layout/Solid Mode takes about 6 seconds to switch objects - so if I select an object in my scene, I have to wait 5-8 seconds for the object to become highlighted and if I press NumberPad '.' ...
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how to write text in the 3d viewport as statistics does?

Is it possible to "write" in the viewport as statistic does? or this? ...and no, i don't wanna parent text objects to my camera.... ;)
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How to turn of this strange partial X-ray on orthographic view? [duplicate]

There's this strange partial X-ray when I'm in orthographic view and I can't seem to turn it off. As you can see X-ray is off, wireframe is off, and it doesn't do this in perspective view. Any ideas?
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Sculpting tool wont work for any object that I place

The starting object I can sculpt, all others I can’t, I don’t understand why. I have seen the thread where it explained that the clip end should not be set to infinite, and it even had a nice picture. ...
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Adding particle system deletes/hides my main material?

When I add a particle system, it makes my main material suddenly die. See here: https://streamable.com/rcycq3. How do I avoid this?
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Light: viewport (material!) artifact /clouds

I constantly get these weird artifacts when using point lights with IES. In the viewport, they look like massive fog clouds, mostly square/cube-ish. This doesn't just massively slow down my viewport, ...
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Are there any individual settings that should be checked after shrinking the model with the S key?

After scaling the models down to a tenth of the size I was working before, the animation preview would not play. (I down the size by S key.) When I tried to play it back, it would freeze at frame 1, ...
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38 views

What is the easiest way to move object using 3 points (to have same transform for two objects)

Usually when I work with photogrammetry or in other usages, I need to combine two meshes that have different position, rotation and sometime even scale. The best way to solve this problem is by ...
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Specify Ortho View instead of Toggling

View > Perspective/Orthographic (Numpad 5) allows you to toggle between them. I'd like to specify Ortho without toggling, using python. Here is what I have so far: ...
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3D Viewport & UV Editor: Tool settings shows up under header in UI

I keep having this incredibly annoying situation where the tool settings show up under the header bar. I haven't figured out any pattern to why and when it does this but I would like to know how to ...
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Grease Pencil weird render

I'm trying to draw on meshes and keep the mesh as a fill color (still a mesh). First, I added a solidify modifier on the mesh I'm gonna draw on and set the thickness to -.01. Then I set my grease ...
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How can you change which direction it is facing when you look directly from the Z-Axis?

Probably not the best choice on how to word the question but it was the only way I could figure out how to word it. My problem is probably a relatively simple one but I have tried messing around the ...
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Viewport is screwing up

I've been progressively saving a project using mac. In the latest save, the viewport shading modes are completely screwed up. However, previous saves look ok. I've restarted, quit, re-opened.. pretty ...
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390 views

What material is it? (Holdout node)

I got an asset from internet to make cool cards, they have 2 layers, the first one is for object and the second for the card it self. And my question is: What material it is? Does this material just ...
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29 views

How do I have a background image for each axis

Sorry if that's not the exact terms, I'm kinda new here. My goal is to make this kind of background where you can have one image per axis. I used to know it (these images are from one of my project) ...
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Improve visual look of multi transparent objects

I made this carbon atom with orbitals but I'm struggling with the look of the orbitals. First, I want the orbitals to be transparent, so that also the nucleus is visible. But, I want clear orbitals ...
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Decrease Viewport Lag, Utilize System Hardware [closed]

So, my problem is that no matter what I do I can never get Blender to utilize all my system´s ram, even though the viewport gets really really slow and even crashes in large scenes. Is there a way to ...
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How to set view to XY-plane in python script? [duplicate]

I want to set the view to the XY-plane by using python script, so I have this as a result: How can I do this?
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1answer
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How to "Disable in Renders" on multiple selected objects? 2.93

I'm trying to disable rendering on various selected Objects in the 3D View. But the here mentioned CTRL + H only shows me hide collection. Because of the nature of my project the objects are splitted ...
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1answer
62 views

Create axis in same location as camera object

I feel like I've been searching for the wrong terms. Appologies if so. I have a camera object retuned from fspy. I now want to work IN this view axis, not in the origin or files axis. So how do I ...
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1answer
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How can I store and restore a 3D view per view layer?

I'm working on a construction scene with a number of view layers managing the different work contexts (different buildings, different floors, structural elements, plumbing, electricity, etc.). I'd ...
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28 views

Alt+Q doesn’t work in edit mode anymore

I'm working with a MacBook, so I use Alt+Q to simulate the Numpad shortcuts. It works fine in object mode, but when I switch to edit mode.... nothing happens. Is there a preset I need to activate? I'm ...
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2answers
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Black texture on model (Possible UV issue or glitch)

So I'm having a bit of a problem with a model, after opening up the file (imported) it shows up black all over the model except for the eyes and mouth. I assume this is some sort of UV issue, if I ...
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1answer
25 views

How to rotate the view around center of the (3D Viewport) screen?

I would like to know if and how it would be possible to rotate around the center of the screen. My current settings are: Orbit around selection. Zoom to mouse position. This works well until your ...
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Adding "Mist overlay" in live Viewport Render Display - Cycles

Hi lovely Blender community, I mostly work on larger environment scenes in which depth plays a decisive role. Now there are several methods to get this, either you render volumes (which unfortunately ...
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Megascan object, viewport shadow is odd black

Updated: Here is my packed Blender file: https://drive.google.com/drive/folders/18oEstq5oBS_6ILUNNtZeRxpP4Fthnnhx?usp=sharing Thanks to Lemon! Hi everyone, I've been trying to import Megascan objects ...
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1answer
21 views

How do you switch from grease pencil mode to 3d mode/?

How do you switch from grease pencil mode to 3d mode/view? I did a drawing in grease pencil mode that I'd like to bring into 3D mode with the end goal of converting the strokes into a mesh but I do ...
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My Viewport shows weird dots in Material Preview and in Render Mode

So I Started modelling my car model and when I just try to preview it in Material View it keeps showing these weird black dots. It also keeps showing in render previews (Eevee & Cycles). But the ...
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17 views

Using two different GPUs for display and rendering

In the GPU Rendering manual https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html it states that when rendering heavy scenes on the GPU it is best to have two different gpus: One ...
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39 views

Light in viewport and in render are not the same

I have a difference of light between my viewport and my render I don’t understand where it comes from, there is nothing that obstructs the field of vision Images
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1answer
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unwanted discrepancy between solid viewport and rendered viewport

I have a Digital Elevation Model (DEM) that I imported into blender and overlaid ontop of google geodata using the Blender GIS add on. The DEM layer (shown in white in the 3D viewport) looks correct ...
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my meshes leave an after image

when im in viewport solid mode my meshes get covered with weird artifacts and leave after images. this only happens in solid mode, and switching to any of the other modes clears them. here's the mesh ...
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51 views

is there a way to export 3D model as a 3D rather than 2D render? [duplicate]

I want to post my 3D models on social media, not as a screenshot but in 3D view. (See this article for an example.) Like if someone is opening it then he/she can have a full 3D view of it (mobile/...
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1answer
17 views

My model doesn't export as seen in blender

When i see my model in blender (both solid mode and rendered mode) it appears with no problem, But when i export it (fbx obj or dae) it has some kind of deformation. More info : I have no texture (...
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Fluid Viewport/Render Inconsistency

The fluid in my render looks significantly different to the fluid in the rendered view in my viewport as you can see from the pictures. If you can't see the pictures, the fluid in the rendered view ...
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1answer
31 views

Some Objects are Grey in Rendered View

I'm newish to Blender and am making a dark Halloween scene. Basically I have distributed a bunch of trees using a particle system, and they are textured and look completely fine in Material Preview ...
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31 views

mix shader node input restrictions?

Are there restrictions for what data can be added to a mix shader node? I am trying to enter two principled BSDF shaders that are connected to a raster image (which is a GIS layer) into a mix shader, ...
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In a scene with many discreet objects, how do I select only the object i can see in the viewport, not what is behind the visible objects?

I have a scene with many, many objects in a sort of array - very densely packed - but not overlapping. In object mode, when I drag-select across the items I want to select, Blender also selects ...
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1answer
32 views

Render doesn't looks like what I'm seeing from the Camera View

as the title say I don't know why but what the rendering shows is not corresponding to the Camera View I choose. I have only one camera but it seems like when I hit the rendering option it uses ...
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1answer
26 views

Object making everything else in viewport transparent

I have an object that makes everything else transparent in viewport. Here's what it should look like: And here's what it looks like in solid mode: Anyone know how to fix this?
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How do I improve the quality of imported OBJ objects and what blender processes or skills do I need to learn to fix them?

I'm learning how to create 3D models with drones. I have tried importing a 3d model obj from WebODM into blender, however once imported it loses a lot of the detail and it looks a mess. I have two ...
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1answer
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How to Focus 3D View to Object Origin?

I just did a fresh install of the newest Blender since I hadn't updated in quite a while but forgot about my essential custom keybind. I setup "Shift+J" as a focus on the origin of whatever ...
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1answer
45 views

How to show wavefront obj file with textures (in Blender, later in QGIS)

The question Seems like a basic question: How can I show a 3D model together with textures? How can I embed textures? I worked with Wavefront .obj file but probably the principle is more general. I ...
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1answer
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How to Restore "Keyboard Shortcut Focus" to the Viewport Camera after Selecting and Repositioning a Render Camera

We can use the numpad keys to constrain the Viewport Camera to specific orientations when viewing the current scene. Numpad 1 is the front view, Numpad 3 is a side view, and Numpad 7 is the top view. ...
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How to make my mesh/geometry/polygon back to normal

It is looks like distorted mesh/geometry/polygon in first arrow. How to fix it? back to normal like second arrow
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can someone help me with that weird glitch? [duplicate]

so i have been using blender since 2019, and i did stop working on it for a while, but when i came back to work again this glitch thing appeared. i did update it but nothing change, and i did deleted ...
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Eevee viewport and render looks blurry (won't display textures and lights as expected)

I´ve been having some troubles with eevee, the thing is that it looks blurry. It won't display my textures and lights as expected. It just looks like if it was "underwater". Besides, cycles ...
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1answer
38 views

How do i close the windows i opened using horizontal in 2.8?

i am not able to close these tabs. Using version 2.8. Can anyone help?
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276 views

Can I see two different frames on two different viewports of the same scene?

It is possible that I can see in two different viewports the same object, but on different frames? E.g., I move a cube from frame 0 position 0/0/0 to frame 100 position 100/0/0. So I would like to ...

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