Linked Questions

0
votes
0answers
41 views

Grainy lights in Blender Cycles [duplicate]

I have this night scene and it's pretty clear that something is not right. The lights are strange, like muffled, making everything grainy. Does anyone have an idea that can fix this?
1
vote
0answers
34 views

Cycles rendering weird bubble shadows [duplicate]

I have no idea what is causing this, but for some reason when I render my scene in Cycles it gives me these shadow spots. What's more weird is that it's only when I'm rendering interiors and it only ...
0
votes
1answer
28 views

My final render with cycles look blurry after denoise [duplicate]

I am new to blender and try to make a room everything look good until I use final render to get a high quality picture the light look wrong I try to use 1 light bounce and it didnt help at all pls ...
0
votes
0answers
24 views

How do I fix the Denoiser's cloudy render glitch? [duplicate]

I have another problem. I've been trying to create a render of my IES light with the Denoiser,but when I do,a weird cloud/noise effect appears in the render. Could someone please help me?
0
votes
0answers
19 views

How do I get rid of these weird light reflections on the floors and walls? [duplicate]

Hello, I am currently working on a 3D scene and this has happened to me several times by now and I still haven't found a solution. Increasing light bounces or samples doest seem to work. This rendder ...
0
votes
0answers
19 views

My characters skin looks Caustic in Cycles and the Shirt Texture is missing [duplicate]

My characters skin looks Caustic in Cycles and the Shirt Texture is missing. Cycles Render EEVEE render
82
votes
9answers
112k views

How to avoid noisy renders in Cycles?

I know that this question is a bit old or maybe overdone, but I'm running the latest edition of Blender and when I use the Cycles engine I get really fuzzy results and I can't find a simple, non-...
44
votes
9answers
40k views

How to reduce fireflies in Cycles?

I often use Cycles' built in Glass BSDF shader to achieve realistic refraction effects, but in many cases, it seems that Cycles' glass caustics creates an unfortunately large number of fireflies (...
38
votes
2answers
38k views

What is branched path tracing and how is it useful?

I noticed recently that there is a new option in Cycles for "branched path tracing", can someone explain what this does in easy to understand terms? Should we expect faster render times or less ...
6
votes
4answers
12k views

How to render a scene faster in Cycles?

I have a scene of an office. It has chairs, tables, computers, and so on. I would like to know how I can render this scene faster as I am planning to make animation inside the office and don't want ...
6
votes
1answer
17k views

How do I use the cycles Denoiser?

For quite a while, I have been using realtime GLSL shading for most of my projects. I decided to re-vist cycles after hearing about how awesome the new denoiser is. What does the denoiser actually do, ...
9
votes
2answers
4k views

Branched Path Tracing

About Branched Path Tracing, I'm using the Arnold Renderer theory without Square Samples as many forums said, but seems Cycles goes different. I have better times/results with higher AA Samples value ...
2
votes
2answers
7k views

Blender EEVEE pixelated render. No denoise options?

I'm a beginner in Blender and I'm trying to render a scene using Blender 2.8. Unfortunately the result shows strong pixelation. As far as I learned for version 2.7 (Cycles) you have to use a denoise ...
6
votes
1answer
1k views

What does “number of diffuse/glossy/… bounce samples” mean?

In Cycles render, when enabling branched path tracing, one can specify the number of diffuse/glossy/transmission/... bounce samples for each AA sample. Can someone explain to me in little more words ...
3
votes
1answer
2k views

Problems with denoising in rendering

I'm starting to take my first steps in Blender. I recently did the BlenderGuru's light bulbs tutorial. I have problems with rendering. The two images attached were rendered using Cycles (Blender 2.79),...

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