Linked Questions

2 votes
2 answers
12k views

How do I fix this issue with weird faces?

When I'm modelling, I often end up subdividing a lot of edges and creating a lot of faces/edges. However, I often end up having a face that doesn't follow the edges or vertices assigned to it when it'...
Andrew Maxwell's user avatar
3 votes
2 answers
2k views

What is the reason to make quad or triangle faces on a surface?

Following the answers to my last posted question I incorporated the answers and reworked the exercise to create a 3D Logo. This post shows what I did to make it work. You can see that I remade the ...
Randy Van Nostrand's user avatar
2 votes
2 answers
4k views

When UV Mapping, can my mesh contain triangles or N-gons?

I was following one of BlenderGuru's tutorials (creating an anvil) and reached the section on UV Mapping. I noticed that my mesh had two to four triangles on my mesh which appear to be hard to reach ...
Connor Arthur's user avatar
3 votes
1 answer
2k views

Weird connecting lines with no edges/vertices

Anyone able to explain this and how to kill it? New to Blender. Not sure of any terminology otherwise I'd try to search for my own answer. I even tried ⎈ CtrlF to create new faces hoping to ...
user9668's user avatar
2 votes
1 answer
5k views

Artifacts in render, but not in preview?

I have spent hours figuring out how to do this piece of my object. Starting over with a new mesh a number of times. I punched the holes manually, after learning the evil that is boolean modifiers. ...
Kittenmittons's user avatar
7 votes
1 answer
2k views

What causes odd deformations when using Subsurf?

first time here. Alrighty, I'm quite new to 3D model design in Blender, but I have a little problem with my book model. The mesh is fine (I think). But there are a good few points where the text mesh ...
HighMaster's user avatar
3 votes
1 answer
3k views

Why is this surface wrinkly?

I have made a ring in blender 2.71. I have applied a subsurface smoothing modifier, and set the shading to smooth. For some reason I don't understand, the model is covered in wrinkles. When I go ...
spuder's user avatar
  • 1,233
2 votes
1 answer
3k views

How to join vertices to edge

The vertices does not join to the edge so a gap is form. The thing is I do not want to create a new face to fill the hole because I want my mesh to be quad. How do I fill the hole while keeping things ...
niki's user avatar
  • 21
0 votes
1 answer
3k views

Merging two faces

I've taken a Torus and cut it in half, it works perfectly fine as you can see. But if you go into Edit Mode, the bottom of the bagel half is made up of two faces, I want to get rid of the edges ...
Flostin's user avatar
  • 111
5 votes
2 answers
815 views

How can I round up a single edge of a plane?

How can I round up a single edge of a plane? I hope the pictures help to understand the question. I'm using Blender v.2.78
Alexander Hein's user avatar
1 vote
1 answer
3k views

How many vertices can I connect to a face?

I was wondering how many vertices I can connect to a face. I mean, when modeling, I can connect as many as I want, but is it allowed to do such stuff? Because I know that if I raise a single point ...
J.Doe's user avatar
  • 125
5 votes
1 answer
785 views

What's the best way to topologize this?

I'm modeling a medieval stand. It's my first model so I'm having a doubt in terms of topology of the model. Which is the best way? split the column faces in two and avoid having a n-gon at the top ...
Ninglin's user avatar
  • 53
-1 votes
1 answer
3k views

Error uploading Blender character to Mixamo

I'm a student that just created my first character in Blender. I want to upload my character in Mixamo to animate it. I exported it as a OBJ file and FBX file but I kept getting errors by uploading my ...
Tynesha Southan's user avatar
2 votes
1 answer
945 views

Adding Ngons to Meshes

I heard about this thing called ngons, and adding ngons to your mesh. I am wondering about how to add an ngon to my mesh, and what it looks like. There are no obvious tools for adding an ngon. How ...
Epic_Taco_Dude's user avatar
2 votes
1 answer
1k views

Subdivision surface problem [duplicate]

So I'm making a basic car model here for fun, but when I try to add the subdivision surface modifier for smoother body, the side of the car become what it looks like in the screenshot. Is there any ...
Mr.Benson's user avatar
  • 889

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