Linked Questions

1 vote
1 answer
4k views

Cross section in cycles in blender 2.7 [duplicate]

I'd like to take a simple cross section in Blender 2.7 using the Cycles renderer. I would think this would be easy, and there is even a tutorial about how to do it, but that tutorial is for Blender 2....
DanHickstein's user avatar
0 votes
0 answers
91 views

Is there any section cut addon [duplicate]

Is there any section cut addon. In sketchup there is option we can cut the section mean time or show inner render parts. This is the video of sketchup how it works and what i need. Is there any ...
atek's user avatar
  • 10k
7 votes
2 answers
1k views

Boolean on cycles rays, not on mesh

Given a scene with objects and light sources, I want to add a box somewhere in the scene that surrounds some objects and collisions with some others. A camera looks at the box from outside. Now I ...
nantille's user avatar
  • 819
6 votes
3 answers
6k views

Cutting with Boolean Modifiers

I have a scene where I need to be able to "interactively" cut a mesh. I have set up a bounding box, and the object I need to cut is set inside. When I move the vertices of the bounding box, the ...
Lamikins's user avatar
  • 195
6 votes
2 answers
1k views

How to render a floor plan while maintaining proper lighting

A cut plane passes through an object in 3D manufacturing or architecture to see the interior workings of an object. I want to create a building and landscape scene. I need to render floor plan views, ...
timwglass's user avatar
3 votes
2 answers
2k views

Faster boolean cross section?

I'm trying to animate a cross section for a complicated object. I'm doing this by using a difference boolean modifier on the object and then sliding a cube into the object. The results look very nice, ...
DanHickstein's user avatar
3 votes
1 answer
3k views

Interactive clipping plane

In this question, How can I easily animate cutaway views on multiple objects? it was suggested to use the camera clipping distance as a cutting plane. Is there a way to have an interactive cutting ...
Ed Tate's user avatar
  • 5,196
4 votes
1 answer
1k views

How to render mesh that's inside another mesh?

I'm looking for a way to render a mesh that resides inside another mesh, here is an image of what I mean: I want the part of the monkey that is inside the cube to be rendered, so the result would ...
lukasz1985's user avatar
8 votes
1 answer
748 views

How to animate slices through geometry with a different interior and skin? (e.g. like slicing a watermelon)

I'd like to animate slicing through a object with a skin and interior. A simple example would be animating taking thin slices from a watermelon similar this: While this is relatively easy when using ...
Ed Tate's user avatar
  • 5,196
3 votes
1 answer
856 views

Making a shader that would "fill" an open mesh?

I made a material that mixes two shaders using an empty which acts like a kind of mask for those shaders. If I move my empty up, there will be more blue shader. If I move it down, there will be more ...
gordie's user avatar
  • 2,550
0 votes
1 answer
577 views

Clipping through stl file of porous material

I've an .stl file of a cube of a porous material. The material is basically many overlapping spheres. Since I imported it as an .stl file, it is one object to blender. I want to have an animation, ...
FStruck's user avatar
0 votes
0 answers
1k views

How to fill a mesh / make solid

I'm a student looking at microstructures. To render proper images I need to have solid objects (e.g. emulsion droplets). Does anyone know how to create an object/mesh that is solid in the inside, ...
Jantine's user avatar
  • 53
-3 votes
1 answer
494 views

Create heart hollow part

I want to show heart's interior i.e., I wanna show the heart's inside portion by cutting heart in two parts, but I am not sure how to start? Anybody guess how to start it or is there any tutorial? ...
Prashant Tomar's user avatar
1 vote
2 answers
333 views

Object inner is black with clipping camera for cutaway view - add inner lighting?

I am using cutaway view with camera clipping, and managed to show the cut area by geometry node, looks soo good, but see the image there is a cube with room inside, it is black because no light can ...
Blenerd's user avatar
  • 21
1 vote
1 answer
443 views

How to clip a material and give the illusion that it is 'solid' or 'filled' with Cycles?

I am using a combination of Cycles material shaders to perform a "clipping" view for a geologic cross-section. The answers to the following question explain very well how to achieve the cut-away view....
joswhite's user avatar

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