Linked Questions

0
votes
1answer
1k views

How to unwrap a cylinder to rectangles instead of a circle?

I currently made a Model of a Can and wanted to Unwrap the Body, but it always shows up Round. The Model I made earlier though, shows the Unwrap as rectangles, and I would like to do that in my latest ...
0
votes
1answer
640 views

How to convert UV to square shape?

Here, I have tank track model. I'll use this model in the Game, so I will just translate texture to x axis. Top and Bottom uv are well mapped, when moving texture to x axis, it's moving circular. ...
0
votes
1answer
3k views

UV unwrap not working?

I'm trying to linearly unwrap a wheel into 4 lines. So I select the 1st 1/4 faces, U->Follow Active Quads, and the unwrap shows up in the UV editor. Then I select the next 1/4 of faces, U->Follow ...
0
votes
1answer
3k views

How to uv unwrap a curved pipe?

I've been searching for an answer for how to unwrap curved objects (pipes specifically) in blender. Youtube throws out tones on how to do it in maya but nothing about it in blender. If I unwrap this ...
0
votes
1answer
462 views

UV Unwrapping Woes - Extra Faces?

I'm new to 3D modeling and especially to getting my UVs unwrapped. Currently, as seen in the screenshot below, I appear to have a whole slew of faces (54, I believe) that cannot be seen, nor do I ...
1
vote
0answers
31 views

How does one make a straight grid from a UV unwrap? [duplicate]

I'm somewhat new to blender. How exactly does one stretch UV islands so that they form a perfect grid? I'm looking to scale/rotate islands from two points, sort of like unfolding a beach towel. I'd ...
1
vote
0answers
25 views

What are the steps to get the UVs back to a square with evenly spaced verts in 2.8? [duplicate]

I realize there are some things I don't know how to do. I previously had an addon for 2.79 that helped with UV layouts and it isn't available in 2.8. If I have basic shapes with increased detail, what ...
1
vote
0answers
312 views

UV mapping: fit image to cylinder projection

I want to map a beach panorama.jpg to the inside of a cylinder such that it makes a room with a circular beach wall in my virtual environment. I've gotten this far. I need to either mold the image ...
0
votes
0answers
15 views

UV unwrapping stretching image while using Displace modifier?

Hi guys I'm hoping someone can help me out with this problem as I'm getting really frustrated with it. I have this cylinder like shape that I'm trying to use the Displace modifier with. I want to use ...
0
votes
0answers
43 views

Straightening a circular object's UVs for trim texture [duplicate]

I want to unwrap a circular shape completely straight for trim textures. But when I do, I got a problem with the texture. It doesn't project right onto the object. I unwraped the model then I took one ...
0
votes
0answers
24 views

Something's wrong with the UV map

The UV is not Unwrapping into perfect circles. Nothing but mere twists and turns and distort. Can you help me? SOLVED: I figured out what I did wrong. I used cylinders instead of circle. No wonder ...
0
votes
0answers
399 views

How to UV Unwrap in straight lines?

I'm struggling to Alt + Select those side faces, but when I manage it and try to unwrap, it creates a curved UV, which is not what I'm trying to do. So how do I unwrap these into straight UVs ?
0
votes
0answers
2k views

Blender 2.8 equivalent of UV Squares / make islands straight?

I'm starting to use Blender 2.8 beta and have a question : Is there something like UV Squares that I could use to make my UV islands straight ? I already tried with pins, didn't worked. Thank you ! :)
0
votes
0answers
94 views

How to deform UV into a square? [duplicate]

I have a torus that I want to project the earth onto, but the current shape of the UV can't be simply scaled into a square. Is it possible to deform this into a perfect grid-like square (I'm not ...
0
votes
0answers
473 views

UV unwraping a vase

How do I properly unwrap this object? It is a Vase made from circle. I tried all the methods of unwrapping and cylinder projection gives me the best result. However, this stretches the top area. How ...

15 30 50 per page