Linked Questions

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2answers
2k views

Artifacts with boolean modifier

Here is a car brake disc Im working on: so I decided to use boolean mdifier to make the samll holes(one side),but it just caused the other half to disappear: after some experiment´╝îit seems that ...
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3answers
2k views

how to dig a hole on a object?

I simply want to dig a hole on a cube. I tried to extrude after creating a circle on the surface, which left me a hole with both ends covered by the original surfaces. I tried the Bridge Edge Loops ...
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1answer
801 views

How does one create the perfect topology for such object?

I had needed help with a similar situation involving this object in another page here, which was incredibly helpful as I learned a bit more on how blender works and such. But after many failed ...
2
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1answer
512 views

Issue with subdivision surface

I made a circle and then made a boolean cut into it with another circle. But when I apply the sub. surface, the outer circle is fine but the inner section changes into a weird quadrilateral. I want ...
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0answers
1k views

Boolean leaves a hollow object

I'm an experienced modeler (mostly Maya) but new to Blender. And I'm having trouble with Booleans. I created an odd shaped object by starting with a plane and adding edge loops and manipulating the ...
2
votes
1answer
619 views

What is the most efficient way to invert a mesh so as to inform a key, coupler or mold?

Let's say that I have a mesh, and I would like to create a "negative image" of the mesh.. essentially, creating a mold. Like so: This I modeled manually. But if you had a complicated shape, ...
1
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1answer
377 views

Partial shape subtracting only

Im trying to make some dice but one of the shapes is not subtracting from the cube properly. The sun on the right side is only partially subtracting. I started with some svg vector saved from ...
1
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1answer
158 views

Mesh with Triangulate Modifier mesh causes new faces and vertices to form with the Subsurface Modifier and Bevel Modifier [duplicate]

OLD TITLE: Smooth mesh to hide the low poly subdivisions Title of the question changed, as the main issue seems to be that with the triangulate modifier and the subdivision modifier, there are new ...
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1answer
147 views

Boolean modifier not applying

So I was having some issues applying a boolean to a cylinder in another project, and after troubleshooting and come to no solution I decided to see if I could get it to work on a blank project with ...
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0answers
92 views

Boolean Cutouts

Hey everyone! I've been dabbling with creating shirts / clothing lately. I'm trying to cut out a hole for my string / lacing to go through. I used the Boolean Difference modifier and it cut the circle ...
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1answer
71 views

Why is my model showing different shading on a flat area around a hole?

I tried to make a Scythe, and I wanted to cut holes in the shape, but I'm getting these dark areas around the hole. This happens a lot and it forces me to change my design and I don't want to change ...
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0answers
23 views

how i can get a good shading of this carved object? [duplicate]

so here you can see that i triagulate the mesh but it doesnt change anything at all, and the other pic i keeped the ngons (that i dont wont in my mesh by the way so i need the mesh in those parts ...
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0answers
22 views

How do I made little extrusions/details without booleans or edge looping off areas that cannot be edge looped?

How do I add extrusions without booleans or edge looping, like a circle extrusion, I have been asking this question for a while.the circles in this picture are in the base shape's circular extrusions ...
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0answers
17 views

Why mesh getting distrub

I have install Booltron addon. After making the difference the mesh is good after apply the modifier the mesh is getting disturb or losing its shape.