Linked Questions

0 votes
1 answer
1k views

How would I make all the edges of my UV islands perfectly horizonal or vertical along pixels without doing it one by one? [duplicate]

What I want to accomplish: I want the edges of the UV islands to only be horizontal or vertical to alleviate aliasing present in Substance Painter. The aliasing comes from the fact that the edges of ...
ClaritinDeezNuts's user avatar
0 votes
1 answer
354 views

Apply texture at specific area [duplicate]

Hi I just start recently using blender, not so expert how to apply texture on the following design. Actually I used Fusion360 to design this object, in order to have the correct dimension once I will ...
Damiano Miazzi's user avatar
0 votes
2 answers
124 views

How to arrange UV mapping to Square as like attached video? [duplicate]

At 01:30 on the below video, UVs arranged to Square as well. https://www.youtube.com/watch?v=3lvpNM1DrYU If I do follow this action(select all>UV Cylinder Projection), UVs become like below picture(...
byongho lee's user avatar
1 vote
0 answers
39 views

How does one make a straight grid from a UV unwrap? [duplicate]

I'm somewhat new to blender. How exactly does one stretch UV islands so that they form a perfect grid? I'm looking to scale/rotate islands from two points, sort of like unfolding a beach towel. I'd ...
MEATTAIL's user avatar
  • 500
1 vote
0 answers
28 views

How to make array of textures on torus? [duplicate]

As shown in this picture There are textures on it. I tried to make a boolean of the textures' shape on a torus but it was not good. Is there a better way to make this ring?
BlackXIII's user avatar
1 vote
0 answers
25 views

What are the steps to get the UVs back to a square with evenly spaced verts in 2.8? [duplicate]

I realize there are some things I don't know how to do. I previously had an addon for 2.79 that helped with UV layouts and it isn't available in 2.8. If I have basic shapes with increased detail, what ...
csm's user avatar
  • 21
1 vote
1 answer
24 views

generated circular UV map [duplicate]

I am struggling a bit with uv mapping. i wanted to texture this circle but i get this instead of a perfect circular wood texture... i even tried spherical on color node but it doesnt seem to be the ...
user_backup's user avatar
0 votes
1 answer
4k views

How to uv unwrap a curved pipe?

I've been searching for an answer for how to unwrap curved objects (pipes specifically) in blender. Youtube throws out tones on how to do it in maya but nothing about it in blender. If I unwrap this ...
obloquy's user avatar
  • 337
0 votes
1 answer
3k views

UV unwrap not working?

I'm trying to linearly unwrap a wheel into 4 lines. So I select the 1st 1/4 faces, U->Follow Active Quads, and the unwrap shows up in the UV editor. Then I select the next 1/4 of faces, U->Follow ...
Thundercleez's user avatar
2 votes
1 answer
2k views

How can I make a texture follow the edges of my model?

I have a cylinder with a rounded tip, I have tried to rotate a checker texture by plugging texture coordinate generated into a mapping vector and then into the texture vector but still I have the ...
ronallddd's user avatar
0 votes
1 answer
2k views

How to unwrap a cylinder to rectangles instead of a circle?

I currently made a Model of a Can and wanted to Unwrap the Body, but it always shows up Round. The Model I made earlier though, shows the Unwrap as rectangles, and I would like to do that in my latest ...
Spancs's user avatar
  • 41
1 vote
2 answers
2k views

How to make textures follow a certain path? [duplicate]

I'm working on a fountain made of cobblestone. The base is currently a single object. You can see the the base in full here: (ignore the clipping of the texture for now, I'm still working on the UV ...
user125756's user avatar
0 votes
0 answers
2k views

Blender 2.8 equivalent of UV Squares / make islands straight?

I'm starting to use Blender 2.8 beta and have a question : Is there something like UV Squares that I could use to make my UV islands straight ? I already tried with pins, didn't worked. Thank you ! :)
Antoine AP's user avatar
3 votes
1 answer
920 views

Applying roof tilles on cone shaped roof in Blender?

I have problem with applying roof tile texture on a conical roof in blender. I use this image as a reference And when I try to unwrap the cone I got this circular shaped projection which is useless ...
Stefan Tanović's user avatar
0 votes
0 answers
1k views

How to UV Unwrap in straight lines?

I'm struggling to Alt + Select those side faces, but when I manage it and try to unwrap, it creates a curved UV, which is not what I'm trying to do. So how do I unwrap these into straight UVs ?
Daniel Imperatrice's user avatar

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