Linked Questions

2
votes
1answer
1k views

How to reset Bounding Box without effecting the object?

I got a problem with an upright object which with tilt bounding box. Because its bounding box is tilt , I can't symmetric sculpt properly. Although I can use mirror modify to get symmetric effect, ...
2
votes
1answer
800 views

What is causing the bright edges on this mesh when using volume emission shaders?

I've followed an old Blender Guru tutorial on creating muzzle flash, using it in Cycles instead of Blender Render as he did. The mesh is shaped like a rounded double-ended cone, then has Subsurf and ...
0
votes
2answers
1k views

How do I scale without loosing my animation?

I have been trying to set the scale of this part from -1.000 to 1.000 but when I do that the faces flip inside out and the object completely looses it's rotation. Is there any way to do this, it is ...
1
vote
2answers
275 views

Hexagon is distorting on x axis, when scaling on y globally [closed]

Here is screenshot :) Im making a circle with 6 sides, rotating it 30 degrees (z) and scaling it globally on y.
2
votes
1answer
579 views

how to avoid building blocks onto cell fracture?

I'm breaking a sphere and using the cell_fracture add-on to break into pieces but when fracturing: buiding blocks don't dissapear... How to avoid these blocks to remain after the simulation? EDIT: ...
1
vote
1answer
1k views

Hair not growing in the direction of the direction of normal

So I am trying to make some simple bunny ears and adding hair to them, but when the hair is added it doesn't grow in the direction of the normals of the faces of the mesh, instead they seem to grow ...
3
votes
2answers
338 views

Different axes using completely different measurement scales?

So I have the display measurements addon enabled (I think- I was tremendously ill around the time it happened so I don't quite remember but afaik blender doesn't have native support for edge length ...
0
votes
1answer
857 views

Mirror object rotated

Cannot apply the roof to opposite side with mirror modifier Its rotated somehow , Is there a way to reset it?
2
votes
1answer
823 views

Mesh coordinates

I have created a cube in blender and I have resized it. When I use the following code to print the coordinates, it prints the coordinates for the original cube (not the resized one). Could you let me ...
0
votes
1answer
1k views

Extrude Individual Not Working

I'm trying to extrude the faces of a part along it's normals but it's not working. In edit mode in the tools panel I click Extrude Individual but the faces don't move in the right direction. I've ...
2
votes
1answer
626 views

How do i texture a long cylinder without so much stretch?

I have a long cylinder that i am texturing. The texture becomes really stretched because of the long length of the mesh. Is there some way or setting to fix this or is it all about resizing the UV ...
0
votes
1answer
624 views

Rotate on a point? [duplicate]

I know... Origin to 3D cursor but it's not that Here's the start: Here's the end: And Here's the middle showing the problem: Is there any way I can stop it from going off?
1
vote
1answer
361 views

How to fix sculpting ridges?

I ran into a problem I have never seen before and that is when I try to sculpt on a mesh, it sculpts like this: Instead of this: I am using dyntopo with these settings: I feel like theres a very ...
0
votes
0answers
949 views

Scale with snap to grid messed up after scaling

I've got a - probably - very basic question. I put a basic cube on a scene, resized it in one dimension to 18 units (so it is a long bar now), then used "Apply Scale". Now when I try to use scaling ...
3
votes
1answer
710 views

Is it possible to make a car with this kind of functional axle?

I was trying to make a car and make the axle "work" mechanically. My idea was to make an axle with a flat end and a wheel that would enclose around it like this: Only, when I give these objects rigid ...

15 30 50 per page
1
3 4
5
6 7
9