Linked Questions
19 questions linked to/from Object on curve wont stay flat
5
votes
2
answers
890
views
Stairs along bezier path [duplicate]
I'm trying to figure out how to make a stair case along a complicated bezier curve. The stairs are just made of wooden planks, so it's simple model, I'm just having trouble keeping them all level and ...
2
votes
2
answers
670
views
Using Array modifier to follow curve but without rotating [duplicate]
a bit noob here and still learning. I am trying to make a waterslider spiral in Blender 2.92. And my initially thought was to make an array modifier follow a curve (spiral). I want some details on the ...
0
votes
1
answer
290
views
Keeping local X-Axis from rotating, while moving up and down on a Curve [duplicate]
I made a Geometry Node, which transforms a given Curve into a street. While the curve has the same value vor Z, it looks fine (Picture 1).
When I start playing with the Z values tho, the road starts ...
0
votes
1
answer
762
views
Rotate text with curve modifier without spiraling [duplicate]
I'm working through this watch creation tutorial, and I have text with a curve modifier added to it, using a bezier circle as the targeted object. The problem I'm having is that when I attempt to ...
1
vote
0
answers
556
views
How to remove unwanted tilt from bezier curve path [duplicate]
I'm trying to use an array and a curve modifier to create a simple track along a single bezier curve.
I've run into a small issue though when I try to have the path curve around a corner while also ...
0
votes
1
answer
148
views
How to control normals of spiral curve so objects in array point towards the outside [duplicate]
I have a torus where I wrapped a spiral curve around using the shrinkwrap modifier. After that, I created an array and curve modifier on the "eyes" object as I want it to follow the spiral ...
0
votes
1
answer
118
views
Mesh bend as it follow curve along path [duplicate]
With mesh (stairs) following the curve path. Few stairs are in align rest as it goes up the stairs bending. Rotation scale applied. Tilt is also 0. Whats going wrong. Any suggestion or help Thanks.
1
vote
0
answers
109
views
How to let an array curve around tiled spiral, without rotation to the floor plane? Trying to create a tilted spiral staircase using array and curve [duplicate]
I'm trying to create a spiral staircase that follows a tiled and tapered spiral, as shown in the image below. With the existing controls in the array modifier and <...
0
votes
0
answers
41
views
How can I avoid this unwanted rotation in an object with curve modifier? [duplicate]
I'm trying to make a handrail but i get this unwanted rotation. I want the start and the end of the handrail to have the same rotation (flat).
I used a long subdivided cube to show it better, you can ...
1
vote
1
answer
29
views
Object tilts along animation constraint path [duplicate]
I have attached an object along a constraint path, When the path is flat the object follows along accordingly. I then make one point elevated so the object can heave then dive along the path. All up ...
3
votes
2
answers
388
views
spiral slide with geo nodes
I'm trying to make a spiral slide with geometry nodes.
I've been able to do what I want with Instance on Points, but I cannot find a way to extrude from each instance or similar. I've used Align to ...
1
vote
2
answers
823
views
How can i make the railing follow the curve on these stairs?
I have created a path from an edge but i don't know how to align these railing poles to the stairs. I've tried using array and curve modifier but it is all black magic to me and i cannot figure it out ...
3
votes
1
answer
469
views
Deform a complex pattern along a 3d path, maintaining vertical
I am trying to create a patterned railing for a curved staircase, like this:
Except that in my case, the staircase does not have a constant curve. This is a straight segment of the railing I am using:...
1
vote
0
answers
362
views
Geo Nodes: Curve to Mesh Normal/Tangent control [closed]
I'm trying to create a staircase with Geometry nodes and it has gone great so far (using blender 3.0)
However, when I try to create the floor, if I make a quadrilateral to follow the curve it goes a ...
1
vote
1
answer
124
views
Can someone explain how I can make this corner flat and flow into an incline?
I'm trying to build a track for Assetto Corsa for the first time and I'm having trouble making the corner flat and curve into an incline.