Linked Questions

5 votes
2 answers
1k views

Stairs along bezier path [duplicate]

I'm trying to figure out how to make a stair case along a complicated bezier curve. The stairs are just made of wooden planks, so it's simple model, I'm just having trouble keeping them all level and ...
Bryson Alley's user avatar
2 votes
2 answers
1k views

Using Array modifier to follow curve but without rotating [duplicate]

a bit noob here and still learning. I am trying to make a waterslider spiral in Blender 2.92. And my initially thought was to make an array modifier follow a curve (spiral). I want some details on the ...
McDope's user avatar
  • 41
0 votes
1 answer
385 views

Keeping local X-Axis from rotating, while moving up and down on a Curve [duplicate]

I made a Geometry Node, which transforms a given Curve into a street. While the curve has the same value vor Z, it looks fine (Picture 1). When I start playing with the Z values tho, the road starts ...
Kralkaz -.-'s user avatar
0 votes
1 answer
863 views

Rotate text with curve modifier without spiraling [duplicate]

I'm working through this watch creation tutorial, and I have text with a curve modifier added to it, using a bezier circle as the targeted object. The problem I'm having is that when I attempt to ...
timheise300's user avatar
1 vote
0 answers
560 views

How to remove unwanted tilt from bezier curve path [duplicate]

I'm trying to use an array and a curve modifier to create a simple track along a single bezier curve. I've run into a small issue though when I try to have the path curve around a corner while also ...
Scott Christopherson's user avatar
0 votes
1 answer
208 views

How to control normals of spiral curve so objects in array point towards the outside [duplicate]

I have a torus where I wrapped a spiral curve around using the shrinkwrap modifier. After that, I created an array and curve modifier on the "eyes" object as I want it to follow the spiral ...
Kenji Bailly's user avatar
0 votes
1 answer
127 views

Mesh bend as it follow curve along path [duplicate]

With mesh (stairs) following the curve path. Few stairs are in align rest as it goes up the stairs bending. Rotation scale applied. Tilt is also 0. Whats going wrong. Any suggestion or help Thanks.
atek's user avatar
  • 10.1k
1 vote
0 answers
171 views

How to let an array curve around tiled spiral, without rotation to the floor plane? Trying to create a tilted spiral staircase using array and curve [duplicate]

I'm trying to create a spiral staircase that follows a tiled and tapered spiral, as shown in the image below. With the existing controls in the array modifier and <...
jeanapp's user avatar
  • 11
0 votes
0 answers
41 views

How can I avoid this unwanted rotation in an object with curve modifier? [duplicate]

I'm trying to make a handrail but i get this unwanted rotation. I want the start and the end of the handrail to have the same rotation (flat). I used a long subdivided cube to show it better, you can ...
Jack's user avatar
  • 302
1 vote
1 answer
30 views

Object tilts along animation constraint path [duplicate]

I have attached an object along a constraint path, When the path is flat the object follows along accordingly. I then make one point elevated so the object can heave then dive along the path. All up ...
blender breath's user avatar
3 votes
2 answers
524 views

spiral slide with geo nodes

I'm trying to make a spiral slide with geometry nodes. I've been able to do what I want with Instance on Points, but I cannot find a way to extrude from each instance or similar. I've used Align to ...
Magnuzoid's user avatar
2 votes
2 answers
1k views

How can i make the railing follow the curve on these stairs?

I have created a path from an edge but i don't know how to align these railing poles to the stairs. I've tried using array and curve modifier but it is all black magic to me and i cannot figure it out ...
Matthias's user avatar
3 votes
1 answer
502 views

Deform a complex pattern along a 3d path, maintaining vertical

I am trying to create a patterned railing for a curved staircase, like this: Except that in my case, the staircase does not have a constant curve. This is a straight segment of the railing I am using:...
Vectorus's user avatar
1 vote
0 answers
395 views

Geo Nodes: Curve to Mesh Normal/Tangent control [closed]

I'm trying to create a staircase with Geometry nodes and it has gone great so far (using blender 3.0) However, when I try to create the floor, if I make a quadrilateral to follow the curve it goes a ...
TheFonet's user avatar
1 vote
1 answer
151 views

Can someone explain how I can make this corner flat and flow into an incline?

I'm trying to build a track for Assetto Corsa for the first time and I'm having trouble making the corner flat and curve into an incline.
Sky's user avatar
  • 11

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