Linked Questions

1 vote
1 answer
41 views

how to remove creases on circle mesh while using subdivision modifier

I'm using subdivision modifier on my mesh but there are some creases on it. if I use inset or loop cut, it'll lose its circularity. how to remove these creases?
0 votes
1 answer
258 views

Texture is pinching and artifacting on the rounded edges of a mesh

I have been designing easter eggs to be 3D printed with pattern textures on them and I have stumbled across an issue when adding a texture to the egg model. As you can see there are a lot of artifacts ...
0 votes
2 answers
548 views

Is there a good way to make a "perfect" dome?

Since a UV sphere has poles, the best way to make a "perfect" sphere is subdividing a cube and casting it to a sphere, so there is no pinching. You can make a hemisphere by deleting the ...
0 votes
1 answer
77 views

Fine Tuning of a 1st 3D Object - Total Newbie

I hope it's OK to ask this question here. I'm asking for my son who has been playing with Blender for a school project. I'm sure I won't be using the correct terminology to describe what he is doing ...
1 vote
0 answers
24 views

How to fix subdivide surface buttholes? [duplicate]

I'm trying to make a smooth circle using subdivision surface but every time I go about it the top and bottom begin to distort into a semi-anus-looking shape and I'm not very fond of it. I'm not sure ...
1 vote
2 answers
1k views

How to remove / reduce wrinkle after adding subdivision surface modifier? [duplicate]

I'm a beginner at blender . I added subdivision surface modifier to my object and chosen the Catmull-Clark . In my tutorial there is no wrinkle on the object , but for a reason i don't know there is a ...
0 votes
0 answers
16 views

I have a problem with the shading of the glass in my glasses [duplicate]

So I am trying to make my glasses, the lenses have a mirror coat. The problem is when I add a material, as we see on the right lens, is that we ca see the triangle shading happening. The lens are not ...
0 votes
0 answers
145 views

Looking for help with procedural materials and "polar pinch"

I've been playing around with making procedural planets in Blender 2.8. I was hoping to create the materials and export them to use in Three.js. Creating the material was simple enough, but the only ...
0 votes
2 answers
947 views

how to fix top faces of Sphere? [duplicate]

When i add Modifier "subdivision surface" it will happen.Don't know why.. [![enter image description here][3]][3]
0 votes
0 answers
31 views

How to make the mesh smooth [duplicate]

How can make the mesh smooth. With the mirror and subsurf modifier i want to have a round smooth sphere shape at the end. Note : I dont want to apply the modifier Edit mode Object Mode Any ...
0 votes
2 answers
58 views

Mesh meeting in the center [duplicate]

I'm sure it's easy to google, but I have no idea how to phrase it to find it. I'm super new to blender and trying to model a spoon, and this is where I'm stuck: How do I get rid of this? I tried ...
1 vote
0 answers
31 views

Modelling Sphere Pole [duplicate]

I've applied smooth shading and auto smooth to this sphere shape, and when I apply the subsurface modifier I'm getting artefacts on top of the sphere. Ive tried adding loop cuts, and also deleted the ...
12 votes
3 answers
2k views

Why does subsurf modifier cause weird deformation at the end of a cylinder?

My problem is simple. I think that the strange deformations on the top are there because there are so many vertices in one face. How do I fix this while maintaining nice topology? Although I ...
1 vote
0 answers
54 views

How do I get rid of this star shaped mark on a sphere? [duplicate]

I've seen these weird marks before but I usually get rid of them by making an invert ring by pressing I. But in this case, this doesn't make any rings. Perhaps because it's curved? It worked on a flat ...
0 votes
1 answer
654 views

How to smooth a curved surface without it looking like a paper plate? [duplicate]

I have always had issues with curved surfaces, like the foot of a wine glass, for instance, but I have found that with smoothing them, it makes them to look like either a pancake or a paperplate, here ...

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