Linked Questions

21
votes
6answers
10k views

Voronoi Cracks Fac?

I am familliar with Blenders Cycle's Voronoi Texture and have fiddled with it for a while. I am trying to get a result that is not like Intensity or Cells, but more like cracks. I tried the node setup ...
38
votes
4answers
6k views

Best Place to put Feature Requests?

The only place I am aware of is the Features & Proposals section of the official wiki.
7
votes
2answers
1k views

Custom cycles math function

I have created a material with several math nodes, and I think it would be much easier if I could just write my own function in Python which would take some values and produce the output I want. Is ...
12
votes
1answer
1k views

Recreating Mandelbulbs with math nodes

I'm trying to recreate a Mandelbulb using Volume and math nodes in blender. I have been able to create a Mandelbrot with math nodes but I am having problems making it 3d. I tried translating this ...
11
votes
1answer
1k views

Procedural volumetric texture generated from a script

I need to render a 3D density plot of custom mathematical functions as part of a scientific visualization. I've seen some demos and it seems that Blender is capable of volumetric rendering. My ...
0
votes
1answer
4k views

Creating a custom node in Cycles

My friend and I are trying to create a very simple custom node with OSL. The node we are making looks like this: It has very simple code, and it's only switching input data to output according to the ...
2
votes
1answer
4k views

What is the Python script to create nodes?

Is there a way to convert nodes (or nodes group) into Python script automatically? If not what is the python script to: create a node and set his position attach a node to another and choose the ...
6
votes
1answer
845 views

Cycles pynode which outputs object's properties

I want to create a custom pynode that reads the object properties (position, rotation, scale ...) of the current object on what the material with the custom pynode is applied to and use these values ...
2
votes
0answers
2k views

Can I create a node group with a texture input

Is it possible to create a node group that asks for a texture, along with other values? Here is a similar example of materials instead: Instead of a material, can I make it a texture input instead? ...
1
vote
1answer
504 views

Add an image texture to a shader subgraph

I am trying to create a material which uses a texture. That texture is used in a subgraph (I think the technical term in blender is NoedGroup, but Im not sure). The input for that subgraph is the ...
1
vote
0answers
323 views

Custom compositor node - connecting input to output

I am trying to make this simple node group that would simply connect the input to the output so it would simply repeat an image like below. What is the problem with my code? It's like nothing is ...
-1
votes
2answers
154 views

How to change the texture of an object after a few frames? [closed]

So my question is that I want to change the texture of the object after a few frames. For example, after every 100 frames, the texture changes to the next texture. I have this little bit of code, so ...
1
vote
0answers
48 views

Mapping from a Start Material to a End Material Type (Procedurally generate materials )

I am not sure if this is even possible. I need to programmatically generate materials from lets say a metal glossy type to material of type diffuse or emission. I need to create maybe 10 materials ...