Linked Questions

1
vote
1answer
10k views

Smoothing selected parts of mesh [duplicate]

I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and ...
5
votes
1answer
621 views

how to keep sharp turns on model while sub surf modifier is active? (image inside) [duplicate]

I would like a sharp turn, not the smoothed round turn that the sub surf modifier causes. Is this possible? Notice the purple line for the mean crease, I would like it to look like that
1
vote
1answer
997 views

Cylinder has small wierd bumps when using Subdivision Surface [duplicate]

Cylinder has small weird bumps when using Subdivision Surface
2
votes
2answers
487 views

How to properly sharpen concave angle without affecting topology? [duplicate]

Here I have this shape with 2 concave angles and I want to sharpen them without affecting the surrounding loops. I dont want to use crease or edge split because it create a 100% sharp edge which I ...
1
vote
2answers
665 views

Maintain shape after subdivision [duplicate]

This rectangular hole is extruded to the inside, then I tried beveling it to maintain shape, but after I add the subdivision it becomes an ellipse. How do I keep the rectangular shape?
1
vote
1answer
407 views

Why does my object become so rounded when adding a Subsurf modifier? [duplicate]

So, I've got about... 2 hours of Blender Experience as of right now. I did try searching for the answer to my issue in a few different places, but I'm not totally sure I know what to look for. This ...
0
votes
1answer
243 views

How to smooth a curved surface without it looking like a paper plate? [duplicate]

I have always had issues with curved surfaces, like the foot of a wine glass, for instance, but I have found that with smoothing them, it makes them to look like either a pancake or a paperplate, here ...
1
vote
0answers
269 views

Keep sharp edges with Subdivision Surface Modifier [duplicate]

I would like to keep the angle 90 in the area indicated as I apply the subdivision surface modifier on the object. I appreciate help.
0
votes
1answer
89 views

Curved object wrinkled [duplicate]

What can be causing these wrinkles?
1
vote
0answers
86 views

subdivision surface sharp edges problem edge loops and creases don't work [duplicate]

how would i go about sub-surfing this and keeps its sharp edges? more specifically i am having difficulty with subdividing the the plate like objects on its upper arms and thighs,i have tried the ...
1
vote
0answers
79 views

Subdivision surface modifier distorts shape [duplicate]

My model looks how I want it to as it is, but when I use subdivision surface seemingly random chunks get added or taken away. How can I prevent this?
1
vote
1answer
79 views

Subdivision Surface Modifier Mask? [duplicate]

Can I mask certain edges/vertices/faces from a subdivision surface modifier? I am working with small models and want to have some edges sharp yet others smoothed. Because of how think the object is ...
2
votes
1answer
46 views

Subdivision surface [duplicate]

For some reason I'm not getting any good result trying to make sharp cut on subdivided object Here's the situation. Shape is otherwise round but the edge should be without smoothing
-1
votes
1answer
43 views

Roughness at Modeling [duplicate]

Hello guys,at the pictures you can see bottom of the cup and the glass are rough. How can I solve.Thanks in advance.
0
votes
1answer
33 views

How to get rid of corners rounding on blender? [duplicate]

I'm a beginner with blender and not sure why my corners are rounding off? I would like them to create a square face, I've added reference images below. Thanks in advance :)

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