Linked Questions

1
vote
1answer
8k views

Smoothing selected parts of mesh [duplicate]

I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and ...
5
votes
1answer
530 views

how to keep sharp turns on model while sub surf modifier is active? (image inside) [duplicate]

I would like a sharp turn, not the smoothed round turn that the sub surf modifier causes. Is this possible? Notice the purple line for the mean crease, I would like it to look like that
2
votes
2answers
439 views

How to properly sharpen concave angle without affecting topology? [duplicate]

Here I have this shape with 2 concave angles and I want to sharpen them without affecting the surrounding loops. I dont want to use crease or edge split because it create a 100% sharp edge which I ...
1
vote
1answer
563 views

Cylinder has small wierd bumps when using Subdivision Surface [duplicate]

Cylinder has small weird bumps when using Subdivision Surface
1
vote
2answers
480 views

Maintain shape after subdivision [duplicate]

This rectangular hole is extruded to the inside, then I tried beveling it to maintain shape, but after I add the subdivision it becomes an ellipse. How do I keep the rectangular shape?
0
votes
1answer
88 views

How to smooth a curved surface without it looking like a paper plate? [duplicate]

I have always had issues with curved surfaces, like the foot of a wine glass, for instance, but I have found that with smoothing them, it makes them to look like either a pancake or a paperplate, here ...
1
vote
1answer
86 views

Why does my object become so rounded when adding a Subsurf modifier? [duplicate]

So, I've got about... 2 hours of Blender Experience as of right now. I did try searching for the answer to my issue in a few different places, but I'm not totally sure I know what to look for. This ...
1
vote
0answers
72 views

Subdivision surface modifier distorts shape [duplicate]

My model looks how I want it to as it is, but when I use subdivision surface seemingly random chunks get added or taken away. How can I prevent this?
0
votes
1answer
66 views

Curved object wrinkled [duplicate]

What can be causing these wrinkles?
1
vote
0answers
46 views

subdivision surface sharp edges problem edge loops and creases don't work [duplicate]

how would i go about sub-surfing this and keeps its sharp edges? more specifically i am having difficulty with subdividing the the plate like objects on its upper arms and thighs,i have tried the ...
1
vote
0answers
45 views

Keep sharp edges with Subdivision Surface Modifier [duplicate]

I would like to keep the angle 90 in the area indicated as I apply the subdivision surface modifier on the object. I appreciate help.
-1
votes
1answer
38 views

Roughness at Modeling [duplicate]

Hello guys,at the pictures you can see bottom of the cup and the glass are rough. How can I solve.Thanks in advance.
0
votes
0answers
14 views

Softening sharp edges [duplicate]

I'm new at blender and I was trying to model a helmet. My problem is I want sharp edges on the eye area but when I add some extra edges all segment becomes sharper like in the picture below. I want ...
2
votes
0answers
12 views

Subsurf modifier messing up geometry [duplicate]

I've been using Blender for less than a week, so please have mercy ;) I'm trying to model this simple weigh boat. I started with a plane and a circle, solidified the plane, added inset and edge ...
70
votes
7answers
117k views

How to smooth shade an object while retaining hard edges?

I frequently come to the problem of having a mesh with parts I would like to render smooth and "hard" edges connecting them. How can I set the mesh to show the sharp edges but render everything else ...

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