Linked Questions

2
votes
1answer
900 views

Creating an bevel inset on an imported SVG

I am trying to create an insetted bevel on an imported SVG in Blender. I so far have the SVG properly imported, and am applying a 0.02 bevel depth to its geometry, and a 32 resolution to that bevel so ...
1
vote
1answer
3k views

How to change radius/weight of curve bezier?

try scaling, change radius, but its dont work scene link
1
vote
1answer
805 views

How to fill holes in Mesh from Curve from SVG

I am new to Blender but have been 3D printing for a while. I am trying to make my own model from an image to print a toy key for a piggy bank. I imported a SVG to get the shape of the key and ...
1
vote
1answer
373 views

Curve modifier does not work when you merge another curve to the original curve

I am trying to make a roller coaster. I started with making a single piece of track, then added an Array Modifier, then Curve Modifier (where my curve was a simple NURBS curve). Now, wanted to add a ...
0
votes
1answer
35 views

How do I make varying curve bevel?

How do I approach to create a model like this?
0
votes
1answer
64 views

Making a chain with changing size

I want to make a chain with an increasing thickness or a increasing size. Increasing thickness would be better, but a changing size is also okay because it effects also the thickness. What I have so ...
0
votes
1answer
210 views

Creating pipes with a bezier

I am trying to create pipes, however, I don't understand how the bezier works so I've only been able to create pipes with some simple extrusion. I would like to know how I would like to know how to ...
0
votes
1answer
213 views

How to make ends of a beveled curve sharp? [duplicate]

I want to make the ends of these curves sharp, and i want it to remain closed even if i move the bevel start and end point of the curves, the curves are generated by ivygen, i want to make it look ...
0
votes
1answer
2k views

Hair particle system converted into mesh doesn't render

I'm in cycles render. In "add modifier", I clicked on "convert", to transform the hair particle system into a mesh. The new mesh shows in the solid viewport shading, but not in the other render (...
1
vote
0answers
29 views

Changing section shape of a torus to produce a wheel rim in v2.72

I am new to blender (v2.72). I wish to create a multi-spoked wheel as used on sportscars etc since 1900s. The rim section is a stepped flattened v. In programs like solidworks and ansys I could draw ...
1
vote
0answers
239 views

How to curve cube/rectangular prism along path? Problem with distortion

Ok, so basically I need to create a low poly cord, where the actual cross section of the cord is always the same square shape/size but it can turn/bend at angles as I choose to model it. Ive looked/...
0
votes
0answers
39 views

Creating rounded shape (ballon effect)

I am trying to create this shape in 3d, like in a ballon effect: I have extruded the bezier curves and i am modifying them to create the shape in 3D. But the shape gets weird and not smooth at all. ...
0
votes
0answers
18 views

Curve Path Flat? [duplicate]

Quick question, why is my Curve: Path flat in some sections and circular in others? How can I make it round again and how did I make it do this in the first place? A quick run down of using it to make ...
0
votes
0answers
405 views

How can i thicken a path? [duplicate]

So i have made a path and i have no idea how to make it thicker, Normally with meshes you scale them with S, but its my first time doing something with paths so i have no idea how to make them thicker....
0
votes
0answers
1k views

Blender how to scale individual vertices on a curve? [duplicate]

I set a bevel on a curve, but supposedly there is a way to scale vertices of a curve so that they also scale the radius of the corresponding bevel. How can this be accomplished?

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