Linked Questions

0
votes
2answers
63 views

Can't see textures on imported .fbx model

I've downloaded a .fbx model from Sketchfab along with a folder with several textures contained in .png files. I am not sure how to load the textures after importing into Blender. All of the models ...
0
votes
0answers
31 views

Blender to maya [duplicate]

Recently I work for a client who works on maya. He likes my work, done in blender he want the project file in .mb . Is there any way I can transfer my project all the shading texturing export to maya ...
1
vote
0answers
30 views

Blender exported gltf model doesn't look as it should

I followed a course and managed to create a 3D model,this is my very first attempt.I rendered the image ,it was all good.But when I tried to view it on a gltf viewer,it does not appear to be same as ...
0
votes
0answers
13 views

Import Hair Into UE4

I am making a game in ue4 and I am trying to import my character into it. I tried to import the character into UE4 and when I did, the hair which was made by a particle system disappeared. Does anyone ...
0
votes
1answer
90 views

How do I export model with shaders?

I have no texture image but colors and shading in materials. I want to export it in fbx so those materials(no image texture) with my shaders will be applied in the result. I'm absolutely new to ...
0
votes
0answers
5 views

model exported into FBX with texture material as “flat” instead of “box” even though its set to box [duplicate]

I'm trying to export a model with textures as an FBX. the export works fine except the texture comes out as flat. this is how model looks when its box: this is how model looks when its flat: this is ...
0
votes
0answers
7 views

Will the textures be applied on the mesh when I export in .dae formate?

I exported object in .dae formate with texture(uv maped) and also had a copy of the texture in the same file. But,then opened in Godot(game engine) the texture was not on the mesh.
0
votes
1answer
36 views

Blender => Unity Export, UV Coloring

I have struggles with Importing my Blend to Unity with the Colors i mapped it in Blender. In Blender the Colors are the way I want them. I can get the Object in to Unity, as an Object, in Unity I ...
0
votes
0answers
13 views

How can I export from unity to blender? [duplicate]

I have an object in my unity editor scene it's with colors and textures and materials. But when I drag the asset prefab to the blender it's gray without the textures colors materials. This is a ...
0
votes
1answer
1k views

MMD models imported into blender are missing all textures?

I am very new to using Blender and I've been using the add-on "MMD_tools" to import MMD models into the program. The models themselves are imported fine but they're always missing all their textures ...
0
votes
1answer
33 views

Having problems with exporting to OBJ [duplicate]

Hey guys i have a question i did a house model and i have a plenty of good materials with normal map, multiply shaders is there anyway i can join this all together to make a bake in order for me to ...
-1
votes
1answer
29 views

How to export an obj with materials [duplicate]

To create the material for my model, I've constructed a node tree. This node tree is interactive (based on the dimension of the model it changes its values). When I export the final model as an obj ...
0
votes
1answer
1k views

Curve animation export to unity; Exporting “rolling” curve mod animation into unity

I'll make this short people; I need the animation that does this: But all i get in Unity, is a plane going from A to B on an axis, it does not roll. I tried baking the location, but it did not ...
0
votes
1answer
268 views

Blender 2.8 - Texture not showing up on material preview, neither exporting to .fbx file

(Ok, so i've looked it up, and none of the answers to other simillar questions helped. I'm getting desesperate) I created this model on Blender 2.8. I configured the material settings, unwraped the ...
0
votes
1answer
404 views

FBX export missing cloth modified mesh

Ok I spent hours trying to figure out the cloth modifier trying to get the cape in the pic to work properly. I FINALLY GOT IT lol. Now im having the issue of the exporting it. In blender it works and ...

15 30 50 per page
1
2 3 4 5
17