Linked Questions

3
votes
2answers
50 views

How to model a Dome with Cylinders? [duplicate]

How can I model this, . I've only started to try, but im a newbie and feel like I'mma fail at making it look like a dome with the curvature. Any advice or comment would be much appreciated! :) The &...
0
votes
1answer
59 views

How to model a flial? [duplicate]

How can I rotate them correctly? I want it with a patricle system so i can quickly add more spikes if needed
30
votes
1answer
47k views

Where are my screencast keys?

I can't find the Screencast Keys which allow me to start the display. I have tried the right hand pop-up menu using the hotkey N, but I could not find the Screencast Keys menu which is usually located ...
8
votes
2answers
6k views

Emit Hair Particle from Center of Face

How can I emit objects from the center of a face, as shown? When I try to emit from faces, they are randomly distributed. None of the settings seem to allow for a placement of one object per face, ...
9
votes
1answer
1k views

Repetitive carvings/holes around a sphere

I'm doing a spherical electromagnetic motor and I need to design a main ball fully covered of circular holes (all of the same size) so I put the neodymium magnets inside them. The sphere is going to ...
6
votes
1answer
401 views

Cones on a pointing out from a cylinder

I am very new to Blender to please excuse me if I might use the wrong terminology. I would like to coat part of a sphere will well packed cones. With this I mean that the cones will have two radii, ...
2
votes
1answer
519 views

Place an object on each face of a polyhedron

I made a regular polyhedron - let's say a octahedron - and (again for simplicity) a pyramid whose base face is congruent to the face of the polyhedron. Now my question is: How can I "glue" a copy of ...
-3
votes
2answers
1k views

How do I add spikes my character's arms?

I would like to know how to put shards/rock spikes that face upwards on my character's arms, like the branches of trees face up. (Incomplete character model for reference). Preferably for Unreal ...
1
vote
1answer
241 views

Extruding parts of a complex mesh

I want to recreate the following image: I created one royal blue sphere object, sculpted the yellow and cyan objects, and added those onto the sphere. My challenge: Essentially, each hole is the ...
1
vote
2answers
142 views

How to rotate the object based on the vertex of another object?

Do you see the selected vertex, how do move the red circled object to the selected vertex as well as to rotate the object based on the vertex? rotation? (This question is different from other ...
1
vote
0answers
200 views

Low-Poly Mesh-Based Fur

I've been wondering how artists make low-poly 3D models look like they have hair or fur. Recently I stumbled across this animated Corgi model on Sketchfab, and it looks like the artist made some ...
1
vote
0answers
17 views

apply same curve angle than other object [duplicate]

I need to create a kid night light with lot of star shape hole, but I don't understand how can I get the stars to get the same angle that the sphere. I played with simple deformation modifier but don'...