Linked Questions

20
votes
4answers
10k views

How do I avoid rendering glitches from overlapping faces? [duplicate]

For instance, here I have two cubes that are offset only on the x-axis. When I render them (using Blender's internal renderer), the overlapping faces interfere with each other and the result looks ...
5
votes
1answer
663 views

Why Faces eat each other? [duplicate]

When I zoom out they look like faces eat each other. (also when rendering) But when I zoom in they are normal... I don't know why?
2
votes
3answers
549 views

What is creating smudging in my render? [duplicate]

The below given image is rendered with 1000 samples with appropriate light settings but the final rendered image is coming as smudged. Is there any solution to fix this? EDIT : please find the link ...
1
vote
1answer
833 views

black artifacts when baking ambient occlusion [duplicate]

When I bake with the bake mode "ambient occlusion" it ends in a horrible result. Anyone know the reason why this is happening? PS: It worked yesterday. I just opened it today and the model was black,...
0
votes
1answer
935 views

Extrusions causing problems in edit mode [duplicate]

When I extruded vertices in edit mode, for some reason one of the sides of my 3-D model (the textured-looking side to the right) is creating a lot of errors. First off, it automatically sets ...
0
votes
0answers
1k views

Strange granulated black triangles after texturing [duplicate]

Im rather new at Blender and i have a little issue when i render my model. As you can see in the next image: When i render my model after applying textures, only these two parts of the complete model ...
0
votes
1answer
877 views

Black artifacts in my renders [duplicate]

I'm getting black artifacts in my renders. It looks like black pepper. I've already re-calculated the normals (they were already facing in the right direction, anyway). You can see the artifacts on ...
1
vote
1answer
674 views

AO Bake has random black pixels on some faces [duplicate]

This is what my baked AO texture looks like (not in all places -- for most faces it looks fine): What is the cause of this? What can I do to resolve it? I do not have any overlapping UVs and my ...
0
votes
1answer
824 views

Faces black/flickering [duplicate]

How do I make the two strange faces normal? I have tried several things with the normals, as shown in the gif, but nothing helps.
0
votes
2answers
385 views

Rendered imaged has weird shadows [duplicate]

I've got a sphere with a texture and a material and I'm using blender render. This is how it looks in material view. [] And this is how the rendered image looks. [] What am I doing wrong? Heres ...
1
vote
1answer
614 views

Black artifacts in some rendered images of a text [duplicate]

I'm a complete newbie and was wondering if I had set up something wrong. I used the 20th Century fox blend and successfully rendered 600 jpg images. Looking good, except that about 30% images have a ...
1
vote
1answer
416 views

Moire Like Blinking when preview rendering problem [duplicate]

I found, that some faces are blinking (like Moire effect) while rotating in preview. Is this normal? Reboot didn't help. Blender version is 2.76 OS is Windows 10 prof. Video is GeForce GTX 770. ...
0
votes
2answers
514 views

How to set color on triangle of a mesh [duplicate]

I am working on a model and facing some problems. The problem is that some of the triangles have different color and i want to make it same color as the whole model is. In the image you will see that ...
0
votes
1answer
313 views

Weird fuzz/shading error on a render of a house model. Help? [duplicate]

As you can see in the render above, there is some weird fuzz on the side of the house, as well as some sort of spiky shade in the triangular area. I would like to know what causes that fuzz. More ...
1
vote
2answers
285 views

Dark areas appear after extruding [duplicate]

Novice in Blender, sorry:) Why do I have this view of chimney on the house? I've extruded the hollow region. On the video tutorial that I followed, everything is ok with chimney view What may be ...

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