Linked Questions

12
votes
1answer
6k views

Blender Cycles True Displacement

I want to use the displacement node in cycles node editor, i was wondering whether subdividing an object or using sub surf modifier makes any difference, if so which one I should go for in order to ...
3
votes
1answer
1k views

Is there a way of applying the true displacement

A new experimental feature that comes with Blender 2.78 for Cycles is that you can affect the geometry's displacement by plugging in a texture into the displacement input of the material output and ...
2
votes
1answer
2k views

Color ramp to bump map

I have this black and gold sort of paint melting cycles material. I would like to add depth to the texture using the Color ramp node. How can I create displacement using my current node setup? My ...
2
votes
1answer
845 views

Displacement not working properly - following Blender Guru rope tutorial

this is my first post so let me know if I'm doing something wrong. I'm following this Blender Guru tutorial: https://youtu.be/1drRNphACMc?t=955 At the 15:55 mark he changes Displacement to True, ...
1
vote
1answer
1k views

Displacement with nodes doesn't work, do I need a Displacement modifier?

Here is my node setup: Displacement is on True, and I have a Subsurf modifier. I am rendering with the Cycles Render. It doesn't displace at all. I am not sure what i am doing wrong. I do get ...
1
vote
1answer
792 views

What is the most effective way to use displacement with Cycles?

I have a PBR material with a normal map for some surface defects. I'm trying to use Displace to emboss some fonts but I'm just getting an outline instead of full depth. Reference image: Node set up: ...
0
votes
1answer
297 views

Displacement not working correctly

So I have some displacement for the top plane of my model. The displacement raised the plane. I figured out the cause. It happened because the edges were somehow split while I was modelling. BUT, when ...
0
votes
1answer
94 views

Displacement Map (Micropolygon Displacement) displaced weirdly

I'm currently learning the process of baking displacement map through blender render in the version of blender 2.79. Problem: I find that the result using node for displacement map isn't very ...
0
votes
1answer
2k views

Why is this procedural displacement texture not showing up on render?

This texture shows up fine on objects in material view. It is using a Geometry node set to position as the vector input for the texture nodes being used, so my understanding is the objects don't need ...
1
vote
0answers
15 views

How to generate isosurface materials? [duplicate]

Since bump mapping cannot modify the actual shape of an object and hence the flat shadow, I want to know is there is any way to generate an isosurface material like this in blender?
1
vote
0answers
121 views

How to make bump with Displacement Modifier

I have a world map image and a sphere with subdivided. I tried all the setting to get that world map on that sphere clean and clear way but did not get. This is my result What else setting are ...
1
vote
0answers
205 views

Cycles true displacement magnifies mapping

When I attempt to use true displacement in cycles render it looks correct under the "materials" viewport but, when I render/Pre-render it looks like it magnified the map/procedural texture. Any ideas ...
0
votes
0answers
189 views

True displacement not working in Blender. Any advice?

I'm following Andrew Price's (Blender Guru's) tutorial on how to make photoreal rope in Blender. As part of the tutorial, we are applying material and displacement from a free texture from Poliigon (...
0
votes
0answers
36 views

Displacement not working with node editor [duplicate]

I am having this problem that i set up everything right for the displacement (I think) but it is still not working. I am making a paper texture and I just need some help. I have the mapping done with ...
0
votes
0answers
224 views

Displacement Node Artefacts

For the text I'm using a greyscale-texture that I plug into the displacement output. Everything is correct using low values. But if I increase the value of the multiply-node in order to receive more ...

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