Linked Questions

1 vote
0 answers
208 views

Cycles true displacement magnifies mapping

When I attempt to use true displacement in cycles render it looks correct under the "materials" viewport but, when I render/Pre-render it looks like it magnified the map/procedural texture. Any ideas ...
Truedisplacementnoob's user avatar
1 vote
0 answers
196 views

How to make bump with Displacement Modifier

I have a world map image and a sphere with subdivided. I tried all the setting to get that world map on that sphere clean and clear way but did not get. This is my result What else setting are ...
atek's user avatar
  • 10k
0 votes
0 answers
194 views

True displacement not working in Blender. Any advice?

I'm following Andrew Price's (Blender Guru's) tutorial on how to make photoreal rope in Blender. As part of the tutorial, we are applying material and displacement from a free texture from Poliigon (...
Andrew Lubrino's user avatar
0 votes
1 answer
136 views

Displacement Map (Micropolygon Displacement) displaced weirdly

I'm currently learning the process of baking displacement map through blender render in the version of blender 2.79. Problem: I find that the result using node for displacement map isn't very ...
Acery's user avatar
  • 65
1 vote
1 answer
50 views

Creating children's bracelet beads with engraved and colored letters

I've been trying to recreate these beads in blender How can I achieve the rounded bottom engraving as well as the slightly beveled edges of the letters and then add color to the letters? I tried ...
vavavavava's user avatar
0 votes
0 answers
40 views

How to displace face within object

I cannot - for the life of me - figure out how to displace this section selected in the pic. I know I need to use the displacement modifier but I can't subdivide this section in order to do so. Also, ...
ThurstyJ's user avatar
1 vote
0 answers
16 views

How to generate isosurface materials? [duplicate]

Since bump mapping cannot modify the actual shape of an object and hence the flat shadow, I want to know is there is any way to generate an isosurface material like this in blender?
Parsa Mousavi's user avatar

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