Linked Questions

1 vote
1 answer
50 views

Creating children's bracelet beads with engraved and colored letters

I've been trying to recreate these beads in blender How can I achieve the rounded bottom engraving as well as the slightly beveled edges of the letters and then add color to the letters? I tried ...
21 votes
3 answers
28k views

Why won't the material node displacement work in cycles

I have a plane in blender with a image texture node, connected to a RGB to black and white node connected to a multiplier before being connected to the displacement of the Material Output node. There ...
0 votes
0 answers
40 views

How to displace face within object

I cannot - for the life of me - figure out how to displace this section selected in the pic. I know I need to use the displacement modifier but I can't subdivide this section in order to do so. Also, ...
2 votes
1 answer
863 views

Displacement not working properly - following Blender Guru rope tutorial

this is my first post so let me know if I'm doing something wrong. I'm following this Blender Guru tutorial: https://youtu.be/1drRNphACMc?t=955 At the 15:55 mark he changes Displacement to True, ...
0 votes
1 answer
2k views

Displacement not working correctly

So I have some displacement for the top plane of my model. The displacement raised the plane. I figured out the cause. It happened because the edges were somehow split while I was modelling. BUT, when ...
1 vote
0 answers
16 views

How to generate isosurface materials? [duplicate]

Since bump mapping cannot modify the actual shape of an object and hence the flat shadow, I want to know is there is any way to generate an isosurface material like this in blender?
7 votes
2 answers
7k views

Crumpled Paper Cycles Texture

I'm trying create a crumpled paper material in Blender Internal. It's pretty easy, here's my result just using Voronoi texture with little setting: But when I've moved to Cycles, it is not getting ...
0 votes
1 answer
136 views

Displacement Map (Micropolygon Displacement) displaced weirdly

I'm currently learning the process of baking displacement map through blender render in the version of blender 2.79. Problem: I find that the result using node for displacement map isn't very ...
34 votes
3 answers
12k views

What is the difference between the displace socket and a bump map?

Aside from the fact that you can control the bump mapping per shader with a bump node, are there any differences between these materials? As far as I can tell, they are the same. Is the displacement ...
2 votes
1 answer
3k views

Color ramp to bump map

I have this black and gold sort of paint melting cycles material. I would like to add depth to the texture using the Color ramp node. How can I create displacement using my current node setup? My ...
1 vote
1 answer
1k views

Displacement with nodes doesn't work, do I need a Displacement modifier?

Here is my node setup: Displacement is on True, and I have a Subsurf modifier. I am rendering with the Cycles Render. It doesn't displace at all. I am not sure what i am doing wrong. I do get ...
0 votes
1 answer
2k views

Why is this procedural displacement texture not showing up on render?

This texture shows up fine on objects in material view. It is using a Geometry node set to position as the vector input for the texture nodes being used, so my understanding is the objects don't need ...
0 votes
0 answers
194 views

True displacement not working in Blender. Any advice?

I'm following Andrew Price's (Blender Guru's) tutorial on how to make photoreal rope in Blender. As part of the tutorial, we are applying material and displacement from a free texture from Poliigon (...
1 vote
3 answers
1k views

A PBR map with Principled shader doesn't add value to the object

I'm trying to create the ground covered with leaves, everything seems fine, but it's completely flat. I suppose a normal map is in charge of it, but I have no idea how to fix it. There are screenshots ...
0 votes
0 answers
38 views

Displacement not working with node editor [duplicate]

I am having this problem that i set up everything right for the displacement (I think) but it is still not working. I am making a paper texture and I just need some help. I have the mapping done with ...

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