Linked Questions

24 votes
2 answers
147k views

How To Reduce Noise In Cycles Render [duplicate]

So this is my first try with cycles and I was wondering what can I do to make the image clearer?
Vlad Ivanescu's user avatar
9 votes
1 answer
60k views

Render is incredibly Grainy! [duplicate]

I'm new to blender and I started last week. I'm now having trouble with the final results of my render, it looks incredibly grainy. What I have tried so far is that I changed the resolution to 100% , ...
Jeff Teoh's user avatar
  • 327
8 votes
2 answers
14k views

Why is there noise in my output? [duplicate]

Ive only been introduced to Blender yesterday and have been trawling through the tutorials and loving it, definitely a new fan, albeit still taking very small steps. I exported a VRML from a GIS ...
jakc's user avatar
  • 979
3 votes
3 answers
11k views

Image is fuzzy or noisy when rendered in cycles [duplicate]

When I rendered this image it became really fuzzy and pixelated. I have tried to fix this but it doesn't seem to be working. File Here
MCC's user avatar
  • 133
1 vote
2 answers
5k views

How to reduce the glossy noise? [duplicate]

I am using a lamp with shader glossy, without the lamp the scene is good, but when I bring the lamp with the shader increases the amount of noise. what do I do?
Sérgio Wilker's user avatar
0 votes
1 answer
7k views

Shadows have lots of noise [duplicate]

i only want the ropes shadow to show but there's lots of noise around that shows the thingies.
liam's user avatar
  • 11
2 votes
1 answer
4k views

How to I get rid of these dots? [duplicate]

I keep getting these red dots on the whole render. How would I fix this? I’ve tried increasing the samples, this I what I got when samples are at 500: Any help would be greatly appreciated. ...
Chandler Eyre's user avatar
0 votes
2 answers
6k views

Images Look Blurry in Blender No matter how high the render samples are or that the settings in sampling is final [duplicate]

When I render with the camera in blender, no matter how high the render samples are or that the sampling is final rendering it still looks blurry.(unless it's the grass)
ChipsAndSalsa's user avatar
1 vote
1 answer
6k views

How to properly render a curve/thin object in Cycles? [duplicate]

I was rendering a bezier curve made on Blender Cycles in 4K resolution but it looks pretty awful, it looks too pixelated and the image doesnt even looks like the curve on preview, how can i configure ...
beavoru's user avatar
  • 5,307
1 vote
1 answer
2k views

Why is my donut so grainy (cycles rendering)? [duplicate]

So I am doing the donut tutorial and when I render my image is super grainy. I looked at all the other answers but the interface looks different from the one I have and I am not sure what to change. ...
randomRaccoon00's user avatar
0 votes
1 answer
3k views

Interior scene has a lot of noise, even with optimized settings [duplicate]

I can't figure out why my scene is still so noise after I optimized the scene / lighting settings. I have the following settings: 1. Sampling: I increased the Sample size to 2056 I'm clamping ...
S.Visser's user avatar
  • 553
2 votes
2 answers
3k views

Very noisy render with emission+glossy shader [duplicate]

I'm trying to learn some basic modeling in blender, working on a long concrete hallway. there are supposed to be fluorescent lights on the ceiling of said hallway, and i made those out of emission+...
kona's user avatar
  • 23
2 votes
1 answer
3k views

Rendered object too grainy (Beginner) [duplicate]

Why is my rendered object and rendered image so grainy? I followed tutorial https://www.youtube.com/watch?v=4rNrL7a12xg and when i added material its not looking the same
Срђан Хрњак's user avatar
1 vote
1 answer
3k views

A lot of small pixels after rendering [duplicate]

Explain me please why do i have these very very small points (like pixels) after rendering. Is it connected with lightning and how to fix it?
Roman's user avatar
  • 55
-1 votes
1 answer
2k views

Noise in rendered image even with 1000 samples [duplicate]

Rendered with 1000 samples in cycles. What can i try to get rid of it without losing the quality of the image?
Stanislav Chmulev's user avatar

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