Linked Questions

1
vote
0answers
923 views

How to get rid of HDR reflection? [duplicate]

I have this scene where i want to keep the HDR lighting, but not necessarily the reflection in the windows. I want the reflection to be blue, sky coloured. How can i reflect the sky part of the HDR in ...
0
votes
1answer
371 views

How to set two different HDRI, one for environment lighting, and another for background, in 2.8 using Eevee? [duplicate]

I figured out how to use a normal image as the background while using an HDRI for environmental lighting. But I can't figure out how to use a different HDRI as the background. Please note I already ...
1
vote
0answers
17 views

Creating a world background different from the HDRi [duplicate]

Recently I was trying to figure out the following in Cycles: I was using HDRi file A to light my scene, but I desired to have only HDRi file B visible in the background (i.e. using an HDRi of a ...
4
votes
1answer
3k views

Non-emitting background in cycles

How can one set up a non-emitting environment map in cycles? If I set strength to 0, it is black. I tried doing something with Light Path node, but didn't succeed so far.
0
votes
1answer
2k views

How do i keep HDR background without having to see it when rendering? [duplicate]

Can anyone tell me how to maintain HDR as a background light source, without seeing it through the rendered room window?
0
votes
1answer
2k views

Cycles: envirement background for lighting different then render background

I know from here that it is possible to set an image as a world background. But I'm creating a stylised render and my background should not affect world lighting, that should be white. How can I ...
1
vote
1answer
637 views

How to change the hdri background

I have a simple model and i have used hdri environment image in cycles. I have uncheck the option in camera to hide the environment image. When i press shit+z to render i get the black background. I ...
0
votes
2answers
752 views

Possible way to have a different background than the HDRI background?

If the title was confusing to you, let me explain in further detail. I have Suzanne here, and I want her to show the surface reflection of an HDRI environment background picture I have set up, but in ...
2
votes
0answers
373 views

Renderlayer with different world settings?

is it possible to have a renderlayer with different world settings? In my current case I would like to have a separate renderlayer to create a volume light. Thus I need to create a volume world ...
0
votes
0answers
149 views

Change background color in cycles when rendering only diffuse

I'm doing flat color diffuse-only renders as described here: Rendering Diffuse Color pass in Cycles This (understandably) always renders the background as black. What nodes do I need to hook up if ...
1
vote
1answer
179 views

Cycles selective reflection

I have bottle, "table" and it all lit by environment texture (HDRi). How to setup scene so that the world texture affect the bottle but is invisible (doesn't reflect the table)? The only object ...
0
votes
0answers
133 views

Making a material that does not reflect HDR

I'm trying to make a glossy, reflective material that will reflect other objects, (preferably with the Principled shader), but I'd like it if it did not reflect the HDR I'm using to light the scene. ...