Linked Questions

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votes
1answer
138 views

Why Do My Objects Render Without Materials? [Ceramic] [duplicate]

So, I'm trying to make some ceramic (copied some nodes from online) objects for a practice project, but I can't get it to show up when Rendering. I tried to simplify, just apply it to a sphere, but I ...
1
vote
1answer
64 views

No matter how many lights or suns I add, this shiny model stays dark [duplicate]

Very new to blender, first time question. I could not find a similar problem searching existing answers. I have a rendering, and no matter how many lights or suns I add, this model stays dark. That'...
2
votes
1answer
32 views

Trying to make object look like metal doesn't work [duplicate]

I followed a tutorial on how to make something look like metal, it worked in the video and seems to have worked for everyone in the comments. For me it looks like this even tho I have checked that ...
1
vote
1answer
71 views

Glossy object seems dark and non-reflective [duplicate]

Hi all, having trouble seeing a good render (cycles) of this donut I'm trying to make. Setting is glossy, but seems dark and non-reflective, just looks like puddy and basically all other BDSF looks ...
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0answers
31 views

Glossy material not seen as expected [duplicate]

I was trying to create a pit and assign a glossy material to the hole to give an appearance of a water body.So,I added a plane subdivided it,added a subsurf modifier,extruded a middle portion inwards ...
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0answers
21 views

Glossy object looks different in rendered view (Cycles) [duplicate]

A glossy object looks perfect in material preview ,but when I come to render mode (I try to use cycle), everything looks completely different.
0
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0answers
20 views

Object visible in render mode, but not when rendering animation (with alpha values) [duplicate]

Hi –– I know this is a frequent question, but when I try to render my animation (cycles render), the viewport, and the files it outputs (I've tried PNGs and movies), are blank (transparent, as I'm ...
5
votes
1answer
1k views

Why do I have a large black and white artifact on the rendered image? [duplicate]

Cant figure out why the rendered image has a large black and white artifact (on the bottle on the right)? This is the blender file. Appreciate any tips!
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votes
2answers
7k views

Prevent the light source from appearing in the reflection

I have a glossy, metallic ball, rendered below. My problem is that you can clearly see the two lights used in the render. This lighting looks O.K. in the example, but what would I do if I wanted to ...
2
votes
2answers
2k views

How do I get this bright colored yet plastic like reflective material

I have this object I want to make but when I try to mimic this texture with a shader in cycles , it just looks darker, no shine or reflectiveness, and does not have the same kind of almost plastic ...
3
votes
2answers
1k views

How can I render objects with very shiny surfaces?

I am trying to render a kitchen sink / Faucet Here is another reference image of what I want What I have got so far is this Settings for World: I have used an environment map HDRI with 0 ...
2
votes
1answer
1k views

Shiny black leather in cycles

I'm trying to make black, shiny leather straps with blender cycles as seen in this picture (for example): But I have a couple problems. First of all, the straps are supposed to be completely black, ...
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vote
3answers
620 views

How do I make a surface look like a polished one in Blender?

I am making some spheres like these . Hence I need a surface similar to this.
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votes
2answers
789 views

How to create a moving reflection on a glass surface?

Ok, I dont know whether this is an animated material or something else, but need to know how to achieve this - or even just the static look of the white glowing line on the glass surface - https://...
0
votes
2answers
1k views

Cycles: glossy material is too dark

I am new in Cycles render engine and node edit, now I want to try a simple scene with a bright steel.Here is my scene: The plane behind camera has the same angel as the camera because the cube is ...

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