Linked Questions

35 votes
1 answer
12k views

How to make 3D LUTs and use them in Blender?

Now that I understand a little bit more about how to work with Wide Dynamic Range workflow , scene referred datas and OPS(ASC CDL) node, I'm asking myself how to go further and create my own 3D LUT ...
Mareck's user avatar
  • 1,964
28 votes
1 answer
7k views

What is the the ASC-CDL node?

The color balance node in the compositor can be switched to use the ASC CDL How is it used? How is this different from Lift/Gamma/Gain? How do the Offset, Power, Slope options affect the image?
user avatar
20 votes
2 answers
2k views

How to measure the dynamic range of an HDRi?

In this question the issue of photorealistic images and the need of a Wide Dynamic Range is discussed. Rendering with a wider dynamic range to produce photorealistic looking images will need high ...
user avatar
17 votes
3 answers
5k views

How can I create a silhouette using HDR in cycles?

In real life, when taking pictures with a bright background the object you are looking at becomes mostly black. How can I get this effect in Blender? I would like the monkey to become a silhouette ...
10 Replies's user avatar
  • 2,241
16 votes
2 answers
4k views

Make the flame of a candle more yellow

Here is what I have so far: The issue is The candle looks like a light bulb... when I tried to make it more yellow via RGB Curves the whole thing got more yellow: Can anyone help me out? Thanks!
Pythogen's user avatar
  • 897
14 votes
5 answers
8k views

Glass render problem

I am trying to render a lightbulb in cycles. I am still very new to this, but I cannot get the material correct and it is bugging me. I have the IOR at 1.5. I also set the film to transparent, but ...
Greg Klein's user avatar
13 votes
3 answers
21k views

How do you make an image emission without washing out the image?

I am trying to make a computer monitor. This means I have to have an image texture for the screen. My image texture is currently connected to an Emission BSDF shader. Unfortunately, when the emission ...
leigero's user avatar
  • 1,209
12 votes
1 answer
6k views

Does Blender have a histogram?

I'd like to be able to tell where—and by how much—a highlight is blowing out without having to render, go into Photoshop, back into Blender, turn my lamp down, render etc etc. So I'm wondering, is ...
Danial's user avatar
  • 998
11 votes
1 answer
1k views

How must I adapt my workflow to work with Scene Referred Data?

I just took the red pill and started watching the real world, in fact the CG real world. I've understood that the default sRGB view workflow is bad. I'm using the color management LUT bassam-test ...
Mareck's user avatar
  • 1,964
11 votes
2 answers
2k views

Why would I use the "Film Emulation" feature?

From what I can tell, this setting alters the exposure and other parameters to simulate a specific film, however why is this any better than exporting a file format that supports high dynamic range (<...
J Sargent's user avatar
  • 19.3k
10 votes
4 answers
2k views

How to mix a jpeg background image with a 3D scene generated using Filmic Blender?

I want to compose 3D-model over image, and I use filmic to get more suitable result. But I want the background image to remain in the original colors. So I try to use this setting: but it haven't ...
Crantisz's user avatar
  • 35.7k
9 votes
2 answers
3k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
yellowcab's user avatar
  • 107
9 votes
2 answers
1k views

Emission shader color saturation clipping

I stumbled on a trick that while working on one project that will help me with another, but I am not sure why it works. When I set the color of an emission shader to a saturation of 1 the shader ...
user1509130's user avatar
8 votes
1 answer
15k views

Color Management. What is the difference between display device, view transform and sequencer?

All these settings are found in the color management section. I hear that filmic is the best to use, and it has filmic default for the view transform. But under sequencer sRGB is default. Under ...
FuzzyLogic12's user avatar
8 votes
1 answer
5k views

Using the False Color look in combination with the CDL Node to work on Wide Dynamic Range scenes

The color management for working in cycles can be enhanced to work with wide dynamic range scenes. The idea is to enable working with scenes containing values that exceed the conventional 0-1 range. ...
user avatar
7 votes
2 answers
4k views

White background with filmic blender

When I tried rendering the scene with white background in filmic blender, I'm getting grey coloured background. But I'm able to achieve this with standard colour management options. P.s: I have ...
Sreekanth Nagareddy's user avatar
7 votes
2 answers
10k views

Diffusing/softening Lights in Cycles

I'm coming from photography. So: I made a champaign bottle in 2.78 with a fine shader, now I need those light's reflections in the glass to become nice and soft. I set up 2 "strip lights" (emitting ...
Markus Schlögl's user avatar
7 votes
1 answer
410 views

Match dynamic range of render to dynamic range of camera tracked footage?

Most tutorials on camera tracking tell you to change the View Transform from Filmic to Standard. In the documentation it says Standard is "Often used for non-photorealistic results or video ...
George Hawkins's user avatar
6 votes
4 answers
2k views

Changing colours precisely, procedurally

I assumed this had been asked before but can't find anything that does what I need. I have an image texture (a png) which uses 18 different colours. I want to be able to use the shader editor to ...
JohnH's user avatar
  • 165
6 votes
2 answers
3k views

Blender image output is greyish and not white

I already searched the internet but could not find a solution to this. Maybe it is the same question as Why my animation render is getting greyish? but there was no answer. I want to render a video ...
nioerd's user avatar
  • 103
6 votes
1 answer
8k views

EXR color difference to PNG

To avoid the problems that PNG has with fire Transparency, I exported the images in EXR format, but when I compare them to the PNG counterpart, the colours in the EXR image are way to blown out. Why ...
Phönix 64's user avatar
6 votes
1 answer
1k views

Why does Photoshop read my exported Blender 16bit file as 32bit?

I am just curious why when I export a 16bit image from Blender and open it in Photoshop it is read as a 32bit file and not 16bit? Am I exporting from Blender incorrectly?
icYou520's user avatar
  • 5,489
6 votes
2 answers
4k views

Question about False Color in Render Properties

Following Blender Guru's Donut Tutorials and currently at the end of Part 1. I'm really unsure about the false color concepts, grey is the ideal color so we have to tweak all the settings till its ...
Wonkey's user avatar
  • 248
6 votes
2 answers
3k views

How do I calibrate exposure to match a gray scale?

Kodak sells A gray scale card. It is used to calibrate B&W filming. Film stock exposure is measured with a densitometer. If the film has been properly exposed and developed, each region of the ...
Marty Fouts's user avatar
  • 33.3k
5 votes
2 answers
3k views

Realistic rendering of mesh together with image?

Apologies for this possibly too vague question, but are there some general guidelines to follow when rendering artificial 3D meshes together with an imported 2D image as the background? In the ...
Sibbs Gambling's user avatar
5 votes
1 answer
2k views

Creating a Fluffy Cloud

I am trying to create a cloud like this (taken from Is there an easy way to make volumetric clouds for Cycles?) The closest I am able to get is I have taken these steps: Switch to Blender Render ...
xgjxcxzk's user avatar
  • 173
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
5 votes
1 answer
4k views

How to minimize/soften the shadows?

I am very beginner in Blender Cycles. I am trying to imitate this in cycles: Easter Eggs Not sure if this scene is CG or an actual photograph. I have modeled the eggs (easy), now I just want to ...
veyron's user avatar
  • 53
5 votes
3 answers
19k views

How to add ambient light when using cycles render?

There seems to be an "environment lighting" setting when in Blender render, but there does not seem to be anything equivalent in Cycles. Currently, the rendering of my scene just looks grey, even ...
cammil's user avatar
  • 151
4 votes
3 answers
2k views

Editing colors in Blender for vibrance and saturation

Is there a way within Blender to edit colors, like Photoshop, using variables such as vibrance and saturation? For example: The image below is an photoshopped version of the first image, with ...
CONQUERER HOON's user avatar

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