Linked Questions

35 votes
1 answer
12k views

How to make 3D LUTs and use them in Blender?

Now that I understand a little bit more about how to work with Wide Dynamic Range workflow , scene referred datas and OPS(ASC CDL) node, I'm asking myself how to go further and create my own 3D LUT ...
Mareck's user avatar
  • 1,964
28 votes
1 answer
7k views

What is the the ASC-CDL node?

The color balance node in the compositor can be switched to use the ASC CDL How is it used? How is this different from Lift/Gamma/Gain? How do the Offset, Power, Slope options affect the image?
user avatar
20 votes
2 answers
2k views

How to measure the dynamic range of an HDRi?

In this question the issue of photorealistic images and the need of a Wide Dynamic Range is discussed. Rendering with a wider dynamic range to produce photorealistic looking images will need high ...
user avatar
17 votes
3 answers
5k views

How can I create a silhouette using HDR in cycles?

In real life, when taking pictures with a bright background the object you are looking at becomes mostly black. How can I get this effect in Blender? I would like the monkey to become a silhouette ...
10 Replies's user avatar
  • 2,241
16 votes
2 answers
4k views

Make the flame of a candle more yellow

Here is what I have so far: The issue is The candle looks like a light bulb... when I tried to make it more yellow via RGB Curves the whole thing got more yellow: Can anyone help me out? Thanks!
Pythogen's user avatar
  • 897
14 votes
5 answers
8k views

Glass render problem

I am trying to render a lightbulb in cycles. I am still very new to this, but I cannot get the material correct and it is bugging me. I have the IOR at 1.5. I also set the film to transparent, but ...
Greg Klein's user avatar
13 votes
3 answers
21k views

How do you make an image emission without washing out the image?

I am trying to make a computer monitor. This means I have to have an image texture for the screen. My image texture is currently connected to an Emission BSDF shader. Unfortunately, when the emission ...
leigero's user avatar
  • 1,209
12 votes
1 answer
6k views

Does Blender have a histogram?

I'd like to be able to tell where—and by how much—a highlight is blowing out without having to render, go into Photoshop, back into Blender, turn my lamp down, render etc etc. So I'm wondering, is ...
Danial's user avatar
  • 998
11 votes
1 answer
1k views

How must I adapt my workflow to work with Scene Referred Data?

I just took the red pill and started watching the real world, in fact the CG real world. I've understood that the default sRGB view workflow is bad. I'm using the color management LUT bassam-test ...
Mareck's user avatar
  • 1,964
11 votes
2 answers
2k views

Why would I use the "Film Emulation" feature?

From what I can tell, this setting alters the exposure and other parameters to simulate a specific film, however why is this any better than exporting a file format that supports high dynamic range (<...
J Sargent's user avatar
  • 19.3k
10 votes
4 answers
2k views

How to mix a jpeg background image with a 3D scene generated using Filmic Blender?

I want to compose 3D-model over image, and I use filmic to get more suitable result. But I want the background image to remain in the original colors. So I try to use this setting: but it haven't ...
Crantisz's user avatar
  • 35.2k
9 votes
2 answers
3k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
yellowcab's user avatar
  • 107
9 votes
2 answers
1k views

Emission shader color saturation clipping

I stumbled on a trick that while working on one project that will help me with another, but I am not sure why it works. When I set the color of an emission shader to a saturation of 1 the shader ...
user1509130's user avatar
8 votes
1 answer
5k views

Using the False Color look in combination with the CDL Node to work on Wide Dynamic Range scenes

The color management for working in cycles can be enhanced to work with wide dynamic range scenes. The idea is to enable working with scenes containing values that exceed the conventional 0-1 range. ...
user avatar
7 votes
1 answer
14k views

Color Management. What is the difference between display device, view transform and sequencer?

All these settings are found in the color management section. I hear that filmic is the best to use, and it has filmic default for the view transform. But under sequencer sRGB is default. Under ...
FuzzyLogic12's user avatar

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