Linked Questions

1 vote
0 answers
134 views

Importing a standard color into blender (gamma correction issue?)

I'm having issues with rendering exact colors. So I'm working on an archviz project and there are certain objects that require a specified standard color. Basically the color on render has to match ...
Strax's user avatar
  • 11
2 votes
1 answer
1k views

Saving OpenEXR image with python

Good morning everybody! I'm here to understand how to save OpenEXR images using python in order to maintain settings from Color Management in Blender. I implemented a scene with a very low exposure, ...
Matteo Paschero's user avatar
7 votes
1 answer
409 views

Match dynamic range of render to dynamic range of camera tracked footage?

Most tutorials on camera tracking tell you to change the View Transform from Filmic to Standard. In the documentation it says Standard is "Often used for non-photorealistic results or video ...
George Hawkins's user avatar
4 votes
2 answers
4k views

Blender does not set the alpha channel correctly

As explained here, I use "glare" to add some bloom to my scene. The problem is that it creates emissive pixels, i.e. pixels that must both transmit all the light from object behind, AND add ...
tobiasBora's user avatar
  • 1,189
6 votes
4 answers
2k views

Changing colours precisely, procedurally

I assumed this had been asked before but can't find anything that does what I need. I have an image texture (a png) which uses 18 different colours. I want to be able to use the shader editor to ...
JohnH's user avatar
  • 165
2 votes
0 answers
531 views

Preserving HDR information in EXR output from Blender in a 8-bit PNG? [closed]

The only way to get the full dynamic range out in a render or bake is to save it as an EXR float from Blender. Not even saving 16-Bit PNG float will keep all the information in the highlights in ...
Mixxer's user avatar
  • 21
0 votes
2 answers
1k views

Blender Exposure not affecting output on OpenEXR File

So I'm using this physicall starlight & atmosphere addon, a wonderful addon, but it requires to change blender's addon to -6 to look good. I'm working on VFX industry, so i need to renderout ...
Fernaldy Wiranata's user avatar
2 votes
1 answer
144 views

Setting background color

I am trying to set my background to be only one color. Below is my 'Compositing' edit screen and the color i set for the background. This is how it turned out : So clearly its toned down so much, ...
CONQUERER HOON's user avatar
2 votes
1 answer
284 views

Why doesn't a value node set to 1 evaluate to pure white in the shader editor? [duplicate]

I am starting to work with math nodes more often and came across something I don't understand fully. When you preview a value node that is set to a value of 1, the result is not pure white. If I crank ...
fmotion1's user avatar
  • 1,433
1 vote
1 answer
1k views

Filmic Log: How to render a texture to appear identical to the input image? [duplicate]

EDIT: I know this is a hack. The thing is why this hack works in Compositor and not as a texture? I ran into an issue when editing OpenColorIO config file and I don't know if this is a bug or I ...
Vit Kovalcik's user avatar
1 vote
1 answer
153 views

What Transformations are calculated exactly for the sRGB Display Device in Blender's Color Management?

I'm wondering what transformations are calculated exactly in Blender's "Color Management" if I set "Display Device" to "sRGB" and "View Transform" to "...
Duerer's user avatar
  • 96
4 votes
3 answers
2k views

Editing colors in Blender for vibrance and saturation

Is there a way within Blender to edit colors, like Photoshop, using variables such as vibrance and saturation? For example: The image below is an photoshopped version of the first image, with ...
CONQUERER HOON's user avatar
4 votes
1 answer
306 views

Emissive shader does not change much in changes of orders of magnitudes [duplicate]

I'm trying to make some LED lamp but the EMISSIVE feature doesn't react as I expect. I read on the Blender manual that the emission power is defined in Watts per Square Meter. It doesn't really seem ...
PolyMad's user avatar
  • 834
1 vote
0 answers
351 views

Color looks mouch more saturated when in shadow

I'm trying to setup kitchen scene. Currently playing with colors of the cabinets. Scene is lighted through the windows (visible in reflections above), no indoor lighting yet. I feel like color of ...
majkrzak's user avatar
  • 111
1 vote
1 answer
313 views

Why my highlights getting lost when re-importing a rendering into the compositor? [duplicate]

I noticed that I'm loosing colour information in the highlights after exporting and importing pngs from Blender. I know that the compositor works with linear space but something gets lost when saving ...
Mark Faasen's user avatar
6 votes
2 answers
4k views

Question about False Color in Render Properties

Following Blender Guru's Donut Tutorials and currently at the end of Part 1. I'm really unsure about the false color concepts, grey is the ideal color so we have to tweak all the settings till its ...
Wonkey's user avatar
  • 248
2 votes
0 answers
774 views

Highlight compression (Blender/Cycles)

Does anyone have a smooth way of highlight compression in the Blender/Cycles settings, or in Compositor? The only compressor i have found so far is the Tonemap-Node in Compositor, and i find its ...
Axel's user avatar
  • 60
0 votes
1 answer
1k views

How to get the exact color as output that we are looking for?

I have been learning Blender recently. And I have understood that lighting plays an important role in getting the exact shade of color that we want. But I am still not clear on how to achieve this. ...
Andro Selva's user avatar
1 vote
1 answer
96 views

Output tonemapping to PNG produces gray even for superwhites

I have a scene that when rendered to EXR, produces a more-than-white background: 1.2, 1.2, 1.2 or thereabouts. When I save a render as PNG, that same pixel is ...
GaryO's user avatar
  • 545
0 votes
0 answers
321 views

Worse Megascans lighting compared to Unreal Engine

I'm starting to learn Concept Art, creating my own scenes and so on. Of first I started using Unreal due to the conection it has with Quixel Megascans, being those free when used with Unreal. But then ...
Adrià Pérez's user avatar
1 vote
2 answers
2k views

How to use Blender Filmic in After Effects?

Getting Blender’s filmic into After Effects with EXR. When importing the config.ocio file from the Blender’s color management file into OpenColorIO in After effects I get config failed sanitycheck. ...
Alex Weinberg's user avatar
0 votes
2 answers
690 views

Why does Emission shader dilute colors? EEVEE

I would like to create an “outer glow” to Suzanne the monkey so that It emits some red and purple lights (and the plane should reflect them). To illuminate the monkey, I added the Emission shader and ...
user2824371's user avatar
6 votes
2 answers
3k views

Blender image output is greyish and not white

I already searched the internet but could not find a solution to this. Maybe it is the same question as Why my animation render is getting greyish? but there was no answer. I want to render a video ...
nioerd's user avatar
  • 103
0 votes
1 answer
736 views

World displays as grey even though set to white

I am using the 2D Animation preset and so far every new scene I made had the same bright white background. Now my two latest scenes (created with 'copy settings') have a light grey background even ...
Smong's user avatar
  • 46
9 votes
2 answers
3k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
yellowcab's user avatar
  • 107
6 votes
1 answer
8k views

EXR color difference to PNG

To avoid the problems that PNG has with fire Transparency, I exported the images in EXR format, but when I compare them to the PNG counterpart, the colours in the EXR image are way to blown out. Why ...
Phönix 64's user avatar
3 votes
1 answer
743 views

Are the technical details of Filmic available?

I hope this question is acceptable here. I'm impressed by the results of Filmic in Blender, and I would like to do something similar in my own code, which is for processing photographs and doesn't use ...
N. Virgo's user avatar
  • 300
4 votes
1 answer
2k views

Images as emitters constantly come out dull. White emission not actually white. What am I doing wrong?

I have been using Blender for a while but keep hitting this problem that I don't understand. First of all, I don't understand why I white emission shader set to pure white is not actually white ...
Jay Dawg's user avatar
0 votes
3 answers
670 views

Filmic Blender in Unity

If I make something in Blender with Filmic Blender. Save as asset, import it to Unity Game Engine... Wonder if the asset looks the same in Unity (with Filmic settings). In other words, is Filmic only ...
Ondra's user avatar
  • 1
1 vote
1 answer
2k views

Freestyle Background color not white?

I'm following this tutorial and I've set my compositor up in the exact same way as he did, except my background is like a slightly light grey and I don't know why. In his video's he's getting a ...
Chud37's user avatar
  • 189
1 vote
2 answers
462 views

Correct Material for Glass and World Background

Using Blender 2.8 Cycles with Denoising and Caustics Turned-Off I have two questions here. I’m not sure why the world background is not WHITE when I’ve already set it to FFFFFF in hex value. The ...
Zamboolah's user avatar
  • 227
1 vote
0 answers
211 views

Background color is not the exact color I set

When rendering the background color is not the exact color that I set under the world settings. Does anyone know why is this happening?
Armo03's user avatar
  • 71
1 vote
2 answers
2k views

Blender dosn't interpret the Colorspace of the imported Image in the Compositor correctly

I am facing the following problem: The imported image from the explorer, a 16bit PNG file, is not showing up in the correct colorspace (I think) in the compositor It's a PNG, so it has sRGB ...
Fox's user avatar
  • 1,932
7 votes
1 answer
15k views

Color Management. What is the difference between display device, view transform and sequencer?

All these settings are found in the color management section. I hear that filmic is the best to use, and it has filmic default for the view transform. But under sequencer sRGB is default. Under ...
FuzzyLogic12's user avatar
2 votes
1 answer
496 views

How to install Filmic Blender?

I am new to Blender. Today I caught a treatise by Andrew Price on photo realism, and he suggested installing Filmic Blender but when I went into my Blender Folder I found no other folders such as the "...
Kenneth O'Keeffe's user avatar
1 vote
2 answers
339 views

How to export white/shadow catcher with filmic?

Using the method described on stack exchange here to create a shadow catcher and with Filmic render view under color space enabled, the background with shadows divided by a clean background with no ...
Boris N's user avatar
  • 13
0 votes
0 answers
103 views

Value ranges from the compositor

As far as I know, in the compositor, yellow sockets are for images, gray sockets are for values, purple sockets are for vectors. From this, however, I cannot know the ranges of these values. In ...
MadMage's user avatar
  • 83
1 vote
0 answers
127 views

How can I make this light more realistic?

I need to know how to make this lighting more realistic. I'm using three objects for the light, the uppermost object having an emission node turned way up. This obviously does not look realistic.
Evan Keller's user avatar
4 votes
1 answer
659 views

What do the sampler numbers at the bottom of the image editor mean?

When in the Image Editor, left clicking on a pixel makes a small row of numbers appear at the bottom. I know what some of these mean, but others are a mystery to me...
Legoman's user avatar
  • 1,829
2 votes
0 answers
121 views

How to get a correct natural illuminance while preserving the physics correctness of the lights

I read Cycles sun is physically correct (radiant flux at sea-level is 1050 W/m² according to this source). With a clear sky luminous efficacy of 100 lm/W, this should, with the support of a World ...
mins's user avatar
  • 1,602
3 votes
1 answer
13k views

Increase brightness of HDR to light the scene, but keeping the background at a lower exposure

I have a scene in which I am using an HDRI texture as a light source. However, I am also trying to use it as a background, but when I turn up the strength of the sky it just turns white. I am ...
Ben's user avatar
  • 754
0 votes
1 answer
2k views

Working around Blender's color management problems & General Confusion [closed]

So, I'm writing this in part because I'm still confused myself, and in part because getting a verified answer in a public place would be a good thing. Blender 2.79b has incorporated some of Sobotka'...
Weaver's user avatar
  • 637
4 votes
1 answer
2k views

How to override Filmic color space in the Compositor nodes?

I want to use Filmic color space for my renders, but I also want to override Filmic's constraints in the Compositor for the final image. My current workflow right now is to open my Filmic renders in ...
RobotUnderscore's user avatar
0 votes
2 answers
1k views

Material preview background color - Blender Cycles

i can't figure out how to change Material preview background color in Blender Cycles. I need to switch from 1 to 2. Thanks
M.Terranova's user avatar
1 vote
2 answers
106 views

Blender Cycles Diffuese Material - Why it stays so light?

Blender Cycles Diffuese Material - Why it stays so light? I can't figure out how to get id darker! Thanks, Manolo
M.Terranova's user avatar
1 vote
1 answer
600 views

Can't blur certain material in a scene

I created a cube, I selected a series of faces and then I seperated those faces (by selection). So I have two different objects with different materials. What I'm trying to do is to apply Blur filter ...
BrainTrance's user avatar
2 votes
2 answers
873 views

Compositor has a different effect when editing Render Result vs external PNG image?

I get a different resulting image for each of these three situations: I edit the true Render Result directly with "Render Layers" node in the compositor. (The Render Result image was never saved ...
coco's user avatar
  • 103
3 votes
1 answer
2k views

White background turning grey during video creation

I use filmic color management and cycles. I have done a 360° turntable animation and created 120 PNG frames (8 bits) with pure white background. However, when I create a video from this PNG sequence ...
Dalescher's user avatar
0 votes
1 answer
760 views

What type of normal and specular map nodes is correct for these textures

I am creating a plugin to import some model files from a game to blender, with all the textures and materials created automatically. I am creating a principled bsdf node from python and assign ...
Panos Paschalis's user avatar
6 votes
2 answers
3k views

How do I calibrate exposure to match a gray scale?

Kodak sells A gray scale card. It is used to calibrate B&W filming. Film stock exposure is measured with a densitometer. If the film has been properly exposed and developed, each region of the ...
Marty Fouts's user avatar
  • 33.3k

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