Linked Questions

7 votes
2 answers
4k views

White background with filmic blender

When I tried rendering the scene with white background in filmic blender, I'm getting grey coloured background. But I'm able to achieve this with standard colour management options. P.s: I have ...
Sreekanth Nagareddy's user avatar
5 votes
1 answer
4k views

How to minimize/soften the shadows?

I am very beginner in Blender Cycles. I am trying to imitate this in cycles: Easter Eggs Not sure if this scene is CG or an actual photograph. I have modeled the eggs (easy), now I just want to ...
veyron's user avatar
  • 53
1 vote
2 answers
886 views

Noisy pixelated lightbulb filament emitter

I've been trying to model a vintage light bulb, but the filament seems to produce a lot of noise and result in a pixelated render. I think it has something to do with the glass material, since the ...
Josiah Bryan's user avatar
2 votes
1 answer
4k views

How do I create realistic lighting emiting from a bulb from a lamp

I am a noob at blender and I created this scene(work-in-progress), and the study Lamp will be the only light source. However, the light is filling the room and doesn't look realistic. I want the bulb ...
4-K's user avatar
  • 505
2 votes
3 answers
1k views

Why my textures have a dark color in game engine?

When I click P for game engine the objects which have material their color become dark.For example the station has blue color in texture mode,but on game engine is dark blue and etc.How to make the ...
Ivelin's user avatar
  • 21
6 votes
1 answer
1k views

Why does Photoshop read my exported Blender 16bit file as 32bit?

I am just curious why when I export a 16bit image from Blender and open it in Photoshop it is read as a 32bit file and not 16bit? Am I exporting from Blender incorrectly?
icYou520's user avatar
  • 5,489
7 votes
2 answers
10k views

Diffusing/softening Lights in Cycles

I'm coming from photography. So: I made a champaign bottle in 2.78 with a fine shader, now I need those light's reflections in the glass to become nice and soft. I set up 2 "strip lights" (emitting ...
Markus Schlögl's user avatar
1 vote
1 answer
4k views

Increasing Emission without Increasing Brightness [duplicate]

How would I go about increasing the strength/distance of an Emission texture without the texture getting brighter in Blender Cycles? Lets say I take the following ...
Edward's user avatar
  • 342
2 votes
1 answer
1k views

Cycles emission behavior for colors at high strengths

I have one object in my scene that I want to make really emissive and purple. When I input the color purple (#8800FF) and crank up the emission strength to 100, the object turns pink and nearby ...
kizlink's user avatar
  • 325
5 votes
2 answers
3k views

Realistic rendering of mesh together with image?

Apologies for this possibly too vague question, but are there some general guidelines to follow when rendering artificial 3D meshes together with an imported 2D image as the background? In the ...
Sibbs Gambling's user avatar
17 votes
3 answers
5k views

How can I create a silhouette using HDR in cycles?

In real life, when taking pictures with a bright background the object you are looking at becomes mostly black. How can I get this effect in Blender? I would like the monkey to become a silhouette ...
10 Replies's user avatar
  • 2,241
12 votes
1 answer
6k views

Does Blender have a histogram?

I'd like to be able to tell where—and by how much—a highlight is blowing out without having to render, go into Photoshop, back into Blender, turn my lamp down, render etc etc. So I'm wondering, is ...
Danial's user avatar
  • 998
1 vote
1 answer
133 views

Low light emission color

I started a low light interior bar scene with an emission shader on some paper lanterns. If I set the strength to 1, the color of the lanterns look great but there's too much light in the scene. If I ...
Lee's user avatar
  • 11
2 votes
4 answers
2k views

Why does the saturation get stronger in darker areas of a cycles render?

I'm rendering a cube with a single light-source with the standard white/grey diffuse-shader and therefore getting a picture with values-only and then multiplying a color on the image, the color on the ...
Xernist's user avatar
  • 51
4 votes
1 answer
4k views

Combine Filmic Blender and "Standard" Film Emulation

Is it possible to combine the very helpful filmic-blender Color Management with the default Blender Color Management? It helps a lot to light the scenes with the filmic contrast settings, but when it ...
pixelpoems.de's user avatar

15 30 50 per page
1
3 4
5
6 7