Linked Questions

1 vote
1 answer
601 views

Can't blur certain material in a scene

I created a cube, I selected a series of faces and then I seperated those faces (by selection). So I have two different objects with different materials. What I'm trying to do is to apply Blur filter ...
BrainTrance's user avatar
2 votes
2 answers
880 views

Compositor has a different effect when editing Render Result vs external PNG image?

I get a different resulting image for each of these three situations: I edit the true Render Result directly with "Render Layers" node in the compositor. (The Render Result image was never saved ...
coco's user avatar
  • 103
3 votes
1 answer
2k views

White background turning grey during video creation

I use filmic color management and cycles. I have done a 360° turntable animation and created 120 PNG frames (8 bits) with pure white background. However, when I create a video from this PNG sequence ...
Dalescher's user avatar
0 votes
1 answer
760 views

What type of normal and specular map nodes is correct for these textures

I am creating a plugin to import some model files from a game to blender, with all the textures and materials created automatically. I am creating a principled bsdf node from python and assign ...
Panos Paschalis's user avatar
6 votes
2 answers
3k views

How do I calibrate exposure to match a gray scale?

Kodak sells A gray scale card. It is used to calibrate B&W filming. Film stock exposure is measured with a densitometer. If the film has been properly exposed and developed, each region of the ...
Marty Fouts's user avatar
  • 33.3k
4 votes
1 answer
421 views

Why do the output colours differ from the input when using Filmic Blender in the VSE?

As discussed in Colours from imported MP4 screencast video look dull in Blender, I recently stumbled across what I perceive to be an oddity with the new Filmic colour management: When working with ...
Oliver Giesen's user avatar
5 votes
1 answer
2k views

Creating a Fluffy Cloud

I am trying to create a cloud like this (taken from Is there an easy way to make volumetric clouds for Cycles?) The closest I am able to get is I have taken these steps: Switch to Blender Render ...
xgjxcxzk's user avatar
  • 173
2 votes
1 answer
2k views

How to properly light a scene that's both indoors and outdoors

I'm creating an architectural rendering and I would like the inside of the house to be visible, yet, I want the windows to be closed because that's what I was asked. The problem is, with Sun strength ...
Christian Triolo's user avatar
2 votes
0 answers
103 views

Shadow very suppressed in compositor when goes against background

For some reason my render in the compositor is all weird. Here's the problem: the background is not completely white and the shadows get suppressed. If I render everything without the background ...
MizuiroNo's user avatar
0 votes
0 answers
161 views

Glow effect with multiple render layers not working

I'm trying to composite 2 layers with different colours, each with a glow effect. Unfortunately, when I combine them it produces a render that is way too bright and drowns out the colours of each ...
lakerice's user avatar
  • 1,687
3 votes
1 answer
1k views

Gamma Node Blender

The question is about the Gamma Cycles node. In this period I am studying the linear workflow in Computer Graphics and how it is managed by Blender. I noticed that Cycles automatically handles the ...
Roberto's user avatar
  • 31
-1 votes
1 answer
298 views

Sources for filmic blender

I want to implement something like "Filmic Blender" in GLSL. Thus I need the LUT and/or transfer functions in human readable format. Where can I find this. Update: I have found that there are two ...
user877329's user avatar
  • 1,388
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
3 votes
1 answer
1k views

What (default) tone mapping is applied to Cycles renders when saving to PNG?

If I render my scene using Cycles and have the output file format as PNG there appears to be some sort of tone mapping applied. Setting the render output format as EXR produces linear, non-tone mapped ...
user2746401's user avatar
10 votes
4 answers
2k views

How to mix a jpeg background image with a 3D scene generated using Filmic Blender?

I want to compose 3D-model over image, and I use filmic to get more suitable result. But I want the background image to remain in the original colors. So I try to use this setting: but it haven't ...
Crantisz's user avatar
  • 35.7k

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