Linked Questions

2 votes
1 answer
494 views

How to install Filmic Blender?

I am new to Blender. Today I caught a treatise by Andrew Price on photo realism, and he suggested installing Filmic Blender but when I went into my Blender Folder I found no other folders such as the "...
1 vote
2 answers
2k views

Blender dosn't interpret the Colorspace of the imported Image in the Compositor correctly

I am facing the following problem: The imported image from the explorer, a 16bit PNG file, is not showing up in the correct colorspace (I think) in the compositor It's a PNG, so it has sRGB ...
1 vote
2 answers
338 views

How to export white/shadow catcher with filmic?

Using the method described on stack exchange here to create a shadow catcher and with Filmic render view under color space enabled, the background with shadows divided by a clean background with no ...
0 votes
0 answers
102 views

Value ranges from the compositor

As far as I know, in the compositor, yellow sockets are for images, gray sockets are for values, purple sockets are for vectors. From this, however, I cannot know the ranges of these values. In ...
1 vote
0 answers
127 views

How can I make this light more realistic?

I need to know how to make this lighting more realistic. I'm using three objects for the light, the uppermost object having an emission node turned way up. This obviously does not look realistic.
20 votes
2 answers
2k views

How to measure the dynamic range of an HDRi?

In this question the issue of photorealistic images and the need of a Wide Dynamic Range is discussed. Rendering with a wider dynamic range to produce photorealistic looking images will need high ...
2 votes
0 answers
121 views

How to get a correct natural illuminance while preserving the physics correctness of the lights

I read Cycles sun is physically correct (radiant flux at sea-level is 1050 W/m² according to this source). With a clear sky luminous efficacy of 100 lm/W, this should, with the support of a World ...
0 votes
1 answer
2k views

Working around Blender's color management problems & General Confusion [closed]

So, I'm writing this in part because I'm still confused myself, and in part because getting a verified answer in a public place would be a good thing. Blender 2.79b has incorporated some of Sobotka'...
4 votes
1 answer
2k views

How to override Filmic color space in the Compositor nodes?

I want to use Filmic color space for my renders, but I also want to override Filmic's constraints in the Compositor for the final image. My current workflow right now is to open my Filmic renders in ...
1 vote
2 answers
106 views

Blender Cycles Diffuese Material - Why it stays so light?

Blender Cycles Diffuese Material - Why it stays so light? I can't figure out how to get id darker! Thanks, Manolo
0 votes
2 answers
1k views

Material preview background color - Blender Cycles

i can't figure out how to change Material preview background color in Blender Cycles. I need to switch from 1 to 2. Thanks
1 vote
1 answer
600 views

Can't blur certain material in a scene

I created a cube, I selected a series of faces and then I seperated those faces (by selection). So I have two different objects with different materials. What I'm trying to do is to apply Blur filter ...
2 votes
2 answers
870 views

Compositor has a different effect when editing Render Result vs external PNG image?

I get a different resulting image for each of these three situations: I edit the true Render Result directly with "Render Layers" node in the compositor. (The Render Result image was never saved ...
1 vote
2 answers
886 views

Noisy pixelated lightbulb filament emitter

I've been trying to model a vintage light bulb, but the filament seems to produce a lot of noise and result in a pixelated render. I think it has something to do with the glass material, since the ...
4 votes
4 answers
2k views

convert OpenEXR float to color value

I am exporting a scene to OpenEXR multichannel (with no compression and FULL format) and read it back using Python. Here is the code ...

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