Linked Questions
17 questions linked to/from Possible to set render border exactly
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Is there a way to use 'render region' with numeric input for size & position? [duplicate]
I'm trying to overscan a tracked shot basically: I've shot some green screen footage, but the studio was not large enough to get the camera sufficiently far enough away from the talent for the shots ...
0
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0
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Blender trim the rendered image to only visible objects [duplicate]
I am wondering if there is a way to trim the size of the rendered image to the edge of visible pixels for transparent PNGs. In Photoshop, I would go to Image -> Trim. I often render objects with ...
8
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2
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Is there a way to do this "splitscreen" partially-rendered effect?
In this example (not my animation), the right half is rendered, while the left half is unrendered (like what you would see in the Viewport when set to Solid mode). As objects cross the center of the ...
9
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2
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How do I create a precise, tight fitting render border around an object?
I know how to Ctrl+B then drag to manually create border while in camera view (Numpad 0). I also know I should check both 'Border' and 'Crop' in 'Dimensions' panel of the 'Render' context of '...
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How to render parts of the camera view and merge afterwards?
I watched a video on youtube (I lost it) that shows rendering parts of the screen to combine them in a single image. I followed it to the point where I couldn't adjust the dimensions under the "set ...
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2
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Can you distribute an Eevee render job over tiles for high res renders?
I'm running into memory issues trying to render an image with Eevee at a resolution that can be cleanly printed onto a poster. After increasing the render resolution past a point I crash the GPU. Is ...
5
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1
answer
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Render border settings
In this question there is a screenshot showing the ability to set render border settings. However when I use Ctrl-b and select an area I don't see these settings in the options area, it just shows the ...
1
vote
1
answer
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How to change the resolution on a X or Y axis witouth having a scaling issue?
How to change the resolution on a X or Y axis witouth having this weird scaling issue ?
for example, when searching a good ratio for a shot, you want to play and start changing the ratio of the ...
7
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1
answer
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Rendering large image sizes in Eevee (Over 64k pixels)
I am working on creating a wrap for several walls spanning 25 to 60 feet long. People are going to be looking at these fairly close so I don’t want to go below 200 dpi for my final print quality. That ...
1
vote
3
answers
2k
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Move Render Region With Animation [duplicate]
I am exporting my animation as single frames (.png) I need the contents of the exported frame to only be of the animated object. I am using Render Regions in conjunction with the Crop to Render Region ...
1
vote
0
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Error "Reported texture size limit is lower than output size" How I can render large res images in Eevee?
I'm trying to render a large resolution image for a wall graphic using Eevee but I get the following error message - 'Reported texture size limit is lower than output size'
My res is 23780x7913. The ...
2
votes
2
answers
406
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Adjusting Render Region boundary
It seems that at times I'm able to see editable boundaries of the render region to make a small adjust to min/max X/Y and see corner grabs to adjust an X-Y boundary. At other times I cannot get ...
3
votes
2
answers
456
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Can I save a render region?
I'd like to be able to define a Render Region and recall it, if possible. Is there a way to do this? As it is now, a drawn Render Region is only temporary, and only one can be drawn at a time.
You can ...
2
votes
0
answers
97
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Ways to speed up render of same scene multiple time with different textures?
I've recently come back to Blender after not using it for a while and I'm trying to reacquaint myself with everything.
I've been working on a model of a product to be used on a company's website. It'...
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0
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Is it possible to have an animatable render mask to restrict render area?
Let's say I have a scene to render in cycles, and one particular area needs a much large sample rate to achieve satisfying render result. I would like to render the scene in normal sample rate (say, ...