Linked Questions

41
votes
2answers
134k views

Camera to user view? [duplicate]

Let's suppose we have a medium-poly mesh, and we want to snapshot several different closeups by just flying in the camera or using the user's perspective to flyover. Is there a keyboard shortcut for ...
0
votes
2answers
4k views

How can i move my camera? [duplicate]

I know how I can rotate but how can I move up and down or sideways? Google didnt found anything useful I read I can do it with Ctrl + c or . but the first one just fixed the camera at a point where ...
3
votes
0answers
2k views

How to create a new camera that matches the active 3d-view, can it be done? [duplicate]

Can one add a new camera in the 3d-view that matches the current view in that viewport? Is there a quick-key shortcut? If, for instance, you have a 3d-view port set to orthographic, the added camera ...
-1
votes
1answer
596 views

Why is only a small portion of my scene appearing in the render? [duplicate]

This is what I get when I hit render (I've now tried unselecting crop and boarder with the same result): This is what I want to render: This is the first time I've made something using blender ...
0
votes
1answer
389 views

How Should I refocus camera on an object while editing? [duplicate]

I am just a beginner in Blender, When I am editing an object on the plane, the 3D Viewport is not showing the accurate direction and path, due to which I am unable to do editing easily on that object. ...
2
votes
1answer
147 views

How to orient the camera to show the object exactly in the same way your eyes are looking at it [duplicate]

Do you know if there is a way to align automatically the camera to the user persp view that I have at a certain moment,so that the camera can view exactly what I see in that persp view ? For example,...
0
votes
1answer
85 views

Object as camera [duplicate]

Can anyone tell me why i can't render from the object as camera mode (meaning i select a model lets say a Suzanne for example and i want to render from that perspective). can anyone supply me with ...
99
votes
4answers
136k views

How can I make a camera the active one?

I have multiple cameras in a scene. What I want to do is to change which one is active. This way I can view the scene from different angles. How would I do this?
55
votes
4answers
63k views

Render just part of a final image from Cycles?

I'm using an older Nvidia chip that hates running viewport renders, and I need to check if changes to the materials on a few objects not far from the center of my scene are (I'm rendering a floorplan ...
14
votes
3answers
7k views

I'd like to have portions of a texture not glossy

I have a skyscraper building but I only want the glass in the texture to be glossy. How would I accomplish this? Ok, I have done a test and here are the results. Here is the original: here is an ...
4
votes
4answers
8k views

Can I change the size of the camera view?

Please let me know how to change the size of the camera view. The red dotted line of the square is too small for me.
2
votes
4answers
7k views

how to render in user perspective and not camera perspective

When I render an image, the render uses the camera perspective. What setting do I need to change to have the render show the user perspective?
1
vote
2answers
2k views

Why is this object facing the wrong way when exporting to three.js?

I'm working on a small project using the library three.js We're using a plugin for Blender which allows us to export the model as a .json file, however the problem I am having is that when I export ...
1
vote
0answers
2k views

Can I render without the camera?

Ok I really do not like the camera part of rendering. I can easily line up a good looking model without the camera but I keep realizing you need the camera to render into an image file. Is there ...
2
votes
1answer
649 views

How to set the camera position and rotation to my view position and rotation?

Hello I have many problems with poitioning the camera in blender. ( I am a noob sorry) But what is the way / shortcut to position the camera to my view so it will see what I see in the editor.

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