Linked Questions
34 questions linked to/from Render semi-transparent volume with cycles
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render on a transparent background (volume is almost invisible) [duplicate]
I ran into a problem. If I render on a transparent background, then the output volume is almost invisible.
As you can see, the fire after the render almost disappears. :(
That is, I try to get the ...
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Fire and smoke to transparent in final render [duplicate]
I'm having a hard time rendering a fire and smoke simulation. I wanted to record a animation and get the .pngs wiht alpha channel, but in the final render the objects in my case a meteor is ...
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Can't render fire effect on transparent background [duplicate]
I am trying to render a fire effect on a transparent background for a PNG sequence (Cycles). I'd like to add it to a video in After Effects.
2 problems I'm experiencing:
renders always on black ...
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Why does rendered fire on transparent background look different than on preview? [duplicate]
Why does rendered fire on transparent background look different than on preview?
Preview:
Render with transparent background:
It seems that the flame loses its red color in my final render,
But ...
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Shadow Catcher: How to convert from high bit depth render to alpha PNG and maintain reflections? [duplicate]
With the advent of Blender 3.0, the new shadow catcher can now capture reflections. All good. Except there is no way I can think of to export the image as an 8-bit trans PNG so that the reflections ...
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Transparency from shader becomes white when exporting on transparent background [duplicate]
So first time actually posting a question here, but I just can't seem to find a solution.
So I made this fire ramp shader for a project I'm working on, and I want to have a transparent background for ...
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How can I render out Objects with Transparents but without Background? [duplicate]
I want to render out only the trail that I can composite it individually.
So when I render it out without a Background -> Transparent Background, then my Trail looks grey and is really hard to see.
I ...
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Sun Mesh with Corona - Alpha Transparency Affects Appearance [duplicate]
I have a Blender scene with a Sun mesh and a Corona mesh around it. The Sun mesh looks as intended when I render the image with no alpha (black background). However, when I try to render a transparent ...
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Rendering fire animations with transparent background
I'm creating a simple fireball sprite for my game and I want to render a fire animation.
I would like to get the upper images with transparent background, but when is set the transparency on under ...
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how to render volume as image with alpha background?
I have a problem when I render this (using f12 ) node tree on my object in blender cycle I get nothing I tried to render another things and I get a results but with this node tree in my screen shot I ...
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Blender compositor: problem with saving/previewing semi-transparent pictures
I just created a super simple scene with a beam light (cylinder + emit + cycle render) on which I want to add a bloom/glare effect. So I did that in the compositor directly (I just used multiple glare ...
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Emission Volume with transparent background not rendering correctly [duplicate]
Not sure what I am missing, I am using a wireframe modifier with material offset to 1.
The render preview window is the correct way I want.
This is what renders:
EEVEE seems to do it just fine.
...
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1
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Glare and transparency [duplicate]
So I did add Glare in Compositing mode and when I render, it works as it should.
But when I try to render it with transparent background, it's not working. Why?
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3
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Blender - Transparency in render broken for areas of a volume
I have a render with transparent film that I ran. When it finished, it appeared completely fine in the Blender render viewer. It has glowing cloud-like parts where I attached an emission shader to the ...
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Blender 2.83.4 Eevee viewport color and rendered color are different with transparency
Having an issue with rendering png, movie files or any render with transparency. What I want from the Eevee display viewport render and actually rendering the animation or screen render give me ...