Linked Questions

5 votes
1 answer
359 views

How to make curves go around obstacles

I'm looking for a way to generate bunch of cables chaotically crossing each other in a cluster, something like this ... ... but there is a principal for start / end points. All cables should start ...
vklidu's user avatar
  • 36.7k
4 votes
1 answer
338 views

Creating a working cable car

I am trying to create a working cable car for an animation I am doing for school. I am new to blender and am just trying to figure things out as I go. I have attached a screenshot of the modelled ...
Eva's user avatar
  • 65
4 votes
0 answers
1k views

How to make a flexible "garden" hose that can be controlled from both ends without losing shape? [duplicate]

I've been spinning my brain for the last few days trying to figure out how to do this. Basically, I need to make a hose (single tube shape, it doesn't have to be twisted like the image) that: (1) Is ...
Jesse's user avatar
  • 1,029
2 votes
1 answer
431 views

How to combine rigid body with cloth physics?

I made a bunny head mesh and i followed this tutorial to make the ears behave as I intended. Now I need a way to avoid the clipping between the ears and the head. I think I might be able to achieve it ...
Matytoonist's user avatar
2 votes
1 answer
280 views

Deform Blast Bags on Ship Turret when moving the barrels

Any ideas/hints on make these Blast Bags (selected object in the screenshot) move with the barrel, but also keep them siting in the turret, so that the front part keeps tight around the barrel and the ...
D34TH11's user avatar
  • 23
2 votes
1 answer
2k views

How to move a soft body object in the scene towards a "goal position" while physics is active?

I have a couple of soft body objects in a scene sitting on a plane. My goal is to smoothly move one of these soft body objects towards a goal position smoothly while still having its 'base' anchored ...
Amir's user avatar
  • 3,064
2 votes
0 answers
217 views

How to simulate bendy antennas/sensors?

I want to simulate the antenna of an insect following the movement of its head, what would be the best way? I tried simulating using cloth and soft body sims, but its either folding too much or very ...
lafroehl's user avatar
1 vote
1 answer
52 views

How to make rigged clothing react to collisions or gravity?

I am trying to model an army ceremonial outfit that has tassels under the epaulets. I would like to know how to make the tassels move naturally, as in when the body moves around, or the arm moves, the ...
noyou's user avatar
  • 57
1 vote
0 answers
139 views

How do I attach an animated rigid body to a cloth sim?

I'm trying to add cloth simulated straps to this helmet, one of the straps has a buckle on the bottom. I've set the buckle to be a rigid body and parented it to an empty - which is parented to 3 ...
Shake's user avatar
  • 11
1 vote
0 answers
108 views

The armature stays in the air instead of falling

If I click on Alt+A the armature (rigged) doesn't fall, it just stays in the air. I tried to add a "rigid body" but this doesn't help. (sorry about my english-speaking)
ilya's user avatar
  • 11
1 vote
0 answers
2k views

Apply rigid body physics to mesh with armature? [duplicate]

Is it possible to easily apply a rigid body to ( Parts of/ a complete ) mesh with a armature in a way so that it reacts to gravity?
Willson's user avatar
  • 145
1 vote
0 answers
429 views

How to rig a hips bag

I'd like to rig a hips bag that flaps when the character runs/jumps. How can I do that? I have been working on it in quite a while now. It would be greatly appreciated if you guys can help.
Vin C.'s user avatar
  • 76
1 vote
0 answers
184 views

Physics on armature not updating correctly

I am Trying to set up an armature with Physics. I found this neat trick wich ALMOST seems to fit all my needs: Rig that reacts to gravity? Basically i have one seperate object, only consisting of a ...
Haus_im_Wald's user avatar
1 vote
0 answers
2k views

How to apply physics to a part of my mesh

Let me start by saying I am not at all fluent with Blender. I just modeled a character with long ears. I am now taking my first steps in rigging and animating it. The rig worked quite well and a ...
W. Goeman's user avatar
  • 111
1 vote
0 answers
744 views

How to connect and control a ragdoll?

I want to evolve walking creatures like this https://www.youtube.com/watch?v=r5xC80q69t4 https://www.youtube.com/watch?v=JFJkpVWTQVM But have been struggling to set up physics of joints of a ...
Alex Azazel's user avatar

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