Linked Questions

1 vote
0 answers
430 views

How to rig a hips bag

I'd like to rig a hips bag that flaps when the character runs/jumps. How can I do that? I have been working on it in quite a while now. It would be greatly appreciated if you guys can help.
Vin C.'s user avatar
  • 76
0 votes
0 answers
387 views

How do I keep cloth attached to a rig while still falling with gravity?

So I made this character yesterday, and today I added a scarf and a rig and such. I assumed the cloth would follow the mesh with the rig, which it kinda does, but now when it falls if I lean the ...
Megg's user avatar
  • 9
0 votes
0 answers
288 views

Apply cloth physics to only one part of character

I have a character whose belly I'm trying to make bounce as he walks. I can't apply a weight paint to the entire character as it's way too CPU intensive, so to achieve this I make a copy of the ...
FBryant87's user avatar
  • 107
2 votes
0 answers
218 views

How to simulate bendy antennas/sensors?

I want to simulate the antenna of an insect following the movement of its head, what would be the best way? I tried simulating using cloth and soft body sims, but its either folding too much or very ...
lafroehl's user avatar
0 votes
0 answers
195 views

How to add collision for a Physics enabled tail?

I have a character with a rather large tail and thanks to this answer-> How to make rig that reacts to gravity or seem to behave physically correct? I was able to give it physics to give me some ...
user avatar
1 vote
0 answers
184 views

Physics on armature not updating correctly

I am Trying to set up an armature with Physics. I found this neat trick wich ALMOST seems to fit all my needs: Rig that reacts to gravity? Basically i have one seperate object, only consisting of a ...
Haus_im_Wald's user avatar
0 votes
1 answer
178 views

Mesh not moving with the armature

I tried using rigify and after parenting it with the mesh and using weight paint it still doesn't seem to move. I'm still a newbie so this is my first model that I've made so I'm not sure what I'm ...
Ray's user avatar
  • 1
0 votes
0 answers
134 views

Rig behaving strange after parenting it to an object

Following this tutorial: How to make rig that reacts to gravity or seem to behave physically correct? I get the physics effect that I am looking for as long as I animate the underlying cloth. If I ...
Coffeehouse's user avatar
  • 1,225
1 vote
0 answers
139 views

How do I attach an animated rigid body to a cloth sim?

I'm trying to add cloth simulated straps to this helmet, one of the straps has a buckle on the bottom. I've set the buckle to be a rigid body and parented it to an empty - which is parented to 3 ...
Shake's user avatar
  • 11
0 votes
0 answers
116 views

Using Rigify to make an animateable hood

I'm trying to rig up a hooded vest, but I'm pretty new to using the Rigify features. I've got the bones added to the metarig in the shape I want them, using the superchain_copy as a base, but I'm not ...
Curve's user avatar
  • 15
1 vote
0 answers
108 views

The armature stays in the air instead of falling

If I click on Alt+A the armature (rigged) doesn't fall, it just stays in the air. I tried to add a "rigid body" but this doesn't help. (sorry about my english-speaking)
ilya's user avatar
  • 11
0 votes
0 answers
79 views

Gravity Rig : how to combine it with a rigged cloth and character?

I have a rigged character with cloth on it. As the cloth sim was not convincing for the coat (high ressources consumption, kind of shaky, anyway), I tried to create a rig reacting to gravity thanks to ...
Pdhm's user avatar
  • 135
1 vote
1 answer
54 views

How to make rigged clothing react to collisions or gravity?

I am trying to model an army ceremonial outfit that has tassels under the epaulets. I would like to know how to make the tassels move naturally, as in when the body moves around, or the arm moves, the ...
noyou's user avatar
  • 57
0 votes
0 answers
58 views

How to make whiskers interact with the ground?

I'm trying to make Cometo's whiskers interact with the ground. I couldn't find any good videos on what I'm trying to do, so I came here. Cometo has long whiskers that I want them to drag on the ground ...
MasterMind's user avatar
0 votes
0 answers
13 views

How i can make the trailer follow the truck realistically? [duplicate]

i make the truck follow path and make the trailer child of the truck to follow it but when i came to animate it it look fake not realistic like real world
Mani's user avatar
  • 1

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