Linked Questions

1
vote
2answers
85 views

Is there any method to make almost an automatic 'hive'? [duplicate]

I'm trying to do something like in the picture, Which is a grid made of hexagons, like a 'hive'. I could generate a texture in another software like PS to add it, but what i want is to extrude ...
10
votes
5answers
2k views

Making holes in an object using an image as a reference

I have an object already created in blender, a tree, or a human, or a pipe.. and I need this to be drilled with multiple holes. The holes are painted in an image, that is, it is an image that has a ...
14
votes
3answers
2k views

Star Trek: Impulse Engine Material in Blender

For those of you who are not familiar with which part of the Enterprise is the Impulse Engines, it's the red parts: Google Images The photo doesn't display it great, but it should help get the point ...
9
votes
4answers
2k views

Is there a way to add fake thickness to an alpha image texture?

I'm using Cycles I want to add thickness to a texture with alpha transparency like @rich-sedman do in his nice answer here: How can I make a hexagonal grill? But this time with an image texture (jpg+...
8
votes
3answers
2k views

How to create a circular shaped grid, similar to a manhole cover

I’m trying to create a circular shaped grid, similar to the one in the pic. That’s my first attempt, created by arranging several cylinders with an Array modifier and then cutting the holes via the ...
3
votes
1answer
5k views

How to create our own procedural texture like the default ones in blender

I am not talking about mixing different procedural textures .I want to know the process of making procedural textures from scratch. Thanks in advance
4
votes
2answers
2k views

Add repeating pattern to surface

Am making a storm trooper helmet from Ep7 to be 3D printed, and need to add texture (physical not graphical) to part of the model as shown to black section of the reference image below. And below is ...
6
votes
2answers
1k views

How can I build a model out of hexagons? (honeycomb effect)

I am trying to build a dome that consists solely of hexagons. They may vary a little in size but should retain their hexagonal shape and should not be squashed at the bottom. Also, is there a way to ...
3
votes
3answers
1k views

How to transform a plane into a honeycomb?

I would like to make all the convex plane shown by the red arrow as a honeycomb surface. I tried to use the add-on Honeycomb after having the addon Extra Objects enabled ( File > User Preferences > ...
2
votes
2answers
416 views

Boolean modifier with complex object (hole punching) makes blender go on its knees

I am creating a hole pattern in this flattened cube using an object to subtract it with (boolean modifier) consisting of a lot of cylinders. The cylinders uses two array modifiers, one that iterates ...
1
vote
0answers
108 views

How would I go about creating holes in mesh

I want to model this old microphone and wanted to know if anyone had any ideas on how to specifically model the inset holes of the microphone?
0
votes
0answers
92 views

Hole Cutting Topology

Another hole cutting question. I think what I really don't understand about modelling is the topology. I created following body using cylinder and already cut one screw hole on one of the sides. ...
1
vote
0answers
55 views

Mesh Ventilation Grill?

How do you proerply model a MESH TYPE VENTILATION GRILL for a PC? In the photo, this diamond shape object is actually a MESH GRILL from COOLERMASTER MASTERBOX K500L chassis. I've tried using a PNG ...