Linked Questions

1
vote
3answers
324 views

Rendering gemstones [duplicate]

Created a gemstone using boolean and difference. The material is GlassBSDF (Green Cubic Zirconia). I have tried all the lamps and emmiting planes in a number of configurations and cannot achieve a ...
0
votes
0answers
9 views

What are the settings for rendering a diamond? [duplicate]

Are there any full explanations with illustrations for how to render diamonds in blender that are current for 2.8 or 2.79?
29
votes
3answers
40k views

Make a gold reflective object

Brand new to blender, and I'm trying to make a metallic object that is reflective. There are lots of tutorials on youtube, however none of them are compatible with blender 2.71 with the cycles render....
5
votes
1answer
2k views

How to create a rough green emerald material in Cycles

I would like to know how to create a rough looking green emerald in Cycles. It should look like that, but can be even rougher and doesn't have to be that translucent.
6
votes
1answer
774 views

Cycles: how to get glass reflexion on precious stones

I have cytrine and blue topacio stones. I have added glass shader material using IOR number for both stones. I have an emission light dome. When i render the scene my gold ring shows reflection, ...
8
votes
1answer
1k views

shader nodes to make a realistic looking Amethyst

Here's where I'm at with the material so far: I've been trying for the past couple weeks to model some Amethyst and have been banging my head against the desk so to speak. The problem I'm having is ...
1
vote
1answer
1k views

Rendering a set diamond in cycles

I have been trying to render a diamond. I successfully managed plain stones. But when try working on diamonds set in metal, the effect disappears. Any suggestions? This is the image I get without ...
2
votes
1answer
653 views

What lighting and background will make a realistic gemstone?

The gemstone material is GlassBSDF (RGB (1, 1, 1) and Alpha 0). The Background is a Gradient Texture and Radial. As can be seen from the rendering the gemstone picks up Gradient colors but it does ...
0
votes
0answers
106 views

Problem: wrong coloring of reflection from glass-material after composing

I'm trying to make a 3D model that involves an emitting sphere within a cube made of glass. The material of the cube is just a mix of glass and diffuse shader and it is on renderlayer 1. The render ...
1
vote
0answers
32 views

Can I model a transparent prism in Blender [duplicate]

Prisms can split while light into coloured components. As Blender is not really a full simulation system for light, I’m guessing that effects of light splitting by prisms or such like can only be ...