Linked Questions

0
votes
0answers
244 views

make the scene look like an old television [duplicate]

How do you change what the camera sees in blender cycles. For example how do you make the camera make the scene look fuzzy like an old television. Here is an example image for fuzzy old television ...
16
votes
3answers
3k views

Star Trek: Impulse Engine Material in Blender

For those of you who are not familiar with which part of the Enterprise is the Impulse Engines, it's the red parts: Google Images The photo doesn't display it great, but it should help get the point ...
14
votes
1answer
4k views

Dot matrix display in Cycles?

Is it possible to make a dot matrix look with cycles? I attempted this with the following node setup: However, the dots should be round, and each dot should only have one color. As you can see, this ...
5
votes
2answers
3k views

How to control many tiny lights

I've been modeling in blender for several years now, but only recently started doing some animation. This thing I'm currently working on requires controlling hundreds of little lights turning off and ...
4
votes
1answer
682 views

console warning: "Too many lights in the scene !!!"

Every time I switch back to my Layout workspace I get a flood of messages saying: Too many lights in the scene !!! Everything seems to be rendering fine. I do have some simulated "LED light ...
2
votes
1answer
657 views

1980s Chroma Interlacing effect [duplicate]

https://www.youtube.com/watch?v=lSTAWoER80Y A Blender user in the U.K. made this recreation of old BBC schedule slides from the 80s. If you're watch it closely, there seems to be some fluttering (or, ...
0
votes
2answers
365 views

If each cube here represents a pixel, what is the fastest way to change its color so it looks exactly like the 2d image?

Hi people, my goal here is to read the 2D images pixel intensity and transfer those values to the corresponding cubes I made in Blender. The image is 28px by 28px. My first question is if I already ...
0
votes
3answers
267 views

Trying to find a way to make a true pixel screen

Using UVs to animate the shapes on the screen would be hard and tedious so i want to use geometry to impact which dots light up the compositor won't really help as it pixelates where the camera is ...
2
votes
1answer
79 views

How to display patterns on an LED cube?

I'm trying to render a test for a large scale LED cube, and it would be cool to light it up virtually. I can't think of a way to add textures other than on the surface of the LEDs themselves (i.e. ...
0
votes
0answers
118 views

Pixelated screen look

I want something to have this look (the eyes) But i do not know how to get this look. I looked it up multiple times and it shows how to fix grainy and pixelated pictures. Please help! It would be ...
2
votes
0answers
46 views

Apply mask in material with condition

I'm trying to do a led panel in Cycles. The "leds" have a Image displaced by object position. I would like to filter te color of the led if in the object-material is more or less white region, to get ...
0
votes
0answers
38 views

How to setup a material with a Photo and Emission to mimic a TV screen with Eevee?

I have tried many things but I am not a master at Material nodes :frowning: I am doing a Non-Realistic animation, kind of cartoonish. Thanks guys
0
votes
0answers
33 views

Is possible to render different objects to different color channels with Cycles shader (w/o compositor)?

I have three texture mapped objects in a scene. The rendering of each needs to effect just one color channel of the final image. I’m currently able to accomplish this by assigning each to a separate ...