Linked Questions

19 votes
3 answers
134k views

Double Sided Faces

How do I make the faces I am using for the leaves of the tree I am making double sided? Currently only one side appears, while looking at them from a different angle they disappear. The only solution ...
user3620's user avatar
  • 225
6 votes
4 answers
7k views

Weird Black "Shadows" On Rendered Image

I'm getting these weird black shadows on my rendered image of this mailbox I'm making. Here's a link to the file and a link to YouTube so you can see what's going on. I was able to mess with the ...
Jordan Lee Burnes's user avatar
4 votes
5 answers
8k views

How to add more light to the 3D view [duplicate]

Is there some way to add more light to the 3D scene during modeling? Not to the final render, but just make the object more visible. I followed few tutorials and I do exact steps but somehow their ...
Matej Leško's user avatar
4 votes
1 answer
909 views

Model has strange shade points [duplicate]

I did a bit of re-topo and suddenly when I smooth the model it creates this weird effect seen below: I've 'Removed Doubles' and made it 'Double Sided'. (I've also selected 'Auto Smooth' which has ...
Stewie's user avatar
  • 1,381
4 votes
2 answers
16k views

Why are the mesh faces different colors? [duplicate]

In the 3D View window the mesh I am modeling appears with two different colors. The final render has one color. it's my first day learning blender and I'm following a tutorial to create a house ...
noev's user avatar
  • 143
4 votes
1 answer
402 views

Inactive/greyed out faces (solved) [duplicate]

I'm using Blender 3 and after making a race track I've noticed that some of the faces on my kerbs are greyed out or inactive - but only in X-ray mode (for example selected faces in screenshot1). They ...
neotwoo's user avatar
  • 43
4 votes
1 answer
3k views

Why is my render turning out grey?

I have a very fast computer and i'm trying to render out this scene (just in the viewport, as i'm making stuff, so not the final product) when when I turn the view a little in certain directions it ...
Steven's user avatar
  • 229
3 votes
3 answers
9k views

Select normals pointing in a certain direction

A collegue has modelled, in Rhino, a small transparent plastic bottle (the type commonly seen holding small amounts of cosmetics etc.) with an embossed logo on the wall of the bottle. The mesh is ...
JKCapeTown's user avatar
3 votes
1 answer
910 views

How to recalculate the normals (or just solve this problem) for the edges of my hand model? [duplicate]

So I am making a humanoid body in Blender, and everything else about it looks fine, except this one loop on the hand that I have been working at for around 2 hours, and cannot seem to fix, despite ...
Newbie's user avatar
  • 41
3 votes
3 answers
5k views

Boolean Modifier Issue. Object 1 wont cut through object 2 for some reason

I am trying to make an object cut through another object by using the boolean modifier. I tried using the difference and also tried intersect but to no avail. This is what I am trying to achieve. ...
Cyanic Wolf's user avatar
3 votes
2 answers
75 views

Why is there a depression in my render even though there is none in the wireframe? [duplicate]

I made a rough model of a 4-legged animal. I did it using a mirror modifier to mirror the left and right sides of the animal. In object mode, I right clicked on my animal and chose "Shade Smooth&...
Flux's user avatar
  • 237
3 votes
1 answer
280 views

I always get rendered and old version, I cannot save the new version neither

Hello Blender Community, I already checked for this question, and it seems it already has been asked and answered. Still, I none of the answers helped me to fix this problem in my case. I opened my ...
Matt Kay's user avatar
3 votes
1 answer
2k views

Mapping an orthographic texture to a model

I created a model, that is based on an orthographic projection. The orthographic projection also contains the image(s) that I want to map to my model. (Ship model left / Orthographic view and textures ...
Tom W.'s user avatar
  • 63
2 votes
1 answer
209 views

Why does my Retopology have these shade edges? [duplicate]

I was creating some clothing by doing topology on a body. I then subdivided the object to make it higher poly, and then these weird shade edges appeared. Does anyone know why it appeared and how to ...
Cirishelle's user avatar
2 votes
2 answers
434 views

Why do some faces of my model show up like this? I also cannot create any loop cut that runs through them [duplicate]

Something is making these faces appear this way. I can't loop cut through them, and overall it's bothering me. Something looks like it's not right. I tried merging by distance to remove any doubles ...
Cefalopodo's user avatar

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