Linked Questions

4 votes
5 answers
8k views

How to add more light to the 3D view [duplicate]

Is there some way to add more light to the 3D scene during modeling? Not to the final render, but just make the object more visible. I followed few tutorials and I do exact steps but somehow their ...
Matej Leško's user avatar
4 votes
2 answers
16k views

Why are the mesh faces different colors? [duplicate]

In the 3D View window the mesh I am modeling appears with two different colors. The final render has one color. it's my first day learning blender and I'm following a tutorial to create a house ...
noev's user avatar
  • 143
2 votes
1 answer
4k views

part of my model are see through [duplicate]

Every now and then when I am working on a model this happens Why has it become a different color and then when I import it into UE4 they are see through can i fix this or is this some sort of bug?
IIZEROXII's user avatar
4 votes
1 answer
909 views

Model has strange shade points [duplicate]

I did a bit of re-topo and suddenly when I smooth the model it creates this weird effect seen below: I've 'Removed Doubles' and made it 'Double Sided'. (I've also selected 'Auto Smooth' which has ...
Stewie's user avatar
  • 1,381
0 votes
1 answer
3k views

Why are there dark shadows on model in edit view? [duplicate]

I am trying to follow a tutorial to make a spaceship, but my model has dark shadows on it that the tutorial I am following does not have. These shadows are annoyingly dark and mask the black vertices ...
leigero's user avatar
  • 1,189
1 vote
1 answer
3k views

Strange shadows in Solid mode [duplicate]

I made a scene of two wine glasses on a flat surface, with an overhead light source. For some reason, when I'm viewing the objects as solids, there are strange shading artifacts that appear on all the ...
grrothman's user avatar
3 votes
1 answer
897 views

How to recalculate the normals (or just solve this problem) for the edges of my hand model? [duplicate]

So I am making a humanoid body in Blender, and everything else about it looks fine, except this one loop on the hand that I have been working at for around 2 hours, and cannot seem to fix, despite ...
Newbie's user avatar
  • 41
1 vote
1 answer
1k views

Strange crease being formed from filling face? [duplicate]

I modeled two planes separately for the top and bottom of the frog's mouth, but when I try to join them together by filling a face, it creates a strange seam that creases the entire face. I've tried ...
adiaji's user avatar
  • 13
0 votes
1 answer
1k views

Why faces have a dark texture? Already recalculated normals [duplicate]

When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
SpoonyBard's user avatar
0 votes
1 answer
1k views

Viewport face colors are different on the same mesh [duplicate]

I have finished moddeling an object and this was the result: What I know is that blender uses these two colors to visibly separate the inside of an object from the outside, but since I played around ...
Espen Sales's user avatar
  • 1,172
1 vote
2 answers
580 views

Shading issue when adding Subdivision Modifier [duplicate]

Firt things first, needless to say that I'm still a newbie haha. I've been learning how to model with extruding vertex and faces, instead of starting from a cube. Everything went pretty well until I ...
Juan's user avatar
  • 21
0 votes
1 answer
951 views

Strange blackening after joining meshes [duplicate]

I've recently started working with Blender and i CONSTANTLY get this issue when i make 2 meshes and join them together to form 1 mesh. This is what it looks like before i join the 2 meshes: An this ...
Ivan's user avatar
  • 33
2 votes
2 answers
434 views

Why do some faces of my model show up like this? I also cannot create any loop cut that runs through them [duplicate]

Something is making these faces appear this way. I can't loop cut through them, and overall it's bothering me. Something looks like it's not right. I tried merging by distance to remove any doubles ...
Cefalopodo's user avatar
0 votes
1 answer
1k views

Why is this black line appearing on my mesh when I render? [duplicate]

I am new in Blender and I can't understand why rendering goes wrong?
Anton's user avatar
  • 71
4 votes
1 answer
401 views

Inactive/greyed out faces (solved) [duplicate]

I'm using Blender 3 and after making a race track I've noticed that some of the faces on my kerbs are greyed out or inactive - but only in X-ray mode (for example selected faces in screenshot1). They ...
neotwoo's user avatar
  • 43
0 votes
2 answers
1k views

Parts of my model are a different color to the rest [duplicate]

I have a Problem with my first Blender model. As you can see in the images, the color of the legs are different to the rest of the model: I haven't applied any modifiers besides the Subdivision ...
Hannes's user avatar
  • 31
1 vote
1 answer
873 views

Why does my model look "patchy" after I enable smooth shading on it? [duplicate]

[![enter image description here][2]][2] How I do I fix those strange patches? I tried hours of subdividing areas and such but to no luck.. Is there a simple fix? Could someone people help, I'd be ...
user18623's user avatar
0 votes
2 answers
972 views

Advice on how to remove these weird black shadow things? [duplicate]

I am not sure what to do with these vertices to fix this weird pinch I have. It creates weird shadows and looks bad. Here are some images. I could probably just delete a big chunk and try again but ...
Darren 's user avatar
1 vote
1 answer
620 views

Color difference between 2 objects in Object Mode/Solid View [duplicate]

Blender 2.79 Two objects with identical material settings and no texture. Viewed in Object Mode/Solid View the one on the left has a dark, bluish tint. The two look identical in other views and render ...
Wm Senn O'Donnell Jr's user avatar
0 votes
1 answer
400 views

Part of my object is black [duplicate]

I don't know how I did this. Can someone explain. Is this lighting? shading? why the extreme black and how do I fix this? Thank you. Cheers!
TheDudeABlends's user avatar
0 votes
1 answer
626 views

How To fix this weird shading issue? [duplicate]

]2 Weird Shading which also effects the sub d in a weird way. Maybe it's a bug but I have a feeling I screwed up somewhere :)
Sam's user avatar
  • 1
2 votes
1 answer
209 views

Why does my Retopology have these shade edges? [duplicate]

I was creating some clothing by doing topology on a body. I then subdivided the object to make it higher poly, and then these weird shade edges appeared. Does anyone know why it appeared and how to ...
Cirishelle's user avatar
0 votes
1 answer
520 views

Why is part of a mesh a different color on the viewport? [duplicate]

I would like to know if the color of a mesh means something special. Is it because these two triangles are deep grey that something is wrong with them? Thanks everyone.
Grobby's user avatar
  • 514
0 votes
2 answers
466 views

Join two parts of object faces to match shadow [duplicate]

What do i have to do to join highlighted group of faces with others, so shadow will be the same when joined. All faces are already part of same object (Joined them via Ctrl + J). I tried merging them ...
tomazj's user avatar
  • 169
0 votes
1 answer
446 views

Why do faces appear transparent when exported to a game engine? [duplicate]

I created a low poly tree, and it's what I see in the editor: But, in my 3D game engine (Godot Engine), this is how the tree looks: (On the left, this is an icosphere created with Blender). I don't ...
Nils 'Linkpy' Reid's user avatar
1 vote
1 answer
342 views

3d printing a part from Blender [duplicate]

PROBLEM SOLVED...THANKS PGMATH FOR THE HELP. I'm brand new to using Blender, and I'm trying to teach myself some basics to use in conjunction with 3D printing. To do that I'm trying to 3D print a ...
Brian's user avatar
  • 13
1 vote
0 answers
353 views

Missing Faces when importing to Ue4 and Unity [duplicate]

So I just finished modelling my Scar H but I noticed this it has some blue and white parts in it and when I import it to UE4 and Unity half of the blue parts was gone am I doing something wrong? In ...
NeoMaister's user avatar
0 votes
0 answers
343 views

black spots on the object in edit and object mode [duplicate]

The object I downloaded from internet is covered in black spots. There is no texture or material on it. How can I delete them?
Nataliya's user avatar
0 votes
1 answer
336 views

SMOOTH SHADING ARTIFACTING AFTER JOINING 2 MESHES [duplicate]

I made a separate object to model feet apart from the base mesh before joining it, making it one mesh. I then filled in all the faces between the two and as I did this I found that the smooth shading ...
Cameron Button's user avatar
0 votes
1 answer
189 views

Black area on my 3d model. How would I fix this? [duplicate]

I'm trying to model a coffee cup and then when I connected the grip to the main cup this happened.
Cebux's user avatar
  • 3

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