Linked Questions

4 votes
5 answers
8k views

How to add more light to the 3D view [duplicate]

Is there some way to add more light to the 3D scene during modeling? Not to the final render, but just make the object more visible. I followed few tutorials and I do exact steps but somehow their ...
Matej Leško's user avatar
4 votes
2 answers
16k views

Why are the mesh faces different colors? [duplicate]

In the 3D View window the mesh I am modeling appears with two different colors. The final render has one color. it's my first day learning blender and I'm following a tutorial to create a house ...
noev's user avatar
  • 143
2 votes
1 answer
4k views

part of my model are see through [duplicate]

Every now and then when I am working on a model this happens Why has it become a different color and then when I import it into UE4 they are see through can i fix this or is this some sort of bug?
IIZEROXII's user avatar
4 votes
1 answer
909 views

Model has strange shade points [duplicate]

I did a bit of re-topo and suddenly when I smooth the model it creates this weird effect seen below: I've 'Removed Doubles' and made it 'Double Sided'. (I've also selected 'Auto Smooth' which has ...
Stewie's user avatar
  • 1,381
0 votes
1 answer
3k views

Why are there dark shadows on model in edit view? [duplicate]

I am trying to follow a tutorial to make a spaceship, but my model has dark shadows on it that the tutorial I am following does not have. These shadows are annoyingly dark and mask the black vertices ...
leigero's user avatar
  • 1,189
1 vote
1 answer
3k views

Strange shadows in Solid mode [duplicate]

I made a scene of two wine glasses on a flat surface, with an overhead light source. For some reason, when I'm viewing the objects as solids, there are strange shading artifacts that appear on all the ...
grrothman's user avatar
1 vote
1 answer
1k views

Strange crease being formed from filling face? [duplicate]

I modeled two planes separately for the top and bottom of the frog's mouth, but when I try to join them together by filling a face, it creates a strange seam that creases the entire face. I've tried ...
adiaji's user avatar
  • 13
0 votes
1 answer
1k views

Why faces have a dark texture? Already recalculated normals [duplicate]

When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
SpoonyBard's user avatar
2 votes
1 answer
876 views

How to recalculate the normals (or just solve this problem) for the edges of my hand model? [duplicate]

So I am making a humanoid body in Blender, and everything else about it looks fine, except this one loop on the hand that I have been working at for around 2 hours, and cannot seem to fix, despite ...
Newbie's user avatar
  • 31
0 votes
1 answer
1k views

Viewport face colors are different on the same mesh [duplicate]

I have finished moddeling an object and this was the result: What I know is that blender uses these two colors to visibly separate the inside of an object from the outside, but since I played around ...
Espen Sales's user avatar
  • 1,172
1 vote
2 answers
580 views

Shading issue when adding Subdivision Modifier [duplicate]

Firt things first, needless to say that I'm still a newbie haha. I've been learning how to model with extruding vertex and faces, instead of starting from a cube. Everything went pretty well until I ...
Juan's user avatar
  • 21
0 votes
1 answer
946 views

Strange blackening after joining meshes [duplicate]

I've recently started working with Blender and i CONSTANTLY get this issue when i make 2 meshes and join them together to form 1 mesh. This is what it looks like before i join the 2 meshes: An this ...
Ivan's user avatar
  • 33
2 votes
2 answers
434 views

Why do some faces of my model show up like this? I also cannot create any loop cut that runs through them [duplicate]

Something is making these faces appear this way. I can't loop cut through them, and overall it's bothering me. Something looks like it's not right. I tried merging by distance to remove any doubles ...
Cefalopodo's user avatar
0 votes
1 answer
1k views

Why is this black line appearing on my mesh when I render? [duplicate]

I am new in Blender and I can't understand why rendering goes wrong?
Anton's user avatar
  • 71
4 votes
1 answer
398 views

Inactive/greyed out faces (solved) [duplicate]

I'm using Blender 3 and after making a race track I've noticed that some of the faces on my kerbs are greyed out or inactive - but only in X-ray mode (for example selected faces in screenshot1). They ...
neotwoo's user avatar
  • 43

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