Linked Questions

0 votes
0 answers
8 views

Bridging two edge loops creates weird effect in smooth shading [duplicate]

I created a bezier curve and converted it into a mesh so I can bridge it's edge loop with the edge loop of another object. Before I bridges the loops I joined both objects. I deleted any faces between ...
0 votes
0 answers
11 views

Weird rectangular bump when Bridging edge loops [duplicate]

I am modeling a mug and I want to connect the handle to the Mug seamlessly like a real mug. But when I connect the models together via Bridge Edge Loop, There's this weird rectangular bump that ruins ...
0 votes
0 answers
12 views

Wrong shadows in smooth mode [duplicate]

I deleted the old right arm and leg, created new and connected them, but now in the smooth mode I have this wrong shadows. How to solve this?
1 vote
1 answer
27 views

When trying to shade smooth the model, it makes this gap between the faces. Why does it do that, and how can I fix it? [duplicate]

I'm still relativly new to blender and I've been working on a model. I'm trying to clean up the topology and smoothe the model, but when trying to apply "shade smooth" (while subdivision ...
0 votes
0 answers
23 views

Arm, even though attached, is not cooperating with texture?(Not sure what to call it) [duplicate]

I'm pretty new to blender so currently I'm in a pickle. When I first finished the model and had the arm attached I noticed that when I shaded it smooth it didn't look right. I figured I attached it ...
0 votes
0 answers
25 views

Mirror modifier and shading issues [duplicate]

I’m new to Blender. With the ear picture below, what do I do about the ring around the ear? Also with the head I can’t seem to figure out how to get rid of the line going down the face after I ...
0 votes
0 answers
19 views

Shading Problems with model [duplicate]

For some reason, my model doesn't shade properly. Why is this happening.
0 votes
0 answers
7 views

How can I fix this shading problem? [duplicate]

First month using blender, familiar with character modeling and proper topology. Ever since I started on the legs of this character, I've noticed awkward shading where it shouldn't be, but I figured ...
0 votes
0 answers
41 views

Some triangles in imported PLY with Color Attribute appearing dark

I'm new to Blender, and I was trying to render a model from the game Stormworks, a .ply file. Having imported it, and getting stuck, given the learning curve, I consulted this guide, however, the ...
3 votes
1 answer
2k views

How to recalculate the normals (or just solve this problem) for the edges of my hand model? [duplicate]

So I am making a humanoid body in Blender, and everything else about it looks fine, except this one loop on the hand that I have been working at for around 2 hours, and cannot seem to fix, despite ...
0 votes
0 answers
15 views

Why two distinct colors on this object? [duplicate]

my probllem simply is I am creating a hand saw and the handle, which is one object, clearly looks divided with two different colors. I did nothing in Shading workspace, only Materials...New...Color ...
19 votes
3 answers
144k views

Double Sided Faces

How do I make the faces I am using for the leaves of the tree I am making double sided? Currently only one side appears, while looking at them from a different angle they disappear. The only solution ...
0 votes
1 answer
193 views

How do I fix the shading on these edges? [duplicate]

I'm currently splitting off the hair of this model from the body before I fix up any issues with it, but the shading on the edges where the hair used to start is extremely dark and weird, despite ...
2 votes
1 answer
261 views

Why does my Retopology have these shade edges? [duplicate]

I was creating some clothing by doing topology on a body. I then subdivided the object to make it higher poly, and then these weird shade edges appeared. Does anyone know why it appeared and how to ...
0 votes
0 answers
14 views

Distortion Light on Object [duplicate]

i got a trouble on the object when i click shade smooth it start appearing black and white between my model i am using Mirror Modifier does it effect ? why does it have 2 square when i actually made ...

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