Linked Questions

6 votes
1 answer

How do I switch the active camera during an animation? [duplicate]

How do I switch active camera temporarily in the middle of an animation? Thank you for the link, yes that is what I'm trying to do. But I'm not having much success. It seems that when I try to bind a ...
Gary C's user avatar
  • 79
1 vote
2 answers

Making Cuts from Camera to Camera [duplicate]

I have an animation where a cube goes from point A to B. When it reaches B, he will be out of sight from the camera. How can I make a "cut", a.k.a., make the camera now show point B, where the cube ...
uku's user avatar
  • 11
0 votes
2 answers

How do I switch between cameras? [duplicate]

I have two render camera objects in the scene, about to be three, I'd like to know how to switch between them as when I hit zero, it only enters the view of my frontal camera(the first one I placed.) ...
The Colamarine's user avatar
0 votes
2 answers

Blender 2.8 does not render current camera view [duplicate]

Why doesn't blender 2.8 render the view from the currently selected camera; this view: produces: How can I render an image viewed from a specific camera?
Sebi's user avatar
  • 462
2 votes
0 answers

Cycle through camera views [duplicate]

My scene has multiple cameras. Is there a way to cycle through camera views with a hot key, or a script?
Tom Berghuis's user avatar
0 votes
2 answers

Change start time for each camera [duplicate]

I struggle with this problem - I want to get one animation from two or more points of view - to render this in one cycle I want to get 100 frames from one camera, switch to another one, get time to ...
Cheshire Cat's user avatar
1 vote
0 answers

How can make the camera active? [duplicate]

How to add an other camera and make it active How can toggle between the two cameras?
Nasro Galili's user avatar
0 votes
0 answers

How can I switch layers during animation? [duplicate]

I have 3 layers with 3 objects and 3 cameras. Layer 1: cube + camera1 Layer 2: uv sphere + camera2 Layer 3: torus + camera3 camera1 is active from 1 to 79 frame. camera2 is active from 80 to 159 ...
Mark's user avatar
  • 1
0 votes
0 answers

Render view incorrect (Maybe) [duplicate]

I have a file that includes Camera Animation. It renders the animation fine or a single frame after selection. What I want to do though is manipulate my viewport view and render that as a single ...
cgts's user avatar
  • 1
0 votes
0 answers

Is there a way to move specific keyframes from the layout timeline directly into the video editor? [duplicate]

Currently, I only know that I should export out the frames as an image sequence to my computer and then import the image sequence back into Blender's video editor. It's fine for simpler animations but ...
Ming's user avatar
  • 41
189 votes
10 answers

What's the quickest, easiest way to point the camera somewhere in blender?

Often I want to just point the camera to an object or a specific area in my scene to get an idea of how it'll look in the render. What's the most painless hassle-free way to do this in blender? A ...
greatwolf's user avatar
  • 2,971
11 votes
2 answers

How to set multiple camera views in one scene?

Is it possible to have several different views of one scene and set them as named "presets"?
NeverGiveUp's user avatar
5 votes
3 answers

Is there a way to quick toggle cameras?

Let's say I have 4 cameras on a scene: I would like to render with the first camera, see what it looks like, then switch to the "next" camera quickly and see what that render looks like. Currently, ...
SoluableNonagon's user avatar
6 votes
4 answers

Render Multiple Images from Multiple Cameras Simultaneously

I would like to be able to render images from 12+ cameras all in one click. How would one accomplish this?
John Wesley's user avatar
20 votes
2 answers

How do I cycle through the camera views?

When reviewing the existing cameras of a scene, is there a way to quickly cycle through the views of all cameras?
kr1's user avatar
  • 301

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