Linked Questions
40 questions linked to/from How can I make a camera the active one?
6
votes
1
answer
8k
views
How do I switch the active camera during an animation? [duplicate]
How do I switch active camera temporarily in the middle of an animation?
Thank you for the link, yes that is what I'm trying to do. But I'm not having much success. It seems that when I try to bind a ...
1
vote
2
answers
4k
views
Making Cuts from Camera to Camera [duplicate]
I have an animation where a cube goes from point A to B. When it reaches B, he will be out of sight from the camera.
How can I make a "cut", a.k.a., make the camera now show point B, where the cube ...
0
votes
2
answers
3k
views
How do I switch between cameras? [duplicate]
I have two render camera objects in the scene, about to be three, I'd like to know how to switch between them as when I hit zero, it only enters the view of my frontal camera(the first one I placed.) ...
0
votes
2
answers
1k
views
Blender 2.8 does not render current camera view [duplicate]
Why doesn't blender 2.8 render the view from the currently selected camera; this view:
produces:
How can I render an image viewed from a specific camera?
2
votes
0
answers
543
views
Cycle through camera views [duplicate]
My scene has multiple cameras. Is there a way to cycle through camera views with a hot key, or a script?
0
votes
2
answers
111
views
Change start time for each camera [duplicate]
I struggle with this problem - I want to get one animation from two or more points of view - to render this in one cycle I want to get 100 frames from one camera, switch to another one, get time to ...
1
vote
0
answers
79
views
How can make the camera active? [duplicate]
How to add an other camera and make it active
How can toggle between the two cameras?
0
votes
0
answers
34
views
How can I switch layers during animation? [duplicate]
I have 3 layers with 3 objects and 3 cameras.
Layer 1: cube + camera1
Layer 2: uv sphere + camera2
Layer 3: torus + camera3
camera1 is active from 1 to 79 frame.
camera2 is active from 80 to 159 ...
0
votes
0
answers
24
views
Render view incorrect (Maybe) [duplicate]
I have a file that includes Camera Animation. It renders the animation fine or a single frame after selection.
What I want to do though is manipulate my viewport view and render that as a single ...
0
votes
0
answers
16
views
Is there a way to move specific keyframes from the layout timeline directly into the video editor? [duplicate]
Currently, I only know that I should export out the frames as an image sequence to my computer and then import the image sequence back into Blender's video editor. It's fine for simpler animations but ...
189
votes
10
answers
391k
views
What's the quickest, easiest way to point the camera somewhere in blender?
Often I want to just point the camera to an object or a specific area in my scene to get an idea of how it'll look in the render. What's the most painless hassle-free way to do this in blender?
A ...
11
votes
2
answers
26k
views
How to set multiple camera views in one scene?
Is it possible to have several different views of one scene and set them as named "presets"?
5
votes
3
answers
8k
views
Is there a way to quick toggle cameras?
Let's say I have 4 cameras on a scene:
I would like to render with the first camera, see what it looks like, then switch to the "next" camera quickly and see what that render looks like.
Currently, ...
6
votes
4
answers
21k
views
Render Multiple Images from Multiple Cameras Simultaneously
I would like to be able to render images from 12+ cameras all in one click. How would one accomplish this?
20
votes
2
answers
5k
views
How do I cycle through the camera views?
When reviewing the existing cameras of a scene,
is there a way to quickly cycle through the views of all cameras?